『Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?』のカバーアート

Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?

Unity’s in Crisis…But Is It Still the Right Engine for Your Next Game?

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Unity has had a rough few years including PR disasters, project cancellations, layoffs, a now-cancelled runtime fee policy and a recent security flaw. Many developers have switched engines in the last few years as a result. But is Unity still the right engine for your next game?

In this episode, I break down Unity’s recent challenges, compare it to Unreal, Godot and GameMaker, and explain why many developers still stick with Unity in 2025.


Topics:

• Unity’s controversies & leadership shakeups

• Which engine to choose for for different project types

• Godot’s rise as an indie favorite

• Why Unity still excels for prototyping, mobile and AR/VR


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Chapters:

00:00 Unity's Current Crisis

01:01 A Few Difficult Years For Unity

04:20 Unity's Strengths and Advantages

06:51 Comparing Unity to Unreal Engine, Godot and Game Maker

07:09 Unity vs Unreal Engine

08:36 Unity vs Godot

09:48 Unity vs Game Maker

11:10 Where Unity Still Wins

12:27 Summary

14:15 Goth Boss Studios Podcast - Video Intro.mp4


References:

Pocket Gamer’s article about John Riccitiello calling people idiots: https://www.pocketgamer.biz/unity-ironsource-john-riccitiello-marc-whitten-merger/

John Riccitiello’s apology in Pocket Gamer: https://www.pcgamer.com/unity-ceo-apologizes-for-calling-developers-fking-idiots-promises-to-do-better/

Unity announces, then cancels, Gigaya: https://unity.com/blog/games/introducing-unitys-latest-sample-game-gigaya

Unity layoffs 2022-2025: https://www.blog.udonis.co/mobile-marketing/mobile-games/unity-layoffs


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