エピソード

  • Why I trashed the Figma episode
    2025/08/22

    I'm running low on money and just scrapped an entire episode.

    This week I made an executive decision: postpone the Figma episode. We're getting worse, not better. I launched a UX tools bundle at 5am, kept D&D night sacred, and realized I might just be a Dungeon Master LARPing as a founder (still not ready to accept how accurate that is).

    This is what it looks like trying to balance play with reality.

    CHAPTERS:
    00:00 - Executive decision: We're postponing Figma
    00:53 - The morning chaos with four teenagers
    01:44 - Why we're getting worse, not better
    02:42 - "Optimize for chaos, not process"
    03:29 - The real cost of on-location shoots
    04:56 - Skeleton crew breakdown
    05:38 - Overwhelm sets in
    06:32 - UX Tools Bundle: Down to the wire
    07:03 - 11:30pm and still debugging
    07:23 - 5am: Time to hit publish
    07:53 - Why D&D night stays sacred
    08:13 - "Maybe I'm just a Dungeon Master LARPing as a founder"
    09:18 - The Figma multiplayer controversy parallel
    10:04 - "If you want to make the wrong decision, ask everyone"

    ABOUT TOMMY GEOCO
    I spent 15+ years in tech and design. Former military. Father of five. Now building Internet Enjoyers, a weird little media + product studio rediscovering soul in creative tech.

    ABOUT STATE OF PLAY
    Host Tommy Geoco discovers what fuels the internet's most interesting designers and builders, and shares the messy reality of building in public.

    SPECIAL THANKS:
    Agustin Eguia: https://agustineguia.com
    Adam Stewart: https://www.instagram.com/adnastu/
    Tom Fox: https://catalog.tomfox.site/

    LINKS:
    UX Tools Newsletter: https://uxtools.co
    UX Tools Bundle: https://uxtools.co/bundle

    FOLLOW ME:
    Instagram: https://instagram.com/itsdesignertom
    X / Twitter: https://x.com/designertom_
    LinkedIn: https://linkedin.com/in/tommygeoco
    TikTok: https://tiktok.com/@designertom
    Threads: https://threads.net/itsdesignertom

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    11 分
  • [Full Interview] Why this designer CLONED himself with Cursor - Ryo Lu
    2025/08/20

    Ryo Lu went from Notion's founding designer to cloning himself with AI at Cursor. This is the full conversation.

    From building anime fansites at 11 to architecting Notion's core systems to creating his own OS in a browser - Ryo reveals why the best designers are actually tool makers in disguise.

    We dig into creative burnout, why he stopped asking permission, and how AI is turning designers into parallel processors of their own brains.

    Get the UX Tools Newsletter (written by me)
    Join 100,000+ designers for weekly insights on creative software and the people shaping it: https://uxtools.co

    CHAPTERS:
    00:00 - Building websites at 11 years old
    02:00 - The Chinese Apple fanboy community
    03:50 - Failed startups and depression
    07:00 - Creating "Chinese Stripe" in Shanghai
    09:00 - How payment friction created China's internet boom
    11:00 - Ivan's daily 4:30pm design critiques at Notion
    14:00 - "I was not wrong either" - handling creative friction
    17:00 - Becoming a sponge for information
    20:00 - The fog of war problem in design
    24:00 - "There is one ultimate solution"
    27:00 - Why all SaaS tools are the same underneath
    30:00 - From Figma to code - killing the abstraction layer
    35:00 - Building prototyping environments
    38:00 - Why Notion and Cursor solve the same problem
    42:00 - What is RyoOS really?
    45:00 - "Constant flow state" - rediscovering creative joy
    48:00 - Designer burnout and serving too many masters
    50:00 - 16-year-olds will out-build senior engineers
    52:00 - "We're just builders and makers"

    ABOUT TOMMY GEOCO
    I spent 15+ years in tech and design. Former military. Father of five. Now building Internet Enjoyers, a weird little media + product studio rediscovering soul in creative tech. This show is how I'm rediscovering my love for the game.

    ABOUT STATE OF PLAY
    Host Tommy Geoco discovers what fuels the internet's most interesting designers and builders.

    SPECIAL THANKS:
    Sam Chapman: https://x.com/editedbysam
    Mapal Berenson: https://youtube.com/@mapal
    Bernabe Bolanos: https://youtube.com/@bernabebolanos
    Adam Stewart: https://youtube.com/adnastu
    Tom Fox: https://catalog.tomfox.site/

    LINKS:
    UX Tools: https://uxtools.co
    Follow Ryo: https://x.com/ryolu_
    Try Cursor: https://cursor.com
    See RyoOS: http://os.ryo.lu/

    FOLLOW ME:
    Instagram: https://instagram.com/itsdesignertom
    X / Twitter: https://x.com/designertom_
    LinkedIn: https://linkedin.com/in/tommygeoco
    TikTok: https://tiktok.com/@designertom
    Threads: https://threads.net/itsdesignertom

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    53 分
  • How this startup's 30-day death date unlocked a world record
    2025/08/11

    This founder set an expiration ate for his company… and then hit $40M ARR.

    Eric Simons (the builder behind Bolt.new) turned “we’re shutting down” into the world’s largest hackathon.

    In this episode, we break down Eric’s probability playbook and how I’m applying it on my 60‑day clock to keep State of Play alive beyond October 1st.

    We talk last bets, 100 swings, hackathons that print customers, and the automations I'm using to help me keep swinging.

    WHAT YOU'LL LEARN:
    - How an "end date” forces focus (and why it worked for Eric Simons)
    - The 100‑swing probability game for finding PMF again
    - Turning ideas into sales leads (not “projects”)
    - A real automation stack: Polar → n8n → Notion → email for code fulfillment
    - Why designers are becoming builders and what that unlocks

    SUPPORT THE SHOW:

    UX Tools Newsletter (written by me):
    Join 100,000+ designers for weekly insights → https://uxtools.co

    UX Tools Bundle: $129 for $9k+ in software value. Limited codes, first come first served (details on uxtools.co)

    CHAPTERS
    00:00 – “In 60 days, it’s over” (cold open)
    00:16 – Meet Eric Simons + the $40M ARR plot twist
    00:30 – The decade everyone ignores (failure before the hockey stick)
    02:30 – The Dropout DNA (living in an office, working 6am–3am)
    03:30 – The $30,000 reality check vs a $300 Bolt build
    05:00 – The Probability Playbook: take 100 swings
    07:00 – The office‑squatter strategy (desperation, channeled)
    09:00 – The competitor’s funeral + picking a death date
    11:00 – The builder uprising
    11:45 – The million‑dollar tweet (how the hackathon started)
    13:00 – Meet the 100,000 (designers → builders)
    15:00 – The only title I wear
    16:00 – The last swing (countdown to Oct 1, 2025)

    ABOUT TOMMY GEOCO
    I spent 15+ years in tech and design. Former military. Father of five. Now building Internet Enjoyers, a weird little media + product studio rediscovering soul in creative tech. This show is how I’m rediscovering my love for the game.

    ABOUT STATE OF PLAY
    Host Tommy Geoco discovers what fuels the internet’s most interesting designers and builders—real numbers, real stakes, no fluff.

    LINKS
    UX Tools Newsletter: https://uxtools.co

    FOLLOW ME
    Instagram: https://instagram.com/itsdesignertom
    X / Twitter: https://x.com/designertom_
    LinkedIn: https://linkedin.com/in/tommygeoco
    TikTok: https://tiktok.com/@designertom
    Threads: https://threads.net/itsdesignertom

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    18 分
  • [Full Interview] How he built the future for 1M freelancers - Ben Huffman
    2025/08/08

    Ben Huffman built a freelance platform with NO fees. Every investor told him it was the stupidest idea they’d ever heard.
    Now Contra has 1M users and a $120M run rate.

    We talk about living in the pain cave (the place your ideas live before anyone believes in them), building mission-driven companies, avoiding the “marketplace commodity problem,” and why community-led growth might be the future of creative work.

    Get the UX Tools Newsletter (written by me)
    Join 90,000+ designers for weekly insights on creative software and the people shaping it: https://uxtools.co

    CHAPTERS:
    00:00 – The “pain cave” explained
    01:12 – Investors called it the “worst idea ever”
    04:51 – Why rejection always feels personal
    07:32 – Building for the younger version of yourself
    10:47 – The humanity problem with commission fees
    13:41 – Early internet communities (Themeforest, torrent sites, Newegg)
    15:30 – Solving the marketplace commodity problem
    18:44 – Going “feed first” to foster authentic connections
    20:28 – Becoming an independent discovery engine
    24:08 – Partnering with creative tools like Framer
    27:26 – Why open networks might win over closed platforms
    30:28 – Building leverage as an independent creative
    33:53 – The “Hollywood model” for creative projects
    37:55 – Resumes are dead, project-based identity is the future
    40:39 – Small core teams + specialist networks
    43:17 – How indie communities share work and clients
    46:05 – Branding yourself to get discovered
    48:01 – The story of a 19-year-old making $50K/month from design
    50:31 – How Contra makes money without fees
    52:21 – Almost out of the pain cave

    LINKS:
    UX Tools Newsletter: https://uxtools.co
    Follow Ben: https://x.com/_BenHQ
    Try Contra: https://contra.com

    FOLLOW ME:
    Instagram: https://instagram.com/itsdesignertom
    X / Twitter: https://x.com/designertom_
    LinkedIn: https://linkedin.com/in/tommygeoco
    TikTok: https://tiktok.com/@designertom
    Threads: https://threads.net/itsdesignertom

    NARRATIVE EPISODE:
    Spotify: https://open.spotify.com/episode/2CrESEW03tMCrVGMCWlO8d?si=NVpYWxEKSVugGu5okwvh7w
    Apple Podcasts: https://podcasts.apple.com/us/podcast/he-built-a-freelance-platform-with-no-fees-now-1m-use-it/id1829478829?i=1000719514305

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    53 分
  • Why this designer cloned himself with Cursor
    2025/08/04

    Ryo Lu built his own operating system. In a browser. For fun.

    Cursor's Head of Design reveals why he evolved from being a "sponge" (absorbing everyone's input) and started building playgrounds instead.

    We talk burnout, creative freedom, and why your weird side project might be the most important thing you build.

    Get the UX Tools Newsletter (written by me)
    Join 100,000+ designers for weekly insights on creative software and the people shaping it: https://uxtools.co

    CHAPTERS:
    00:00 - "I've been lying to myself"
    00:47 - The Front Page generation
    01:16 - Becoming a sponge at Notion
    02:23 - Why designers should code (differently)
    03:18 - The fog of war metaphor
    04:39 - What is RyoOS?
    05:17 - From Notion's constraints to Cursor's freedom
    07:39 - "It's like constant flow state"
    09:39 - Stop asking permission
    10:60 - Building in days vs. weeks
    12:11 - The 16-year-olds building the future
    14:50 - Your playground is already in your head

    PLAYGROUNDS MENTIONED:
    Sam Peitz experiments: https://x.com/samdape
    Lee Black: https://x.com/mrblackstudio
    Kat the Poet Engineer: https://x.com/poetengineer__
    Tatiana Tsiguleva: https://x.com/ciguleva

    SPECIAL THANKS:
    Sam Chapman: https://x.com/editedbysam
    Mapal Berenson: https://www.youtube.com/@mapal
    Bernabe Bolanos: https://www.youtube.com/@BernabeBolanos
    Adam Stewart: https://www.instagram.com/adnastu/
    Tom Fox: https://catalog.tomfox.site/

    LINKS:
    UX Tools Newsletter: https://uxtools.co
    Follow Ryo: https://x.com/ryolu_
    Try Cursor: https://cursor.com
    See RyoOS: http://os.ryo.lu/

    FOLLOW ME:
    Instagram: https://instagram.com/itsdesignertom
    X / Twitter: https://x.com/designertom_
    LinkedIn: https://linkedin.com/in/tommygeoco
    TikTok: https://tiktok.com/@designertom
    Threads: https://threads.net/itsdesignertom

    AUDIO VERSION:
    Listen on Spotify: https://open.spotify.com/show/3zDPTGHDSHgBekUxZQxUAN
    Listen on Apple Podcasts: https://podcasts.apple.com/us/podcast/state-of-play/id1829478829

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    17 分
  • How he built the future for 1M freelancers
    2025/07/28

    Ben Huffman built a company everyone called stupid. Until more than 1M people were using it.

    In this episode of State of Play, the Contra's design founder shares how he went from college dropout to building a new path for creative independence.

    We get real about the pain cave: that brutal, lonely gap between your vision and the world’s doubt, and how to keep going when no one believes in you.

    If you’re building something and feel like no one gets it, this one’s for you.

    Get the UX Tools Newsletter
    Join 100,000+ designers for weekly insights on creative software and the people shaping it: https://uxtools.co

    CHAPTERS:
    00:00 - Why investors laughed
    02:04 - Getting your first client
    03:03 - Trust issues with platforms
    04:32 - Building with 0% commission
    05:40 - The sting of rejection
    07:36 - Near burnout and losing it all
    08:57 - How Contra makes money
    10:02 - A 20-year-old earns $50k
    12:24 - $50k/month playbook
    13:40 - Why it’s a great time to be creative
    14:25 - The “Hollywood model” shift

    SPECIAL THANKS:
    - Sam Chapman: https://x.com/editedbysam
    - Mapal Berenson: https://www.youtube.com/@mapal
    - Bernabe Bolanos: https://www.youtube.com/@BernabeBolanos
    - Adam Stewart: https://www.instagram.com/adnastu/
    - Tom Fox: https://catalog.tomfox.site/

    ABOUT TOMMY GEOCO
    I spent 15+ years in tech and design. Former military. Father of five. Now building Internet Enjoyers, a weird little media + product studio rediscovering soul in creative tech. This show is how I stay sane and spotlight the outsiders reshaping how we enjoy the internet.

    ABOUT STATE OF PLAY
    A narrative podcast about building things that matter told through deep conversations with designers and builders.

    LINKS
    UX Tools Newsletter: https://uxtools.co
    Follow Ben: https://x.com/_BenHQ
    Check out Contra: https://contra.com

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    16 分