
THAC0 Says What?
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
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There are receipts and Arcadia gets to GM. Malcolm leads off with the future of ttrpgs and how folks want to customize games even further. Solo gaming has gained traction and folks are moving away from the mechanics. While this may be the future of some gamers, most of us agree that this is not the same thing as gaming at a table with folks. This seems more like a Choose Your Own Adventure or a rpg video game to most of us. This is a way of the story telling aspect of ttrpgs. Virtual tabletops are rising to prominence as well as AI assistance for players as well. But, click, clack math rocks make brain go brrrrrr. While these tools are cool, it loses the social aspect. Tori brings us back from the break and talks about the mechanics of Dungeons and Dragons. What’s your fave mechanic of the game? The four of us bring ours to table. RAW gets brought up as well. Derailed once again, we do eventually get back to the topic at hand. Jess almost takes out Arcadia about the mechanics that she fudged. Having the three GMs weigh in on this topic was awesome.
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Rise (Epic, Inspirational, Cinematic) by Artur Aravidi is licensed under a Attribution-NonCommercial 4.0 International License.
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