『Multiplayer Replication, AI in Game Development, and upcoming indie game GlitchStorm』のカバーアート

Multiplayer Replication, AI in Game Development, and upcoming indie game GlitchStorm

Multiplayer Replication, AI in Game Development, and upcoming indie game GlitchStorm

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  • Today I'm joined by Michael, the developer of upcoming story driven arena shooter, GlitchStorm and Celina who handles the games sound design, voice over, and music
  • Now Michael has been in the industry for about 15 years working at both Techland as a level and senior lighting artist and Lucid Games as a level designer -
  • We dig into multiplayer replication, AI in development, and of course GlitchStorm.

Check out GlitchStorm on Steam

  • GlitchStorm is a story-driven arena shooter set in a future where humans are nearing extinction, and a new AI species called "Artificials" emerges. Players take on the role of an Artificial learning to navigate and survive in competitive tournaments by mastering hacking techniques to manipulate enemies and the environment. The gameplay features a mix of powerful weaponry, innovative hacking mechanisms, and fluid player movement.
  • And check out Celina’s work on her channels:

Website

Insta

X (Twitter)

SoundCloud

Facebook

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