『0:03 / 46:18 AGE OF EMPIRES, MARVEL SPIDER-MAN, Director, Programmer, JAKE SIMPSON! ARCHITECTS OF IMAGINATION』のカバーアート

0:03 / 46:18 AGE OF EMPIRES, MARVEL SPIDER-MAN, Director, Programmer, JAKE SIMPSON! ARCHITECTS OF IMAGINATION

0:03 / 46:18 AGE OF EMPIRES, MARVEL SPIDER-MAN, Director, Programmer, JAKE SIMPSON! ARCHITECTS OF IMAGINATION

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"I’m Jake Simpson. No, not that one, that won that singing contest in the UK. Nor am I a footballer. I am from the UK though, born and bred in Herne Bay/Canterbury, before discovering where the railway station was, and eventually finding my way to the US in 1991. At this point I’ve been in the US so long some of my accent is decidedly Mid Atlantic, as the wife charitably puts it. I’ve been in the games industry off and on for over 40 years now, my first game development being on the Commodore 64. I’ve done other things in the mean time; I have a degree in computer science from what used to be Hatfield Poly and is now The University of Hertfordshire, and I did some mainframe business programming in Cobol starting out (shudder), but when I came to the US I went back to games and have been here ever since, with some slight detours into Movie Production Land for a few years." "’ve worked at Midway, during their golden arcade years, I’ve worked at Raven, when they still did original titles and also licensed stuff. I’ve worked at EA, on The Sims and wrote a fair bit of Sims 2. I did two years on Second Life during their heydey. I’ve worked for Bob Zemekis on some of his mocapped movies, Steven Spielberg on Ready Player One, and most recently, I’ve been working on my own company, TNB Studios (trading as TNBGames), where we are a technology provider for other games and movie studios. Plus, I love Doctor Who, Sci-Fi in general, writing, talking, drinking various alcohols, my kids, my dog, and my wife (although probably not in that order. I may be old, but I’m not stupid.)" Architects of Imagination Team Executive Producer Martika Ibarra and Producer VFX Artist & Host David Johnson In Assocoation with Designing Hollywood Productions & UndertoneFX have teamed up to produce an all new podcast show dedicated to ALL THINGS VIDEO GAMES & IT'S CREATORS! David Johnson was the Lead Visual Effects Artist at Activision/Blizzard’s Infinity Ward Studio, creator of the Call of Duty franchise, having worked there for 10 years. David has 22 years of computer graphics experience, of which 20 has been dedicated to video games and 15 specialized toward effects. David has shipped 20+ video games and has contributed to some of the largest names in video game history including the Call of Duty and Halo franchises.

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