Rethinking the role of Designers in XR and AI
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このコンテンツについて
Mo dedicated over 18 years to designing solutions that empower people and make a meaningful impact. This includes more than 8 years in immersive XR, spatial computing, and AI-powered products, leading in-house and remote teams across pioneering startups like ShapesXR, Gravity Sketch and FitXR, forward-thinking agencies and more recently as Senior product designer at Meta.
We tap into his experience when hiring designers
His take on the role of designers within bigger and smaller organisations
What was his experience when working in startups, being a freelancer and also what he loves about working in corporates
The role of designers when designing FOR AI products
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