『Interview: Myles Blasonato (Game Designer)』のカバーアート

Interview: Myles Blasonato (Game Designer)

Interview: Myles Blasonato (Game Designer)

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10月19日まで。※適用条件あり

Myles Blasonato shares his extensive experience in game design, focusing on systemic design, immersive experiences, and the future of game development. He discusses his projects, design philosophy, and insights into industry trends.

Key Topics

Systemic game design principles

Immersive experience creation

Industry trends and industry cycles

Game development process and prototypes

The role of character and simulation in games

Industry shifts from mobile to PC and console

The importance of innovation and differentiation in games

Insights into industry giants like Rockstar and Miyamoto

The future of immersive softworks and game paradigms

Keywords

game design, immersive games, systemic design, game industry, game development, game mechanics, game theory, indie games, AAA games, game innovation

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