
Games of Note: #2 - Castlevania: Symphony of the Night (1997)
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
-
ナレーター:
-
著者:
このコンテンツについて
Games of Note: #2 - Castlevania: Symphony of the Night
Released on March 20, 1997, initially for the PlayStation and later for the Sega Saturn, this game, despite only selling 700,000 copies in the US and Japan, became a sleeper hit and cult classic, often topping “greatest games of all time” lists thanks to its clever design solutions and its role as the blueprint for future Castlevania titles (Igavanias) and the wider Metroidvania boom in indie games.
Games of Note is a video game podcast hosted by game designer Will Luton & biz dev consultant Wayne Emanuel, where we discuss not if a game is good or bad, but the impact it had on the culture and business of video games.
You can find all of our episodes below:
Podcast Directory | Apple Podcasts | Spotify | RSS
We're always eager to hear your thoughts on this episode or the podcast in general. If you have any questions or suggestions, feel free to reach out to us through any of the following channels:
Bluesky | TikTok | YouTube Shorts
Games of Note Socials
Email: gamesofnotepodcast@gmail.com
Discord: https://discord.gg/U4jdGEXw
Bluesky: https://bsky.app/profile/gamesofnote.bsky.social
TikTok: https://www.tiktok.com/@gamesofnote
Hosted on Acast. See acast.com/privacy for more information.