エピソード

  • Solo Sundays Episode Four - Ironsworn and Sundered Isles
    2025/07/06

    In this episode of Solo Sundays, Marc Majcher and Mischa Krilov venture forth into the world of solo RPGs, focusing on Ironsworn and its expansions, Starforged and Sundered Isles. We talk about the mechanics, world-building aspects, and the unique features that make Ironsworn and friends a standout in the solo RPG genre. We also cover character development, the importance of oracles, personal experiences, challenges faced while playing, and the community surrounding the Ironsworn family of games.



    Majcher Arcana Games:https://majcher.itch.io/

    Marc everywhere else: https://majcher.com/

    Mischa: https://rossum.itch.io


    Join us on discord! https://discord.com/channels/1112112967442497697/1380577007049510983/1380577007049510983


    Where to find Ironsworn, Starforged, Sundered Isles and more: https://tomkinpress.com/


    Pocketforge: https://pocketforge.rockpaperstory.com/

    Iron Journal: https://nboughton.uk/apps/ironsworn-campaign/

    Stargazer: https://nboughton.uk/apps/stargazer/


    Chapters


    00:00 Introduction to Solo RPGs and Iron Sworn

    02:59 Exploring Iron Sworn and Its Mechanics

    06:02 Diving into Sundered Isles and Gameplay

    08:56 World-Building and Oracles in Iron Sworn

    12:01 Character Development and Vows

    14:56 Community Support and Tools for Iron Sworn

    18:01 Navigating Moves and Gameplay Dynamics

    19:03 Exploring the Art of Game Design

    20:30 Understanding Game Mechanics: Expedition vs. Course

    21:39 Note-Taking Strategies in Solo Play

    23:04 The Importance of Immersive Storytelling

    25:04 Challenges in Game Mechanics and XP Tracking

    26:55 Balancing Difficulty in Gameplay

    29:39 Creative Inspirations from Game Oracles

    32:24 Managing Complex Game Worlds

    34:34 Factions and Relationship Mapping in Games

    35:53 Exploring Game Mechanics and Features

    40:21 Diverse Settings and Themes in Role-Playing Games

    45:33 The Evolution of Solo Games and World-Building

    47:19 Personal Projects and Creative Endeavors


    Takeaways


    Iron Sworn is completely free to download and play.

    Sundered Isles introduces the exciting theme of Sky Pirates.

    The game mechanics encourage rich world-building through truths.

    Character development is driven by vows that guide gameplay.

    Solo RPGs allow for flexible and immersive storytelling.

    The community around Iron Sworn is supportive and creative.

    Note-taking can enhance the solo gaming experience.

    Players can customize their gameplay with various oracles.

    Challenges in gameplay often lead to creative solutions.

    Future expansions and adaptations of Iron Sworn are highly anticipated.


    Keywords


    Ironsworn, Sundered Isles, solo RPG, game mechanics, world-building, character development, tabletop games, PBTA, solo gaming, RPG community


    続きを読む 一部表示
    50 分
  • Solo Sundays Episode Three - VOID 1680 AM
    2025/06/29

    This week we're discussing the solo tabletop roleplaying game VOID 1680 AM with Marc Majcher and Dr. Nic Bennett! We talk about the game's mechanics, the imaginative process of creating a radio show, and the personal reflections that arise during gameplay. We'll dive into the challenges of song selection, the emotional connections formed through the game, and the broader implications of community and personal relationships.


    Marc: ⁠Majcher Arcana⁠ on itch.io and ⁠majcher.com⁠

    Nic: ⁠Stemprov⁠ and ⁠bsky⁠

    Join us on ⁠discord⁠!


    The Game: https://bannerlessgames.itch.io/void-1680-am

    Marc’s Playlist: https://youtube.com/playlist?list=PL3Gs6F6p2DrdOPtjovOocdV8vbTjKWcZ_&si=w_4OfEnaDlZAN26q

    Nic’s Playlist:

    https://open.spotify.com/playlist/0FcQUIMbeCyKpdFGJ14qLr?si=ac8c6003c1f041a2


    Intro music by ⁠Krivitsky


    Highlights:

    Void 1680 AM encourages imaginative world-building.

    The game mechanics can lead to unexpected personal insights.

    Song selection can be both challenging and generative.

    The personal is political, especially in creative spaces.

    Community connections can emerge from solo gameplay.

    The design of the game strikes a balance between guidance and freedom.

    Playing the game can feel like a real radio show experience.

    Exploring other games can enhance the understanding of Void 1680 AM.

    The importance of physical books and reading in a digital age.

    Art and community engagement are vital in times of crisis.


    "This was a therapy session"

    "The personal is political"

    "I love a physical book"


    Chapters

    00:00 Introduction to Solo RPGs and Void 1680 AM

    05:15 Gameplay Experience and Imagination in Void 1680 AM

    11:31 Personal Reflections and Emotional Connections

    18:15 Song Selection and Playlist Creation Challenges

    21:44 Discoveries and Insights from the DJ Persona

    22:40 Community and Collaboration in Gaming

    25:56 Game Mechanics and Player Experience

    29:18 Exploring Narrative and Environment in Gameplay

    32:52 The Allure of Radio and Storytelling

    36:19 Creative Projects and Collective Action


    Keywords

    Solo RPG, Void 1680 AM, tabletop games, game design, music, community, imagination, personal reflection, gameplay experience, role-playing games

    続きを読む 一部表示
    39 分
  • Solo Sundays Episode Two - Miru
    2025/05/06

    This week we're exploring the robot-infested wilderness of Miru with Marc Majcher and Nic Bennett.


    Miru and Miru II by Hinokodo at Mimic Publishing

    Barbarian Prince

    Miru Character Keeper

    Emily Wilde's Compendium of Lost Tales


    Marc: Majcher Arcana on itch.io and majcher.com

    Nic: Stemprov and bsky

    Join us on discord!


    Intro music by Krivitsky

    続きを読む 一部表示
    39 分
  • Solo Sundays Episode One - Exclusion Zone Botanist
    2025/04/16

    It's our first episode! This week, we're taking a run through Exclusion Zone Botanist with Marc Majcher and Nic Bennet.


    Exclusion Zone Botanist and Plant Discovery Guide

    Marc: Majcher Arcana on itch.io and majcher.com

    Nic: Stemprov and bsky


    Intro music by Krivitsky

    続きを読む 一部表示
    37 分