エピソード

  • How to Future-Proof Your Game Industry Career
    2025/10/22

    The game industry might be unpredictable, but your career doesn’t have to be.


    In this episode, I share ten practical tips to help you stay strong while working through these really tough times.


    Chapters:

    00:00 10 Practical Tips to Future-Proof Your Career

    02:00 Tip 1: Focus on What You Can Control

    03:04 Tip 2: Be Ready for Change

    05:25 Tip 3: Lift Others Up

    07:23 Tip 4: Stay Visible

    09:41 Tip 5: Protect Your Energy

    12:49 Tip 6: Build Your Confidence

    16:10 Tip 7: Lead with Transparency and Trust

    19:41 Tip 8: Stay Curious and Keep Learning

    22:09 Tip 9: Create Financial and Mental Stability

    24:59 Tip 10: Redefine Success

    27:15 Recap



    Links:

    UK game industry Slack: https://www.ukgamesindustry.com/

    Imposter syndrome episode: https://youtu.be/hOTjI38cnCg?si=vogYLgBkFVvJ0AP3

    Burnout episode: https://youtu.be/1tKNL_iuk1c?si=L_HSNh-5hA1vfWlR



    About Me:

    Hi, I’m Cat Burton!

    I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and advice. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends


    You can find me on:

    Goth Boss Studios: https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton

    Instagram: https://www.instagram.com/gothbosscat

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat


    Take Part:

    Send me your questions to answer in future episodes! Or if you would like me to interview someone to hear about their game industry career, game or studio, please recommend them. Send me a message at: https://www.gothboss.co.uk/podcast

    Hosted on Acast. See acast.com/privacy for more information.

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    30 分
  • Can Game Design Change The World?
    2025/10/14

    What if the key to solving the climate crisis, social inequality and even human behavior wasn’t found in policy papers, but in games?

    In this episode, I sit down with Trevin York, founder of Dire Lark, to explore how Games for Change are reshaping the way we tackle global challenges. From climate action and healthcare to finance and education, Trevin reveals how playful design can turn complex, serious topics into experiences that inspire real-world impact.

    We dive into the power of data to understand players, what it takes to design for transformation and the surprising business realities of running a purpose-driven game studio. You’ll hear how AI is influencing funding and what aspiring designers can do to build games that truly make a difference.

    If you’ve ever wondered how games could actually change the world, this conversation will make you rethink what “serious play” really means.


    Books:

    Design for the real world by victor Papanek: https://amzn.to/43d7nKK

    Design when everybody designs by ezio manzini: https://amzn.to/3KKd2lh

    Designs for the pluriverse by Arturo escobar: https://amzn.to/4nMxzV3

    Ideas Arrangements Effects by the Design Studio for Social Intervention: https://amzn.to/477DpJx

    The Transformational Framework by Sabrina Culyba: https://amzn.to/4n446Vt

    Trevin's book - The Game Needs to Change: https://www.routledge.com/The-Game-Needs-to-Change-Towards-Sustainable-Game-Design/Prax-Whittle-York/p/book/9781032836195?srsltid=AfmBOoq7wZEBpY_yHJWvlB1iKJPOXi4CLmyWnPxGWdl4q1DXIl7DWJ69



    About Trevin

    Trevin York has spent over a decade collaborating with talented teams to make games and other interactive experiences focused on effecting lasting change. As the founder of Dire Lark, Trevin works with organizations ranging from tech startups to game studios to international firms, bringing game design techniques and processes to projects aiming for real-world positive impacts across a variety of contexts. You can find Trevin on LinkedIn: https://www.linkedin.com/in/trevin-york/, and Dire Lark at: https://direlark.co.uk/


    About Cat

    Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and ecosystem building. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.

    Hosted on Acast. See acast.com/privacy for more information.

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    56 分
  • Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?
    2025/10/07

    Unity has had a rough few years including PR disasters, project cancellations, layoffs, a now-cancelled runtime fee policy and a recent security flaw. Many developers have switched engines in the last few years as a result. But is Unity still the right engine for your next game?

    In this episode, I break down Unity’s recent challenges, compare it to Unreal, Godot and GameMaker, and explain why many developers still stick with Unity in 2025.


    Topics:

    • Unity’s controversies & leadership shakeups

    • Which engine to choose for for different project types

    • Godot’s rise as an indie favorite

    • Why Unity still excels for prototyping, mobile and AR/VR


    Subscribe for more weekly insights into the games industry.


    Chapters:

    00:00 Unity's Current Crisis

    01:01 A Few Difficult Years For Unity

    04:20 Unity's Strengths and Advantages

    06:51 Comparing Unity to Unreal Engine, Godot and Game Maker

    07:09 Unity vs Unreal Engine

    08:36 Unity vs Godot

    09:48 Unity vs Game Maker

    11:10 Where Unity Still Wins

    12:27 Summary

    14:15 Goth Boss Studios Podcast - Video Intro.mp4


    References:

    Pocket Gamer’s article about John Riccitiello calling people idiots: https://www.pocketgamer.biz/unity-ironsource-john-riccitiello-marc-whitten-merger/

    John Riccitiello’s apology in Pocket Gamer: https://www.pcgamer.com/unity-ceo-apologizes-for-calling-developers-fking-idiots-promises-to-do-better/

    Unity announces, then cancels, Gigaya: https://unity.com/blog/games/introducing-unitys-latest-sample-game-gigaya

    Unity layoffs 2022-2025: https://www.blog.udonis.co/mobile-marketing/mobile-games/unity-layoffs


    Hosted on Acast. See acast.com/privacy for more information.

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    14 分
  • Surviving the Games Industry: Layoffs, Studio Closures and Future Predictions
    2025/09/30

    In this episode, I discuss the current challenges facing the games industry, including significant job losses, studio closures and the impact of rising costs and market saturation. I share insights from conversations with industry veterans and offer practical advice for navigating these turbulent times. The discussion also touches on the future of the industry, including potential recovery and the importance of networking and visibility for everyone in the industry.


    Chapters:

    00:00 The Turbulent State of the Games Industry

    06:09 Understanding the Causes of Industry Challenges

    15:13 Navigating the Future: Strategies for Survival

    24:53 Hope for Recovery: Insights and Predictions


    References & Articles

    TIGA Report: https://tiga.org/news/weathering-the-storm-tiga-research-reveals-uk-games-dev-sector-continues-to-grow-despite-global-sector-downturn


    The move towards film/TV structure: https://www.wiggin.co.uk/insight/a-litany-of-layoffs-how-the-games-industry-might-mitigate-some-of-its-pain-by-looking-to-film-and-tv/


    Layoffs statistics: https://en.wikipedia.org/wiki/2022%E2%80%932025_video_game_industry_layoffs



    About Me

    Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends.


    You can connect with me on:

    GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton

    Instagram: https://www.instagram.com/gothbosscat

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat

    Hosted on Acast. See acast.com/privacy for more information.

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    26 分
  • Games Journalism and a Love Letter to the Industry with Will Freeman
    2025/09/23

    Will Freeman's 20 year career spans many areas of the games industry. He's a freelance journalist, mock reviewer, copywriter and so much more. He's worked with a huge list of notable brands and publications including The Guardian, BAFTA, Epic, the BBC, EA, Vice and PC Gamer. While we do talk about games journalism, this episode quickly turned into an honest and authentic conversation about his career journey and personal struggles. What we're left with is a wonderful love letter to the games industry. I'm sure you'll enjoy this one.



    Chapters:

    00:00 Introduction

    00:48 Career Journeys in the Games Industry

    03:08 The Evolution of a Freelance Career

    05:44 Finding Authenticity in the Creative Space

    08:58 The Role of Community and Support

    11:40 Mental Health and Acceptance in the Games Industry

    14:26 The Importance of Open Conversations

    17:44 Embracing Imperfection and Vulnerability

    20:21 Work-Life Balance and Personal Growth

    24:02 Meeting People and Making Friends in the Games Industry

    31:39 Balancing Work and Personal Life

    35:06 Understanding Energy Levels and Productivity

    38:22 Mock Reviews for Games

    44:09 How Game Development Roles Overlap

    48:38 Navigating Imposter Syndrome in the Games Industry

    57:59 The Future of Gaming and Cultural Impact



    About Will

    With 20 years in games journalism, Will Freeman has contributed reviews, critiques and features to some of the biggest names in the industry, from The Guardian and Edge to Eurogamer and IGN. Will is also a trusted partner for studios and publishers of all sizes, delivering insightful mock reviews that help shape games before release. You can find Will on:

    LinkedIn: https://www.linkedin.com/in/willfreemanota/

    Bluesky: https://bsky.app/profile/spadgy.bsky.social

    Instagram: https://www.instagram.com/spadgy_ota


    About Me

    Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast dives into the real challenges of making games and running game studios by sharing honest stories and inspiring conversations with my industry friends. You can find me on:

    GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton

    Instagram: https://www.instagram.com/gothbosscat

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat


    Hosted on Acast. See acast.com/privacy for more information.

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    1 時間 6 分
  • Diversity and Inclusion in Games with Cinzia Musio
    2025/09/16

    In today's episode of The Goth Boss Podcast I sit down with my friend Cinzia Musio a leading voice in diversity and inclusion in games.


    We unpack the challenges and the myths of diversity and inclusion.


    We also discuss the practical steps that leaders can take to build truly inclusive spaces.


    Empathy and collaboration is going to make the games industry a much better place for everybody and Cinzia is going to tell you all about how you can make it happen.



    Chapters

    00:00 Cinzia's Journey into Diversity and Inclusion

    10:19 Challenges in Diversity and Inclusion in the Games Industry

    15:33 The Political Landscape and Its Impact on D&I

    20:25 Practical Steps for Inclusive Workplaces

    25:37 Language and Communication in D&I Practices

    28:42 Measuring Diversity Beyond Quotas

    32:21 Creating a Thriving Team Environment

    33:55 Future Aspirations for Diversity in Gaming

    36:24 Empathy as a Leadership Skill

    40:09 Debunking Myths in Diversity and Inclusion

    47:33 Success Stories in Diversity Efforts



    About Cinzia

    Cinzia Musio (She/They) is an award-winning Equity, Diversity & Inclusion Consultant in the UK, with an approach focusing on intersectionality, and Director at Code Coven. They work across the industry with helping build awareness and education, and using data to drive a culture of inclusion, knowledge sharing, and allyship. Cinzia is a Training Consultant and Researcher for Limit Break, a BAFTA member, and helps manage a UK Games Industry Slack community of over 8000 people. When not at work, Cinzia can be found doing various crafts or cuddling cats.


    You can find Cinzia on:

    http://cinziamusio.co.uk/

    https://www.linkedin.com/in/cinzia-musio/

    https://linktr.ee/cinzia_musio



    About Me

    Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


    You can connect with me on:

    Goth Boss Studios: https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton/

    Instagram: https://www.instagram.com/gothbosscat/

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat

    Hosted on Acast. See acast.com/privacy for more information.

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    57 分
  • Mastering Game Design with Lee Kemp
    2025/09/09

    Join me for an insightful conversation with Lee Kemp from Tea Imp Games as we delve into the world of game design.


    Discover the nuances of a game designer's role, the challenges of balancing creative projects with consultancy and his journey of developing the indie game Thingamajigs.


    Whether you're a studio leader or an aspiring designer, Lee's experiences and tips offer valuable lessons for anyone in the gaming industry.


    Tune in for a blend of professional insights and personal stories that highlight the art and science of game design.



    Chapters

    00:00 Introduction to Game Design

    02:31 The Impact of Location on Game Development

    05:23 The Importance of Office Environments for Juniors

    08:21 Design Reviews and the Role of a Game Designer

    11:37 Understanding Game Mechanics and Player Experience

    14:23 Analysing Game Design Processes

    17:20 Common Pitfalls in Game Development

    20:22 Balancing Freelance Work and Personal Projects

    24:29 The Importance of Design in Game Development

    25:44 When to Bring a Designer into the Team

    26:30 The Role of Designers in Problem Solving

    28:26 Challenges in VR Game Design

    30:16 Introducing Thingamajigs: A Wholesome Game Experience

    33:22 Navigating the Indie Game Development Landscape

    33:48 How to Effectively Collaborate with Designers

    37:30 The Importance of Open-Mindedness in Game Development

    39:00 What's next for Lee



    About Lee

    Lee Kemp is a skilled design lead with a head for production and a focus on getting games to release. He’s led teams from 10 to 100 people, from tiny indie hits to platform launch titles.


    In his current role as the head of an indie studio (Tea Imp Games), Lee leads the design on internal IPs. Externally, he's also freelance design lead who helping other studios find their creative footing around their own design issues.


    You can find him on:

    LinkedIn: https://www.linkedin.com/in/kemplee/

    Bluesky: https://bsky.app/profile/designergoblin.bsky.social

    Tea Imp Games: https://www.teaimpgames.com/




    About Me

    Hi, I’m Cat Burton! I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching. The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


    You can connect with me on:

    GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton

    Instagram: https://www.instagram.com/gothbosscat

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat



    P.S. We gave a little shoutout to our friend Dan Blatherwick who is an amazing sound designer for games. He also made the music for this podcast! You can find him at:

    LinkedIn: https://www.linkedin.com/in/danblatherwick/

    Portfolio: https://danblatherwick.co.uk/



    Hosted on Acast. See acast.com/privacy for more information.

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    43 分
  • Always On? How to Switch Off as a Leader
    2025/09/02

    Do you feel like you're “always on”? Are you constantly checking emails, LinkedIn and social media? Do you find yourself looking at work accounts or posting to Slack outside of office hours?


    In this episode of The Goth Boss Podcast, I’ll share practical strategies to break the habit of constantly checking apps and emails, and help you set digital boundaries. Learn how to protect your focus and model healthy disconnection so your team feel empowered to do the same.


    If you're looking for a way to avoid burnout, learning to switch off is the first step.


    Got your own tips to add? Please share them with others in the comments!


    Chapters:

    00:00 The Pressure of Being Always On

    08:03 Breaking the Cycle of Digital Addiction

    14:01 Practical Steps to Disconnect

    15:17 Action Points

    16:28 Leading by Example


    ~~~~~


    Hi! I’m Cat Burton, I've built studios, raised funding and shipped games to millions of players. Now I help you do the same with expert games consultancy and coaching.


    The Goth Boss Podcast is where I dive into the real challenges of making games and running studios.


    GothBoss (Games Consultancy & Coaching): https://www.GothBoss.co.uk

    LinkedIn: https://www.linkedin.com/in/catburton

    Instagram: https://www.instagram.com/gothbosscat

    Bluesky: https://bsky.app/profile/gothbosscat.bsky.social

    TikTok: https://www.tiktok.com/@gothbosscat

    Hosted on Acast. See acast.com/privacy for more information.

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    18 分