『Audio Branding』のカバーアート

Audio Branding

Audio Branding

著者: Jodi Krangle
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今ならプレミアムプランが3カ月 月額99円

2026年5月12日まで。4か月目以降は月額1,500円で自動更新します。

概要

Keeping a consistent sound in how you present your company really is the "hidden gem" of marketing. But audio or sonic branding influences us in many different ways and in many different places within our lives. Education is key! I explore that here, both with my own observations and by interviewing knowledgeable professionals in the field of advertising, marketing, music, technology and science. Want to be a guest on Audio Branding? Do you contribute something unique to the world of sound? Send me a message on PodMatch, here: https://www.podmatch.com/hostdetailpreview/jodikrangle and we'll talk. This podcast uses the following third-party services for analysis: OP3 - https://op3.dev/privacyCopyright 2026 Jodi Krangle アート マーケティング マーケティング・セールス 経済学
エピソード
  • Sound Through the Ages: From Singing Seashells to Ringing Rocks
    2026/04/08
    One topic that comes up quite often on Audio Branding is audio technology, and how far it’s come over just the last few years. Whether it’s choosing the right sound equipment, deciding if you should record with noise cancellation turned on (and just for the record, you shouldn’t), or taking advantage of advanced recording options like 3-D audio and Dolby Atmos, there’s a lot to consider when it comes to sound. But you might be surprised to learn that the science of sound optimization is a lot older than surround sound, or stereo recordings, or even audio recordings at all.Sound has been a part of our lives for as long as we’ve been around, and it turns out that we’ve been finding ways to boost sound quality and reshape the acoustic landscape around us for just as long. From ancient Roman amplifiers to prehistoric boulder harmonies, our ancestors explored the possibilities of sound in ways that scientists today are still trying to understand.Creating just the right sound experience can be a big enough challenge for modern-day concerts and movie theaters. How do you do it when you don’t have any microphones or speakers? This was the problem faced by Greek and Roman architects, and the science of archaeoacoustics, of how sound was shaped and used in ancient times, hasn’t entirely unraveled their solution. According to the ancient Roman architect Vitruvius, they used “acoustic jars,” or “echea” in Greek, small brass cups built into the walls between each of the seats. He didn’t invent them, though, so we aren’t sure who originally came up with the idea. These echea were believed to resonate and amplify spoken voices, boosting their sound for each listener like a set of personal speakers. They were arranged according to precise mathematical rules that differed depending on the theater’s dimensions.Did they really work? They must have worked well enough, since they were popular not only during antiquity but also in medieval times, with over a hundred cathedrals in France alone putting them to use. But research continues on just how they worked as well as they did. Some studies suggest that they didn’t actually amplify sound, but instead absorbed some of the surrounding frequencies to muffle the background noise: the world’s first noise-cancellation technology, more than two thousand years before headphones. But a 2011 presentation at the Acoustics of Ancient Theatres conference suggested that maybe their resonance effect did amplify sound. The verdict’s still out.If you’d like to hear an echea’s resonance for yourself, here’s a clip of a sound sculpture by Michele Spranghero that puts one to haunting use:https://www.youtube.com/watch?v=vb57mGHy4OERome wasn’t the only ancient civilization to take advantage of sonic resonance. More than a thousand years earlier, and several thousand miles away, lies the Peruvian archaeological site of Chavín de Huántar, once the capital city of the Chavin civilization. Its temples, plazas, and surviving buildings have been studied for many decades, and lately that research has helped uncover the role that sound and harmonic frequencies played in its religious ceremonies.One artifact that’s been consistently found there is the pututu, a wind instrument that’s also known as a conch trumpet since it’s made from the shell of a conch. This may be a little surprising since the ocean’s well over a hundred miles away, but there might be a surprising reason why so many ancient conch trumpets have been recovered from the Chavin temples.A research team from the Acoustical Society of America, accompanied by Stanford researcher Dr. Chris Chafe, investigated the acoustical properties of their chambers and discovered that they’re designed to resonate with the pututu’s distinctively warbling frequencies, not only amplifying them but pulling two or more pututu players into a musical harmony that’s felt as much as it’s heard. This effect can be experienced elsewhere – it comes from the rhythmic “beats” that emerge from its natural interference patterns – but it’s stronger inside the buildings. Some researchers have suggested this resonant harmony was a key part of the city’s religious ceremonies and that the temple’s soundscape was intended to create a profound experience for the musicians and their audience.If you’re curious about what a pututu sounds like, here’s a short clip:https://www.youtube.com/watch?v=J5PkUXBo4NIThere are plenty of soundscapes and resonant frequencies all around us, of course, and one of our earliest encounters with them might have been as simple as tripping over a rock. They’re called ringing rocks, or singing stones or sonorous rocks, and their discovery by prehistoric tribes all over the world led to one of the first musical instruments ever made, the rock gong or stone chimes.Ringing rocks are volcanic rocks, such as dolerite or basalt, and even though they aren’t made of metal and ...
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    9 分
  • The Role of Simplicity in Sonic Branding: A Conversation with Connor Moore – Part 2
    2026/04/01
    “I give them a lot of credit because they use that so frequently, and that’s why they have so much success. I mean, it is an iconic melody in and of itself, but it’s that repetition and that usage, you know, whereas I feel like a lot of sound logo projects that come in, we’ll get to the finish line and they’ll be excited to use it, and then a month or two later, they’ll be like, ‘We’re not seeing quite the results that we’d hoped.’ It’s like, A, you’re not going to see it after a month, and B, you’ve got to use it consistently, you know, and potentially in multiple places. State Farm does it right.” – Connor MooreThis episode is the second half of my conversation with founder and creative director of CMoore Sound, Connor Moore, as we talk about where AI voices might be taking sound design, how he became a juror at the International Sound Awards, and how sonic logos are making a comeback.As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(00:00) – Current Trends in Sound DesignThe second half of our discussion starts as Connor talks about neural voices, the latest breakthrough in AI voice clones, and how popular they’re becoming with clients. “It’s a very interesting space,” he says, “having a customized brain and voice that can constantly adapt, you know, and so we’re seeing a lot more of that come through.” He talks about his work on Google Glass and how he might approach its UX design differently in today’s world, and how he helped reshape the famous State Farm sonic logo. “’Here’s a simple tweak at a foundational level,’” he recalls saying, “’Take away the square wave and use a sine wave at a base level.’ And they were like, ‘Oh.’ And we’re already 65% there.”(10:47) – The Importance of SimplicityWe discuss his work with the International Sound Awards and the insights he’s gained from seeing nominees from all over the world. “Most of the work I’ve reviewed in the last four years has been more kind of traditional sonic branding,” he tells us. “It’s just great to be a part of that community and to hear all the cool work coming, because it’s at a global scale.” He talks about the resurgence of sound logos in today’s market, and the lesson to be learned from State Farm’s branding success. “The iconic nature of that example is the melody,” he says, “the melody that’s been around for so long. But I think that what I would say is just, you know, use it lightly. Be careful with overusing it.”(24:47) – The Future of Sonic BrandingOur conversation wraps up with what he’s working on now, and the trends he’s seeing in branding and audio UX design. “Industries that you might not expect,” Connor explains, “old school industries that are becoming more tech focused, for example... which I think is interesting, because I think sound as a technology [is] starting to touch industries of old that are modernizing.” He tells listeners how they can get in touch, and shares his perspective as someone on the forefront of sonic branding. “I’m working on very emerging technologies,” he says. “I’m working on older industry segments that are stepping into new technology, I’m working in automotive... it’s a good balance that keeps me engaged.”Episode SummaryOur discussion on the rise of wearable technology and voice-driven experiences.Exploring how simplicity impacts sound design and brand perception.Connor’s predictions on the evolution of audio branding and its applications.Connect with the Audio Branding Podcast:Book your project with Voice Overs and Vocals by visiting https://voiceoversandvocals.comConnect with me on Instagram - https://www.instagram.com/jodikrangle/Watch the Audio Branding Podcast on YouTube - https://www.youtube.com/c/JodiKrangleVOConnect with me on LinkedIn - https://www.linkedin.com/in/jodikrangle/Leave the Audio Branding Podcast a review at https://lovethepodcast.com/audiobranding (Thank you!)Share your passion effectively with these Tips for Sounding Your Best as a Podcast Guest!https://voiceoversandvocals.com/tips-for-sounding-your-best-as-a-podcast-guest/Get my Top Five Tips for Implementing an Intentional Audio Strategyhttps://voiceoversandvocals.com/audio-branding-strategy/Editing/Production by ...
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    30 分
  • How Sound Design Revolutionizes Branding: A Conversation with Connor Moore – Part 1
    2026/03/25
    “Too much sound complicates things, it confuses things, and it causes annoyance and fatigue, too much brain power needed. Too much cognitive load, and it’s a known fact. So oftentimes companies will come to me and say, ‘Hey, we have, you know, sixty sounds we want to create.’ And I go, ‘Okay, cool. Let’s take a look at the list. Let me understand your product a little better and let’s try to find ways to strip it back.’ Because, you know, that can be very overwhelming for users.” – Connor MooreThis episode’s guest is a leading expert in audio UX and audio branding. As the founder of CMoore Sound, he’s shaped how major brands like Google, Uber, Peloton, and Airbnb use sound to enhance their products and connect with audiences. Over the past fifteen years, he’s helped define how sound influences everything from brand identity to user experience, and he’s been featured in The New Yorker, NPR, and Google’s Design series. He’s also a fellow judge for the International Sound Awards, which is how we met. His name is Connor Moore and his work shows how sound isn’t just decoration, it’s a powerful tool that shapes how we feel, navigate, and interact with the world.As always, if you have questions for my guest, you’re welcome to reach out through the links in the show notes. If you have questions for me, visit audiobrandingpodcast.com, where you’ll find a lot of ways to get in touch. Plus, subscribing to the newsletter will let you know when the new podcasts are available, along with other interesting bits of audio-related news. And if you’re getting some value from listening, the best ways to show your support are to share this podcast with a friend and leave an honest review. Both those things really help, and I’d love to feature your review on future podcasts. You can leave one either in written or in voice format from the podcast’s main page. I would so appreciate that.(00:00) – Connor’s Audio Eureka MomentOur conversation starts with Connor’s early memories of sound, and how quickly he came to realize in college that audio branding wasn’t really a thing in marketing. “It really begged the question for me of why aren’t brands thinking about sound and music like they are for their visual branding,” he explains. “So that, to me, was a bit of a eureka moment and really kind of set me on my path.” He talks about how both old-time jingles and current audio brands like Netflix get it right when it comes to repetition, and his process for getting clients what they need to establish their audio brand. “With my business,” Connor tells us, “I’m involved at every stage… that’s a big value add. Having a veteran in the industry in the room at all times and really guiding the work, that is really the biggest differentiator.”(12:23) – The Evolution of Sonic BrandingConnor tells us about some of his current projects, including a major car company that needs a creative approach to sonic branding. “They’re a product first company,” he says. “It’s an automotive company. Without the product, you don’t have the brand. So that is the biggest touch point for their customers. And you can do the audio branding process through UX. It’s really the same process.” He shares the insights he gained from working with companies like Samsung and Lucid Motors, and tells us about the early days of audio-first UX. “Back then they were just very simple kind of ringtones and alarms,” he says. “And what I did is I went in and really crafted really long form compositions that gradually pick up over time, you know, with volume, percussion, harmonics, [and] complexity.”(26:15) – Creating a More Thoughtful SoundscapeAs we come to the end of the first half of our discussion, Conner tells us how he balances the functionality of UX with the distinctiveness of audio branding. “There should be a level of cohesion across the experience,” he explains. “But there should also be levels of distinction. So a welcome sound for an in-car experience could be very soft and inviting, whereas, like, for a collision sound, it can’t be soft. You know, it has to be kind of in your face.” We talk about the value of silence, and how knowing when not to make a sonic impression can be as important as making one. “There’s a lot of power in simplicity and silence,” he says. “That is the biggest takeaway of my time in this space.”Episode SummaryConnor discusses his first experiences with sound and sonic branding.We explore how sonic branding has become more intentional over the years.Our discussion turns to the need for thoughtful, pleasing soundscapes.Tune in for next week’s episode as we talk about the latest developments in AI-driven neural voices, Connor’s pioneering work at Google Glass and on State Farm’s famous sonic logo, and how companies that don’t necessarily need a musical jingle can still take advantage of an audio brand.Connect with...
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    30 分
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