『Hot Zombie Summer』のカバーアート

Hot Zombie Summer

Hot Zombie Summer

著者: Logan & Keith
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概要

Join co-hosts Keith and Logan for this biweekly podcast in which they replay and discuss the mainline entries in Capcom's Resident Evil series as released in chronological order. 🎙️ ☣️ 🧟

Keith Huston & Logan Middleton
SF
エピソード
  • "I Don't Know How Hard Up Chumbawumba Is": Resident Evil 3: Nemesis, Part Two
    2026/02/04

    In our second of three episodes on Resident Evil 3: Nemesis (1999), we jump into gameplay: the apocalyptic streets of Raccoon City, the clock tower, and the hospital. We do battle with Nemesis for the first time and praise his impeccable comic timing.

    Other topics include:

    • A hypothetical, Hulu-produced sequel to Se7en titled Se7en 2: Patron Saints of the Seven Deadly Sins;
    • Whether or not music boxes are inherently creepy;
    • Gritting your teeth to the ‘80s; and
    • What was The Pitt’s Dr. Robby doing in Raccoon City?

    We leave things on a cliffhanger—the time jump in the middle of RE3—and vow to pick things up next episode for the conclusion of Nemesis on October 1, 1998 (in-game).

    **

    Time Stamps:

    0:00-6:18 – Intro and banter (“Has the Ryan Reynolds bubble burst?”)

    3:15-24:12 – The streets of Raccoon City: First Nemesis encounter, Keith’s libertarian headcanon for the world of Resident Evil, and mayoral puzzles

    24:13-40:29 – Meeting Carlos and escaping downtown Raccoon City via trolley

    40:30:50-1:07:39 – Climbing the clock tower

    1:07:40-1:16:19 – RE3 fake-out ending + initial mandatory Nemesis boss fight

    1:16:20-1:34:00 – “Jill becomes Carlos”: Switching characters and exploring the hospital

    1:34:01-End – Wrap-up and outro

    **

    Shoutout to Alex Aniel, whose book Itchy, Tasty: An Unofficial History of Resident Evil, we consulted during this podcast. Another shoutout to Michael Everette Hensley, the composer of our podcast theme music.

    This is our second of three episodes about Resident Evil 3: Nemesis. In our last episode about the game, we’ll wrap up with RE3's gameplay and reflect on the legacy of the game. New episodes will be released Wednesdays—every two weeks.

    Thanks for listening!

    続きを読む 一部表示
    1 時間 38 分
  • "Nemebro”: Resident Evil 3: Nemesis
    2026/01/21

    This first episode centering Resident Evil 3: Nemesis (1999) has us breaking down the development of the game, highlighting gameplay firsts in the series (quick turn! ammo crafting!), and discussing RE3’s cast of mostly one-off characters.

    Throughout this recording, we pose critical questions such as:

    • Is RE3 really about Calvinism?;
    • Can the PS1 render bacne with any graphical fidelity?; and
    • Was Boris Yeltsin actually an agent of the Umbrella Biohazard Countermeasure Service (UBCS)?

    Just as importantly, Keith gets mildly confused about some Denis Villeneuve films and Logan delivers a subpar Conan O’Brien impression.

    **

    Time Stamps:

    0:00-3:14 – Crispin Glover cold open

    3:15-19:42 – Introduction + RE3 development

    19:44-31:29 – Game mechanics introduced in RE3 and the visual spectacle of donating blood

    31:30-59:35 – Dario Rosso, salesman and aspiring novelist, as well as the other characters of Resident Evil 3: Nemesis

    59:36-1:07:59 – All about the Nemesis T-Type

    1:08:00-1:09:47 – David Bowie interlude

    1:09:48-1:15:33 – RE3 opening cinematic screens and scene-setting

    1:15:34-End – Wrap-up and outro chatter

    **

    Shoutout to Alex Aniel, whose book Itchy, Tasty: An Unofficial History of Resident Evil, we consulted during this podcast. Another shoutout to Michael Everette Hensley, the composer of our podcast theme music.

    This is our first of three episodes about Resident Evil 3: Nemesis (1999). In subsequent episodes about this game, we’ll delve into the gameplay and walkthrough of RE3 itself. New episodes will be released Wednesdays—every two weeks.

    Thanks for listening!

    続きを読む 一部表示
    1 時間 23 分
  • "I'm Gonna Write Wicked for Cinderella": Resident Evil 2, Part Three
    2026/01/07

    In this episode we finish our discussion on Resident Evil 2. We hit the key plot points of the B scenario, discuss the ending cinema, and give our overall thoughts on the game and its legacy.

    Content warning: Mention of pedophilia, necrophilia, and rape in Resident Evil 2 (implied re: Brian Irons, Chief of Raccoon City Police Department; 28:28 -40:00)

    Time Stamps:

    00:00-7:17 Intro and Alligator Boss

    7:17-13:55 Playing as Ada

    13:55-21:21 Factory + Birkin Fight

    21:21-26:55 Leon A Scenario Ending

    26:55-28:28 B Scenario

    28:28-40:00 Brian Irons

    40:00-48:09 Sherry

    48:09-1:00:19 Mr. X and final areas

    1:00:19-1:03:17 Ending Scenes

    1:03:17-1:07:56 Spatulas

    1:07:56-1:18:56 RE2 Ad Campaign

    1:18:56-1:26:53 RE2 Legacy and Thoughts

    1:26:53-1:32:00 Bonus Modes

    1:32:00- End Favorite/Least Favorite

    This folder contains digital images of the RE2 magazine ads we discussed: https://drive.proton.me/urls/S64Z581SR0#UNLBWi2EIav9

    Here's a link to the painting in Brian Irons's office that we discuss at 34:25: https://drive.proton.me/urls/V5949JRHKW#HUdRuQ1pLlxV

    And here's a link to the George Romero-directed, RE2 TV ad in question: https://www.youtube.com/watch?v=JhC_IiSVPJc

    Shoutout to Alex Aniel, whose book Itchy, Tasty: An Unofficial History of Resident Evil, we consulted during this podcast. Another shoutout to Michael Everette Hensley, the composer of our podcast theme music.

    This is final episode covering Resident Evil 2. New episodes will be released Wednesdays—every two weeks.

    Thanks for listening!

    続きを読む 一部表示
    1 時間 40 分
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