Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?
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Unity has had a rough few years including PR disasters, project cancellations, layoffs, a now-cancelled runtime fee policy and a recent security flaw. Many developers have switched engines in the last few years as a result. But is Unity still the right engine for your next game?
In this episode, I break down Unity’s recent challenges, compare it to Unreal, Godot and GameMaker, and explain why many developers still stick with Unity in 2025.
Topics:
• Unity’s controversies & leadership shakeups
• Which engine to choose for for different project types
• Godot’s rise as an indie favorite
• Why Unity still excels for prototyping, mobile and AR/VR
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Chapters:
00:00 Unity's Current Crisis
01:01 A Few Difficult Years For Unity
04:20 Unity's Strengths and Advantages
06:51 Comparing Unity to Unreal Engine, Godot and Game Maker
07:09 Unity vs Unreal Engine
08:36 Unity vs Godot
09:48 Unity vs Game Maker
11:10 Where Unity Still Wins
12:27 Summary
14:15 Goth Boss Studios Podcast - Video Intro.mp4
References:
Pocket Gamer’s article about John Riccitiello calling people idiots: https://www.pocketgamer.biz/unity-ironsource-john-riccitiello-marc-whitten-merger/
John Riccitiello’s apology in Pocket Gamer: https://www.pcgamer.com/unity-ceo-apologizes-for-calling-developers-fking-idiots-promises-to-do-better/
Unity announces, then cancels, Gigaya: https://unity.com/blog/games/introducing-unitys-latest-sample-game-gigaya
Unity layoffs 2022-2025: https://www.blog.udonis.co/mobile-marketing/mobile-games/unity-layoffs
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