『Solo Sundays Episode Three - VOID 1680 AM』のカバーアート

Solo Sundays Episode Three - VOID 1680 AM

Solo Sundays Episode Three - VOID 1680 AM

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This week we're discussing the solo tabletop roleplaying game VOID 1680 AM with Marc Majcher and Dr. Nic Bennett! We talk about the game's mechanics, the imaginative process of creating a radio show, and the personal reflections that arise during gameplay. We'll dive into the challenges of song selection, the emotional connections formed through the game, and the broader implications of community and personal relationships.


Marc: ⁠Majcher Arcana⁠ on itch.io and ⁠majcher.com⁠

Nic: ⁠Stemprov⁠ and ⁠bsky⁠

Join us on ⁠discord⁠!


The Game: https://bannerlessgames.itch.io/void-1680-am

Marc’s Playlist: https://youtube.com/playlist?list=PL3Gs6F6p2DrdOPtjovOocdV8vbTjKWcZ_&si=w_4OfEnaDlZAN26q

Nic’s Playlist:

https://open.spotify.com/playlist/0FcQUIMbeCyKpdFGJ14qLr?si=ac8c6003c1f041a2


Intro music by ⁠Krivitsky


Highlights:

Void 1680 AM encourages imaginative world-building.

The game mechanics can lead to unexpected personal insights.

Song selection can be both challenging and generative.

The personal is political, especially in creative spaces.

Community connections can emerge from solo gameplay.

The design of the game strikes a balance between guidance and freedom.

Playing the game can feel like a real radio show experience.

Exploring other games can enhance the understanding of Void 1680 AM.

The importance of physical books and reading in a digital age.

Art and community engagement are vital in times of crisis.


"This was a therapy session"

"The personal is political"

"I love a physical book"


Chapters

00:00 Introduction to Solo RPGs and Void 1680 AM

05:15 Gameplay Experience and Imagination in Void 1680 AM

11:31 Personal Reflections and Emotional Connections

18:15 Song Selection and Playlist Creation Challenges

21:44 Discoveries and Insights from the DJ Persona

22:40 Community and Collaboration in Gaming

25:56 Game Mechanics and Player Experience

29:18 Exploring Narrative and Environment in Gameplay

32:52 The Allure of Radio and Storytelling

36:19 Creative Projects and Collective Action


Keywords

Solo RPG, Void 1680 AM, tabletop games, game design, music, community, imagination, personal reflection, gameplay experience, role-playing games

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