エピソード

  • Episode 10: Genre Origins and Early Examples
    2022/10/23

    This episode was less based on a question as a request for taking a deep dive into when genres originally emerged and when, with a focus on whether or not they existed before, around, or after the 8-bit era. Plenty of classic game names and series thrown around as well, coming from a pretty wide variety of systems, but with plenty of room for there being gaps since it encompasses roughly everything ever in gaming.

    続きを読む 一部表示
    1 時間 13 分
  • Episode 9: How to Support Indie Devs and Roguelike Vs. Roguelite
    2022/10/16

    In this episode we'll be breaking down how to overcome potential feelings of guilt for people who've ended up enjoying indie games essentially for free through things like GamePass, Humble Bundle, or a variety of other means. The emphasis ends up on being an advocate and a fan, and that the people who've given their games to things like this are making a calculated investment... so just be sure down the line to honor and reward that investment, even if it may not be on this specific game. Then we get into roguelikes versus roguelites, their distinctions, and why ultimately I don't end up bothering with it the majority of the time. Thanks to the dedicated fan Dan from Canada for this week's questions!

    続きを読む 一部表示
    35 分
  • Episode 8: "If I made a game", and the State of Indies and the Switch
    2022/10/09

    Another week, and another pair of questions, this time from two long-time fans of the site Dan From Canada and the incomparable Grillz Von Sizzle. The discussion includes thoughts on game development and what sort of game I would make if I was so inclined, and then the general state of Indies and the Nintendo Switch (platform power and eShop discovery mainly) and what Nintendo could be doing better in order to try to help

    続きを読む 一部表示
    49 分
  • Episode 7: Missed Gems, Nintendo Direct Reactions, and Tough Games Given Up On
    2022/10/02

    An eclectic mix of questions and answers this week, with many thanks to listener David Palardy!

    続きを読む 一部表示
    49 分
  • Episode 6: What's "Indie"? AAA-Ready Studios, and Most Anticipated
    2022/09/26

    A variety of topics today to discuss thanks, once again, to our wonderful fan Dusky Azure!

    続きを読む 一部表示
    47 分
  • Episode 5: The New Site, Fave Indie Devs, and AAA Risk Aversion
    2022/09/19

    Thanks to Dusky Azure writing in with new questions! This time I discuss the new site (please check it out, it's quite useful for sales and quickly sorting information - https://www.nindiespotlight.com), my favorite indie Publishers and Developers, and thoughts on how risk-averse AAAs rely on the indie space to take chances

    続きを読む 一部表示
    42 分
  • Episode 4: GameCube Titles on Switch and Favorites
    2022/09/12

    Back again, this time with my old-school Nintendo compatriot Max Lake to thank for this week's questions about GameCube titles coming to Switch and which I'd most like to see... plus plenty of other related, semi-related, and possible un-related thoughts, as always.

    続きを読む 一部表示
    33 分
  • Episode 3: Nindies and Subscription Services
    2022/09/05

    Another week, another set of questions graciously sent in for me to answer! This can only continue if you contribute, so if you enjoy them please send in your questions to: justin@nindiespotlight.com

    続きを読む 一部表示
    31 分