エピソード

  • October 1984
    2025/08/26
    Japan goes after arcades, Nintendo's Famicon gets its first licensee & Gamers come together online These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in October 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/137421899 7 Minutes in Heaven: Lazy Jones Video Version: https://www.patreon.com/posts/7-minutes-in-137421447 https://en.wikipedia.org/wiki/Lazy_Jones Corrections: September 1984 Ep - https://www.patreon.com/posts/september-1984-127470165 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://archive.org/details/atariincbusiness0000gold http://jerrymomoda.com/universal-vs-nintendo-part-i-2/ https://www.patreon.com/posts/83174490/ https://www.filfre.net/2016/05/kit-williamss-golden-hare-part-1-the-contest/page_1big/ https://www.youtube.com/watch?v=1-Uz0LMbWpI https://archive.org/details/zaprisefall00cohe/mode/2up 1944 Coinmen looking forward to VE Day https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-03.pdf pg. 1 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 3 https://www.ipdb.org/machine.cgi?id=2735 https://www.ipdb.org/machine.cgi?id=2736 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-31.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-10.pdf pg. 2 https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/40s/44/CB-1944-10-17.pdf pg. 5 First National Electronics Conference held https://www.nytimes.com/1944/10/06/archives/electronics-holds-postwar-promise-war-expansion-of-uses-aids-in.html?searchResultPosition=2 1954 Popular Electronics debuts https://www.worldradiohistory.com/Archive-Poptronics/50s/54/Pop-1954-10.pdf pg. 52 Von Neumann joins Atomic Energy Commission https://www.nytimes.com/1954/10/24/archives/oppenheimer-friend-named-to-the-aec-von-neumann-gets-vacancy-on-aec.html?searchResultPosition=3 https://www.nytimes.com/1954/10/24/archives/von-neumann-had-key-hbomb-role-princeton-scientist-created.html?searchResultPosition=5 New York Magistrate resigns to head Comics Code Authority https://www.nytimes.com/1954/10/02/archives/magistrate-resigns-murphy-to-draft-a-code-for-comic-magazine.html?searchResultPosition=4 1964 UNIVAC experiments with airflow computing https://www.nytimes.com/1964/10/18/archives/new-digital-computer-introduced-by-univac.html?searchResultPosition=2 Big Tech hit by defense spending cuts https://www.nytimes.com/1964/10/13/archives/watson-announces-ibm-profits-mark-for-third-quarter.html?searchResultPosition=65 Bowling gets computerized https://www.worldradiohistory.com/Archive-Poptronics/60s/64/Pop-1964-10.pdf pg. 46 1974 ASCII code extensions proposed https://www.worldradiohistory.com/Archive-Poptronics/70s/1974/Poptronics-1974-10.pdf pg. 26 https://www.aivosto.com/articles/charsets-7bit.html#body Atari Debuts Touch Me https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-19.pdf pg. 31 Sega sponsors video game tournament https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-10-26.pdf pg. 45 https://segaretro.org/Sega_TV_Game-ki_Zenkoku_Contest 1984: Hasbro buys Milton Bradley Toys Hobbies & Crafts, October 1984 Warner returns to profitability "Posts $24.4 Million Profit Compared With Loss a Year Ago, The Associated Press October 23, 1984, Tuesday, AM cycle, Section: Business News" Atari Games Inc. established Replay, October 1984, pg. 15 Jack is looking for cash The second time around, Forbes, October 8, 1984, Section: COMPANIES; Pg. 42, Byline: By Anne Bagamery Electronic Games, October ...
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    3 時間 2 分
  • Richard Bartle - Part 2 - Designing Virtual Worlds
    2025/08/17

    After spending almost 2 decades trying to make MUD a viable commercial project, Richard returns to academia after publishing his seminal book, Designing Virtual Worlds, and begins teaching and researching game worlds and player behavior.

    We delve deep into the study of games, talk about why it's important and the future of virtual worlds, the morality of being a god, both as a designer and a gamer, and where the industry can go from here.

    Recorded: February 2025

    Get us on your mobile device:

    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz

    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!

    https://www.patreon.com/VGNRTM

    Send comments on
    Mastodon @videogamenewsroomtimemachine@oldbytes.space
    Or
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    https://bsky.app/profile/vgnrtm.bsky.social
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    videogamenewsroomtimemachine@gmail.com

    Links:
    https://en.wikipedia.org/wiki/Richard_Bartle
    https://en.wikipedia.org/wiki/MUD1
    https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
    https://mud.co.uk/dvw/
    http://howtobeagod.com/
    http://pdf.textfiles.com/zines/ESCAPIST/theescapist_043.pdf

    Books by Richard:

    How to Be a God

    http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498 https://www.amazon.com/dp/0955649498/ https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf

    Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/) https://www.amazon.co.uk/dp/1915964008/ https://www.amazon.com/dp/1915964008/ https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf

    Erwā

    https://www.amazon.co.uk/gp/product/1915964040 https://www.amazon.com/gp/product/1915964040

    Bhéwonom

    https://www.amazon.co.uk/gp/product/1915964067 https://www.amazon.com/gp/product/1915964067

    Copyright 2025 Karl Kuras

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    1 時間 31 分
  • Richard Bartle - Part 1 - MUD (Multi User Dungeon)
    2025/08/02

    While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them. He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.

    Recorded: January 2025

    Video version:

    https://www.patreon.com/posts/135579198


    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM


    Send comments on
    Mastodon @videogamenewsroomtimemachine@oldbytes.space
    Or
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    https://bsky.app/profile/vgnrtm.bsky.social
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    videogamenewsroomtimemachine@gmail.com

    Links:
    https://en.wikipedia.org/wiki/Richard_Bartle
    https://en.wikipedia.org/wiki/MUD1
    https://en.wikipedia.org/wiki/Paracosm
    https://www.mobygames.com/game/124837/multi-user-dungeon-mud1/
    https://en.wikipedia.org/wiki/Eve_Online
    https://en.wikipedia.org/wiki/Ultima_Online
    https://mud.co.uk/richard/mpublish.htm
    https://mud.co.uk/richard/pcwaug84.htm
    https://en.wikipedia.org/wiki/Island_of_Kesmai
    https://mud.co.uk/richard/pcpsep87.htm
    https://www.linkedin.com/in/jessmulligan/
    https://www.linkedin.com/pulse/historical-bits-mobile-gaming-part-2-wap-games-anu-halme/
    Books by Richard:
    How to Be a God
    http://www.howtobeagod.com/ https://www.amazon.co.uk/dp/0955649498
    https://www.amazon.com/dp/0955649498/
    https://mud.co.uk/richard/How%20to%20Be%20a%20God.pdf
    Dheghōm http://www.Dheghōm.com/ (http://www.xn--dheghm-fgb.com/)
    https://www.amazon.co.uk/dp/1915964008/
    https://www.amazon.com/dp/1915964008/
    https://mud.co.uk/richard/Dhegh%C5%8Dm.pdf
    Erwā
    https://www.amazon.co.uk/gp/product/1915964040
    https://www.amazon.com/gp/product/1915964040

    Bhéwonom
    https://www.amazon.co.uk/gp/product/1915964067
    https://www.amazon.com/gp/product/1915964067

    Copyright 2025 Karl Kuras

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    2 時間 13 分
  • John Wood - Sally Dark Ride
    2025/06/30

    Mechanical amusements have long been a mainstay of theme parks and travelling fairs. In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.
    Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic entertainment and especially the interactive darkride. John tells us how this industry leader got its start

    Recorded: September 2024

    Video version:
    https://www.patreon.com/posts/jeff-johannigman-125624209

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM


    Send comments on
    Mastodon @videogamenewsroomtimemachine@oldbytes.space
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
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    https://bsky.app/profile/vgnrtm.bsky.social
    Or
    videogamenewsroomtimemachine@gmail.com

    Links:
    https://en.wikipedia.org/wiki/Sally_Corporation
    https://www.sallydarkrides.com/
    https://en.wikipedia.org/wiki/Heathkit_H8
    https://youtu.be/jjNca1L6CUk?si=tAux1b9ri9ZJ_mdm
    https://en.wikipedia.org/wiki/International_Association_of_Amusement_Parks_and_Attractions
    https://www.sallydarkrides.com/post/remembering-jan-sherman-sally-dark-rides-memorializes-long-time-co-worker-and-friend


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/
    Gaming Alexandria: https://www.gamingalexandria.com/wp/
    They Create Worlds: https://tcwpodcast.podbean.com/
    Digital Antiquarian: https://www.filfre.net/
    The Arcade Blogger: https://arcadeblogger.com/
    Retro Asylum: http://retroasylum.com/category/all-posts/
    Retro Game Squad: http://retrogamesquad.libsyn.com/
    Playthrough Podcast: https://playthroughpod.com/
    Retromags.com: https://www.retromags.com/
    Games That Weren't - https://www.gamesthatwerent.com/

    Copyright Karl Kuras

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    1 時間 18 分
  • September 1994
    2025/06/17
    Nintendo owns CES, The future belongs to the internet & EA disses Sega These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in September 1994. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/131691264 7 Minutes in Heaven: Zero Tolerance Video Version: https://www.patreon.com/posts/131666929 https://www.mobygames.com/game/10115/zero-tolerance/ Corrections: August 1994 Ep - https://www.patreon.com/posts/august-1994-123352781 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Magic:_The_Gathering https://en.wikipedia.org/wiki/Sega https://www.retroreversing.com/super-famicom-snes-sdk/ https://archive.org/details/st-report https://patentarcade.com/tag/alpex-computer-v-nintendo 1994: Street Fighter loses its luster A Warrior of Video Games, The New York Times, September 6, 1994, Tuesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; Section D; Page 1; Column 6; Financial Desk ; Column 6; Byline: By ANDREW POLLACK, Capcom's video game superhero, Mega Man, debuts this week in nationally syndicated cartoon series; Interactive software giant embraces Hollywood to create precedent-setting entertainment, Business Wire, September 7, 1994, Wednesday https://www.imdb.com/title/tt0111301/?ref_=fn_all_ttl_2 https://www.imdb.com/title/tt0219458/?ref_=fn_all_ttl_14 https://www.imdb.com/title/tt0115421/?ref_=fn_all_ttl_1 https://en.wikipedia.org/wiki/USA_Action_Extreme_Team https://www.imdb.com/title/tt0165046/?ref_=fn_all_ttl_1 Joe Morici - Capcom - https://www.patreon.com/posts/37289815 CD duplicators expand their offerings "Keeping Track Of All Trades; Replicators Go Beyond The Basics, Branching Out Into Packaging,Distribution And More, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 86, Byline: BY PAUL VERNA The Expanding Universe Of Replication; Companies Roll Out The Format Welcome Mat, Opening The Door To CDROM And Others, Billboard, September 3, 1994, Section: CD REPLICATION; Spotlight; Pg. 84, Byline: BY STEVE TRAIMAN" CD piracy explodes in Hong Kong Software pirates strike gold, South China Morning Post (Hong Kong), September 15, 1994, Section: FEATURE; Pg. 25 https://www.youtube.com/watch?app=desktop&v=eEUNtQprsc0 Best Buy expands Best Buy Plans Southern Calif. Invasion; Discounter Promises 'New Shopping Experience', Billboard, September 10, 1994, Section: Pg. 5, Byline: BY EILEEN FITZPATRICK Woolworth UK hit hard by drop in computer software sales Kingfisher offshoots turn in mixed performance, Financial Times (London,England), September 14, 1994, Wednesday, London, Section: UK Company News; Pg. 25, Rhino sees slowdown Rhino runs deeper into red at midway, Financial Times (London,England), September 20, 1994, Tuesday, Section: UK Company News; Pg. 26, Byline: By GARY EVANS Video game slump hits Wong Video-game slump hits firm, South China Morning Post (Hong Kong), September 30, 1994, Section: BUSINESS; Pg. 18 Raymond Yap - Wong's International, Mondex - https://www.patreon.com/posts/108390526 Playmates shifts to games Post-TMNT Playmates Goes Vid, Ad Day, September 19, 1994, Section: NEW PRODUCTS; Pg. 17 Software Toolworks becomes Mindscape THE SOFTWARE TOOLWORKS, INC. BECOMES MINDSCAP , INC., PR Newswire, September 30, 1994, Friday - 19:34 Eastern Time Strauss Zelnick to head BMG "Ex-IBM chief to head Canadian films group, Financial Times (London,England), September 15, 1994, Thursday, London; Section: International Company News; Pg. 27, Byline: By LOUISE KEHOE and REUTER Ex-Film Executive Chosen To Head Bertelsmann Unit, The New York Times, September 14, 1994, Wednesday, Late Edition - Final, Distribution: Financial Desk, Section: Section D; ; ...
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    4 時間 8 分
  • Jeff Johannigman - Part 2 - Origin, Dynamix, Microprose
    2025/05/13

    From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.

    In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding to exit the industry on moral and personal grounds.
    Jeff's insight and storytelling skill make this a wonderful chat.

    Recorded: September 2024

    Watch the video version here:
    https://www.patreon.com/posts/128754521

    And catch up with Part 1 of the interview here:

    https://www.patreon.com/posts/jeff-johannigman-125624209

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM


    Send comments on
    Mastodon @videogamenewsroomtimemachine@oldbytes.space
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    https://bsky.app/profile/vgnrtm.bsky.social
    Or
    videogamenewsroomtimemachine@gmail.com

    Links:
    https://www.linkedin.com/in/johannigman/
    https://www.mobygames.com/game/5630/ultima-runes-of-virtue/
    https://wiki.ultimacodex.com/wiki/Ultima_V:_cloth_map
    http://www.thealmightyguru.com/Wiki/images/e/ee/Ultima_-_Savage_Empire_-_DOS_-_Manual.pdf
    https://www.debonogroup.com/services/core-programs/six-thinking-hats/
    https://www.youtube.com/watch?v=VwZi58u1FjI
    https://en.wikipedia.org/wiki/Dynamix
    https://www.lemonamiga.com/games/list.php?list_publisher=Dynamix&list_developer=Dynamix
    https://www.mobygames.com/game/444/microprose-entertainment-pack-vol-1-dr-floyds-desktop-toys/
    https://www.mobygames.com/game/521/x-com-ufo-defense/
    https://www.mobygames.com/game/212/master-of-orion/
    Diaries:
    https://www.youtube.com/watch?v=SrIWJy0tAas
    https://www.youtube.com/watch?v=Sese4lzWNtQ
    https://www.youtube.com/watch?v=l1cO2uHyf58
    https://en.wikipedia.org/wiki/Stellar_Conquest
    https://www.mobygames.com/person/5529/david-govett/
    https://www.mobygames.com/game/212/master-of-orion/promo/group-52963/image-790706/
    https://www.mobygames.com/game/1417/this-means-war/
    https://en.wikipedia.org/wiki/Up_in_the_Air_(2009_film)
    https://peopletype.com/
    https://www.mobygames.com/game/28566/ashen-empires/


    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Copyright Karl Kuras

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    1 時間 37 分
  • Jeff Johannigman - Part 1 - Atari PE, Synapse, Epyx, Electronic Arts, Origin, GDC
    2025/04/29

    From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.

    In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, Chris Crawford, Warren Spector, and Richard Garriot.
    Jeff's insight and storytelling skill make this a wonderful chat.

    Recorded: September 2024

    Video version:
    https://www.patreon.com/posts/jeff-johannigman-125624209

    Get us on your mobile device:
    Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz
    iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine

    And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon!
    https://www.patreon.com/VGNRTM


    Send comments on
    Mastodon @videogamenewsroomtimemachine@oldbytes.space
    Or
    twitter @videogamenewsr2
    Or
    Instagram https://www.instagram.com/vgnrtm
    Or
    https://bsky.app/profile/vgnrtm.bsky.social
    Or
    videogamenewsroomtimemachine@gmail.com

    Links:
    https://www.linkedin.com/in/johannigman/
    https://en.wikipedia.org/wiki/Atari_Program_Exchange
    https://www.mobygames.com/person/2821/jeff-johannigman/credits/
    https://www.mobygames.com/company/14/br%C3%B8derbund-software-inc/
    Jerry Wolosenko - Synapse - https://www.patreon.com/posts/42014024
    The Video Game Crash 40th Anniversary - Part 2: Everyone Else - https://www.patreon.com/posts/video-game-crash-76259421
    The Video Game Crash 40th Anniversary - Part 1: Atari - https://www.patreon.com/posts/video-game-crash-75643983
    https://en.wikipedia.org/wiki/Relax_(video_game)
    https://en.wikipedia.org/wiki/Epyx
    Michael Katz Part 1 - Coleco - Epyx - Mattel - https://www.patreon.com/posts/35169258
    https://www.mobygames.com/game/10151/gi-joe-a-real-american-hero/
    https://en.wikipedia.org/wiki/Barbie_(1984_video_game)
    https://www.gamesthatwerent.com/2013/07/g-i-joe-c64-early-glimpse/
    https://www.mobygames.com/person/962/dennis-caswell/
    https://www.mobygames.com/game/115/starflight/
    Don Daglow Part 1 - PDP - Mattel - Intellivision - EA https://www.patreon.com/posts/38445119
    https://www.mobygames.com/game/1353/demon-stalkers/
    https://www.mobygames.com/person/8515/danielle-berry/
    https://boardgamegeek.com/boardgame/182619/mule-the-board-game
    https://www.reddit.com/r/amiga/comments/pbj1qp/why_electronic_arts_is_committed_to_the_amiga_1985/?rdt=32890
    https://www.mobygames.com/game/company:2/platform:genesis/sort:-date/page:1/
    https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/
    https://www.mobygames.com/game/1837/gauntlet/screenshots/macintosh/586818/
    https://www.mobygames.com/person/127/warren-spector/
    https://www.wcnews.com/wcpedia/Blueprints
    https://www.mobygames.com/game/823/wing-commander-ii-vengeance-of-the-kilrathi/
    https://wiki.ultimacodex.com/wiki/File:Savage_empire_large.jpg
    https://gdconf.com/about-gdc

    Recommended Links:

    The History of How We Play: https://thehistoryofhowweplay.wordpress.com/

    Gaming Alexandria: https://www.gamingalexandria.com/wp/

    They Create Worlds: https://tcwpodcast.podbean.com/

    Digital Antiquarian: https://www.filfre.net/

    The Arcade Blogger: https://arcadeblogger.com/

    Retro Asylum: http://retroasylum.com/category/all-posts/

    Retro Game Squad: http://retrogamesquad.libsyn.com/

    Playthrough Podcast: https://playthroughpod.com/

    Retromags.com: https://www.retromags.com/

    Games That Weren't - https://www.gamesthatwerent.com/

    Copyright Karl Kuras

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    1 時間 47 分
  • September 1984
    2025/04/25
    PCs get upgraded, MSX comes to Europe & Coinop goes cartridge These stories and many more on this episode of the VGNRTM! This episode we will look back at the biggest stories in and around the video game industry in August 1984. As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events. Alex Smith of They Create Worlds is our cohost. Check out his podcast here: https://www.theycreateworlds.com/ and order his book here: https://www.theycreateworlds.com/book Get us on your mobile device: Android: https://www.google.com/podcasts?feed=aHR0cHM6Ly92aWRlb2dhbWVuZXdzcm9vbXRpbWVtYWNoaW5lLmxpYnN5bi5jb20vcnNz iOS: https://podcasts.apple.com/de/podcast/video-game-newsroom-time-machine And if you like what we are doing here at the podcast, don't forget to like us on your podcasting app of choice, YouTube, and/or support us on patreon! https://www.patreon.com/VGNRTM Send comments on Mastodon @videogamenewsroomtimemachine@oldbytes.space Or twitter @videogamenewsr2 Or Instagram https://www.instagram.com/vgnrtm Or videogamenewsroomtimemachine@gmail.com Links: If you don't see all the links, find them here: https://www.patreon.com/posts/127470165 7 Minutes in Heaven: Impossible Mission Video Version: https://www.patreon.com/posts/7-minutes-in-127469932 https://en.wikipedia.org/wiki/Impossible_Mission http://www.mayhem64.co.uk/interview/caswell.htm Corrections: August 1984 Ep - https://www.patreon.com/posts/august-1984-121143199 Ethan's fine site The History of How We Play: https://thehistoryofhowweplay.wordpress.com/ https://en.wikipedia.org/wiki/Namco https://archive.org/details/game_machine_magazine_jp https://machinerobo.fandom.com/wiki/Machine_Robo:_Revenge_of_Cronos 1964: Libraries of the future are online Popular Electronics Sept. 1964, pg. 28 1974 Atari buys Kee https://www.worldradiohistory.com/Archive-All-Music/Cash-Box/70s/1974/CB-1974-09-21.pdf pg. 36 Fred introduced in PCC https://www.computer.org/csdl/magazine/co/1974/08/020031/13rRUB7a13N https://en.wikipedia.org/wiki/COSMAC_ELF https://en.wikipedia.org/wiki/Joyce_Weisbecker https://www.youtube.com/watch?v=GSlDY6ZPIvY 1984 Toy stocks rally Traditional toys soar as electronic games flash 'Tilt', The San Diego Union-Tribune, September 2, 1984, Section: Business, Pg 1-8, Byline: Don Bauder Plastic robots from Japan changing the shape of the toy market, Christian Science Monitor (Boston, MA), September 21, 1984, Friday, Section: Business; Pg. 19, byline: Francine Kiefer Nintendo preps for cartridge future Replay September 1984, pg. 3 Williams enters new production year with caution Replay September 1984, pg. 3 https://www.mobygames.com/game/17500/star-wars-return-of-the-jedi/ Coin op revenue hit over drinking age laws Replay September 1984, pg. 7 https://www.wgbh.org/podcasts/the-big-dig https://youtu.be/7zr4RBw5un4?si=euu-naPtomBbqME3 Tower of Druaga gets write up in Super Soft Super Soft Magazine, September 1984, pg. 2 https://www.mobygames.com/game/19625/the-tower-of-druaga/ Save the 7800 campaign started https://archive.org/details/computer-entertainer-3-6/page/93/mode/1up?view=theater https://fanlore.org/wiki/History_of_Star_Trek_Fan_Campaigns Atari renegotiating Lucasfilm deal https://archive.org/details/computer-entertainer-3-6/page/88/mode/1up?view=theater Chip maker feels video game fall "GOULD'S WOES SPUR STOCK DROP, The New York Times, September 7, 1984, Friday, Late City Final ,Edition, Section: Section D; Page 1, Column 6; Financial Desk, Byline: By ERIC N. BERG https://en.wikipedia.org/wiki/Gould_Electronics" Atari Japan to close Atari Inc. planning to pull out of the Japanese market, The Japan Economic Journal, September 25, 1984, Section: SERVICE/LEISURE/FOOD; Pg. 17 No mention of video games in Playthings Playthings, September 1984 Upgrade your PC Creative Computing September 1984 pg. 125 Commodore and Atari target the middle Commodore, Atari Spar in Mid-Price Fight, ADWEEK, September 3, 1984, Eastern Edition, Byline: Gail Belsky https://archive.org/details/popular-computing-weekly-1984-09-27/page/n4/mode/1up?view=theater Computer Entertainer doesn't believe Atari can deliver https://archive.org/details/computer-entertainer-3-6/mode/1up?view=theater Sinclair financials dissapoint https://archive.org/details/popular-computing-weekly-1984-09-27/mode/1up?view=theater https://en.wikipedia.org/wiki/Sinclair_QL Byte reviews the QL https://www.worldradiohistory.com/Archive-Byte/80s/Byte-1984-09.pdf pg. 415 Amstrad disk drive announced https://archive.org/details/popular-computing-weekly-1984-09-27/page/n3/mode/1up?view=theater https://en.wikipedia.org/wiki/Amstrad_CPC ...
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    3 時間 43 分