エピソード

  • Interview: Scott Popular (Game Developer)
    2026/08/08

    In this engaging interview, 2Four interviews Scott Popular as he shares his journey from Atlanta to Tokyo, his experiences in the gaming industry, and the creative process behind his game Ninja Man and the Six Gold Chains. Discover insights on game development, cultural exchange, and the importance of storytelling from diverse perspectives.

    Key topics

    Scott Popular's move from Atlanta to Tokyo

    The creative process behind Ninja Man and the Six Gold Chains

    Challenges in game funding and development

    Cultural differences in gaming communities

    The role of music and art in game design

    Keywords

    gaming industry, game development, Tokyo, Atlanta, Ninja Man, indie games, cultural exchange, game shows, art in gaming, African-American creators

    Scott Popular's itch.io page - https://scottpopular.itch.io/

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    29 分
  • Interview : Buddy Lee Dobberteen (Game Developer)
    2026/08/01

    Buddy Lee Dobberteen shares his inspiring journey from a traumatic childhood and military service to becoming a game developer and author. He discusses the creative process behind his games, the role of faith and resilience, and insights into the future of game development.

    Key Topics

    Buddy Lee Dobberteen’s military background and trauma recovery

    The inspiration behind his video games and book series

    The role of faith and community in his life and work

    The process of game development and use of AI tools

    Challenges and opportunities in indie game development

    The importance of diversity and kindness in his studio

    Future projects and vision for his games and books

    The intersection of storytelling, faith, and gaming

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    26 分
  • Interview : David Bethune (Software Developer & Game Maker)
    2026/07/25

    In this engaging interview, software veteran David Bethune shares his journey from early programming days to innovative projects like Watson engine and Hexed game. Discover insights on software development, AI, gaming, and the future of bespoke tools in a rapidly evolving tech landscape.

    Key Topics

    David Bethune's early programming days

    Development of Watson engine and Hexed game

    The importance of fundamentals in software engineering

    The future of bespoke AI and software tools

    Insights on gaming, AI, and software integration

    Resources

    WatsonEngine.io - https://WatsonEngine.io

    Hexed Game - https://hextgame.com

    Agatha Christie - https://en.wikipedia.org/wiki/Agatha_Christie

    Arthur Conan Doyle - https://en.wikipedia.org/wiki/Arthur_Conan_Doyle

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    44 分
  • Interview : Ashlee Lawson-Kilpatrick (Mental Health Consultant)
    2026/07/18

    In this insightful interview, Ashlee Lawson-Kilpatrick, a mental health consultant for gaming and narrative designer, discusses the complex relationship between mental health and gaming. She explores how gaming impacts emotional regulation, representation, and the importance of diversity in the industry, offering valuable perspectives for parents, industry professionals, and gamers alike.

    Key Topics

    Mental health and gaming connection

    Representation and diversity in video games

    Emotional regulation and gaming tools

    Take This Organization - https://takethis.org/
    Youth Villages - https://youthvillages.org/
    LinkedIn - https://www.linkedin.com/in/ashleelawsonkilpatrick/

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    23 分
  • Interview : Renee Gittins (Stumbling Cat)
    2026/06/20

    In this episode, Renee Gittins shares her journey from game development to leadership, the challenges of publishing on Steam and consoles, and insights into industry trends and soft skills for success.

    Key Topics

    -Renee Gittins' career path from game developer to studio head

    -Challenges of publishing on Steam and consoles

    -Importance of soft skills like communication and collaboration

    -Industry trends including market corrections and investment shifts

    -Self-publishing advantages and strategies

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    32 分
  • Interview: Gabe Sheets (Game Designer - Eighth Lantern)
    2026/06/13

    Gabe Sheets shares his journey from game design to founding his own studio, discussing industry changes, game development processes, and advice for aspiring developers.

    Key Topics

    Gabe Sheets' career path in game design

    Industry changes and restructuring in gaming

    Game development process and workflow

    Starting an indie game studio during industry downturn

    Balancing creativity and discipline in game design

    Community engagement and small team advantages

    Advice for aspiring game developers

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    22 分
  • 🎮 Cantankerous Creation 😜 : An Interview with Nicholas Barlow 🎓
    2024/10/17

    In this episode, 2Four sits down with Nicholas Barlow, a software engineer with years of experience turned studio owner whose company, Cantankerous Creations, is going to be exploring new game ideas and genres in a unique way. We talk about how his years of experience as a software engineer along with the time he spent with other projects companies such as Valorant / Riot Games, has helped him create a path to use his skills to succeed in a tough industry and harness the creativity that he possesses.

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    LinkedIn: Nicholas Barlow Company : Cantankerous Creations

    Socials: nicklowbar

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    26 分
  • 🎮 The Swiss Army knife 💥 Interview with Sai Sion 🎓
    2025/10/09

    In this episode, 2Four interviews Sai Sion, an award-winning audio alchemist and creative technologist who bridges the gap between technology and storytelling. We discuss his journey and how he's able to connect the dots and create immersive experiences.

    📢 Join the Conversation - Have thoughts on gaming, animation, or career tips? Drop a comment below and share your insights or favorite moments!

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    💬 Connect with Our Guest

    LinkedIn: Sai Sion H.

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    22 分