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Architects of Imagination

Architects of Imagination

著者: Architects of Imagination
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Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! ​David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has conArchitects of Imagination SF
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  • FLARB LLC Founder, Demon's Tilt Developer Ralph Barbagallo! Architects of Imagination #13
    2023/10/19
    FLARB LLC Founder, Demon's Tilt Developer Ralph Barbagallo! Architects of Imagination #13 LARB LLC Website: https://www.flarb.com Ralph Barbagallo is the Founder, FLARB LLC. Game developer and publisher. Developer, designer, and programmer of Mixed Reality, Virtual Reality and Augmented Reality games and experiences. Snapchat Official Lens Creator. Designed and developed the HoloLens Easter Egg hunt for VRLA. Published DEMON'S TILT on Steam, Switch, Xbox, and PlayStation. FLARB LLC is a full-service developer and designer of applications, games, and immersive experiences. We create and distribute original IP from scratch, as well as consult with existing teams and build work-for-hire projects for other organizations. And it's not all games--as you can see from our client list, we have worked with a wide range of companies from media and entertainment to construction and enterprise. ​ We scale teams to fit the size of the task for maximum efficiency. With our wide network of colleagues and collaborators, we can tackle any task. Especially ones that nobody has ever done before. Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises. Have a Question to be read LIVE, on AIR...? Just want to share your enjoyment of the content? Send at TIP to The PGS right HERE: https://streamelements.com/theburnett... Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake. About Robert Meyer Burnett: Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home). About The Post-Geek Singularity (PGS): The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love. Check out The Post-Geek Singularity for yourself by going to our website: https://thepgs.co/Home
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    55 分
  • 0:03 / 46:18 AGE OF EMPIRES, MARVEL SPIDER-MAN, Director, Programmer, JAKE SIMPSON! ARCHITECTS OF IMAGINATION
    2023/07/24

    "I’m Jake Simpson. No, not that one, that won that singing contest in the UK. Nor am I a footballer. I am from the UK though, born and bred in Herne Bay/Canterbury, before discovering where the railway station was, and eventually finding my way to the US in 1991. At this point I’ve been in the US so long some of my accent is decidedly Mid Atlantic, as the wife charitably puts it. I’ve been in the games industry off and on for over 40 years now, my first game development being on the Commodore 64. I’ve done other things in the mean time; I have a degree in computer science from what used to be Hatfield Poly and is now The University of Hertfordshire, and I did some mainframe business programming in Cobol starting out (shudder), but when I came to the US I went back to games and have been here ever since, with some slight detours into Movie Production Land for a few years." "’ve worked at Midway, during their golden arcade years, I’ve worked at Raven, when they still did original titles and also licensed stuff. I’ve worked at EA, on The Sims and wrote a fair bit of Sims 2. I did two years on Second Life during their heydey. I’ve worked for Bob Zemekis on some of his mocapped movies, Steven Spielberg on Ready Player One, and most recently, I’ve been working on my own company, TNB Studios (trading as TNBGames), where we are a technology provider for other games and movie studios. Plus, I love Doctor Who, Sci-Fi in general, writing, talking, drinking various alcohols, my kids, my dog, and my wife (although probably not in that order. I may be old, but I’m not stupid.)" Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.

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    46 分
  • Co-Founder & CCO of Hyperkinetic Studios Tomo Moriwaki! AoI Episode
    2023/05/10
    Tomo began his career in game design in 1998. Since then he’s worked on everything design related from the small details to the overall strategy across many genres. Highlights include: Spider-Man 2 (2004), Boom Blox (2008), and Medal of Honor (2010). Today he is a co-founder and CCO of Hyperkinetic Studios developing Epic Tavern, a Kickstarter-backed original IP. Tomo's Story: https://www.slideshare.net/jessicatam... Production Medal of Honor (Xbox 360, 2010) Producer Medal of Honor (PlayStation 3, 2010) Producer Medal of Honor (Windows, 2010) Producer Design Rise of the Argonauts (Windows, 2008) Additional Design Call of Duty: Finest Hour (PlayStation 2, 2004) Treyarch Design - Tillet Spider-Man 2 (PlayStation 2, 2004) Creative Director Spider-Man 2 (Xbox, 2004) Creative Director Spider-Man 2 (GameCube, 2004) Creative Director Spider-Man (Xbox, 2002) Lead Game Designer Spider-Man (Windows, 2002) Lead Game Designer Spider-Man (PlayStation 2, 2002) Lead Game Designer Spider-Man (GameCube, 2002) Lead Game Designer Max Steel: Covert Missions (Dreamcast, 2000) Designers Draconus: Cult of the Wyrm (Dreamcast, 2000) World Builders Die by the Sword: Limb from Limb (Windows, 1998) Game Design (Treyarch) Die by the Sword: Limb from Limb (Windows, 1998) Level Building Die by the Sword (Windows, 1998) Level / Scenario Design Art/Graphics Die by the Sword (Windows, 1998) Graphics / Artwork Thanks Yaiba: Ninja Gaiden Z (Windows, 2014) Special Thanks Yaiba: Ninja Gaiden Z (Xbox 360, 2014) Special Thanks Other Epic Tavern (Windows, 2017) Team Epic Tavern Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises. Become a part of the Post-Geek Singularity by joining our YouTube community (you'll also get access to exclusive perks): http://bit.ly/PGSJoin Do you want to send in a letter for Rob to read and respond to? Just click here and complete our online form: https://thepgs.co/SENDALTR. And if your letter is more than 500 words in length, you'll need to submit it as an "Extra Take" by clicking here: https://thepgs.co/XTRATake. About Robert Meyer Burnett: Rob is best known for directing, co-writing, and editing the award-winning, cult-favorite feature film FREE ENTERPRISE, starring Emmy winners William Shatner and Eric McCormack. On ROBSERVATIONS, Rob offers his own unique perspective on the entertainment industry, discusses letters received from fellow "Imagination Connoisseurs, and answers questions sent to him via SuperChat or "Tips." ROBSERVATIONS streams daily on YouTube and can also be found on The Post-Geek Singularity website (https://thepgs.co/Home). About The Post-Geek Singularity (PGS): The PGS is home to a community of creators and fans from around the world. We're dedicated to creating a dynamic and respectful place where genre entertainment enthusiasts can celebrate the stories they love.
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    1 時間 8 分

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