エピソード

  • E36: Economics of Game Innovation & AI's Now Proof
    2025/04/21

    Send us a text

    What is the GDP-maximizing set of copyright protections? 10 years? 5 years? None at all? Chris, Eric, and I debate the relevance of patents and copyright protections and the gains to network effects of knowledge. Does the "gentlemen's agreement" to avoid patent protections on game design help or hurt the industry?

    Chris talks about Monster Hunter's lineage and woeful service, while Eric introduces a novel use of AI in game design. Phil believes the Gini coefficient is underutilized for measuring live-ops-driven revenue.

    続きを読む 一部表示
    39 分
  • GEC BONUS EP: What's up at GDC 2025 (w/Charlie Hsu)
    2025/04/06

    Send us a text

    Phillip & Eric navigate the strangely subdued landscape of GDC 2025, pondering if there really is such a thing as a free lunch. Chris dials in, wondering if his absence is secretly the key to Eric's roundtable success.

    They dissect the talks, the conference economics, the rise of mobile's respectability, and a guest in economy designer, Charlie Hsu.

    In this episode:

    • Is the game industry actually shrinking, or just taking a nap? And if Web3 isn't the savior, what's left besides... sweeps?
    • Is GDC just a cleverly disguised wealth transfer from sponsors to developers
    • What's the latest "reasonable" pitch for Web3 in games?
    • What's the economic model behind those San Francisco walk-up shops overflowing with candy bars right next to the register? High margins? A tourist trap? Something... else
    続きを読む 一部表示
    36 分
  • E37: Is Gaming Better Than Everyone at Experimentation? (w/Dr.Julian Runge)
    2025/03/03

    Send us a text

    The best tech firm experimentation seems to offer thousands of button color experiments. Dr.Runge has a better approach, which changes at every game development stage. We debate gaming's broken relationship with science, the proper experimentation framework, and how much you'd bet on yourself to complete Cousera assignments.

    Read Dr.Runge's new paper NOW!

    Showlinks:
    Julian Runge
    Gaming Companies Run Thousands of Experiments a Year
    Game Data Pros
    How to use games to build relationships with your customers

    続きを読む 一部表示
    1 時間 12 分
  • E36: Pokémon Pocket's Gimped Trading and Matthew Ball's State of Gaming
    2025/02/10

    Send us a text

    Pokémon TCG Pocket is one of a handful of games to implement P2P trading on mobile. Yet it sucks. On purpose. As @Eric explains, their game economy needs high sinks to combat hourly sourcing of card packs. Without the nearly 80% trading tax, prices would tend toward $0. However, that's secondary to a UX that is so gimped it makes Friend Codes look seamless by comparison.

    We deconstruct Matthew Ball's new State of Gaming report slide by slide (or at least curated slides.) @Chris thinks we're failing to keep pace with inflation, putting the industry at risk, while @Phil wants to know why TikTok is winning at the margin. Is gaming becoming LESS compelling relative to social media?

    続きを読む 一部表示
    1 時間 14 分
  • E35: In Defense of Loot Boxes (w/Dr. Matthew McCaffrey)
    2025/01/19

    Send us a text

    Loot boxes have all the markings of a moral panic. Dr.McCaffrey reviewed the emerging literature, and like the research on video game violence, it's destined for methodological malfunction.

    We discuss why everything isn't a loot box, the apathetic interest of economists in games, what George R.R. Martin's economic equilibrium teaches us, and how to get more people interested in economics.

    Follow Dr.McCaffrey on Twitter [1], see him on video games [2], and read his loot box and A Song of Fire and Ice papers here [3].

    続きを読む 一部表示
    1 時間 23 分
  • E34: A Theory of Optimal Economic Balance
    2024/12/01

    Send us a text

    Is game balance bullshit?


    The crew goes toe-to-toe debating Sirland’s Don't Use Math in Balancing Games. Chris emerges from his Roblox hibernation, Eric tells us Street Fighter is more accessible than platform fighters, and Phil goes bonanza for All in Hole.


    続きを読む 一部表示
    1 時間 21 分
  • E33: Halo's Economist & Player Price Experiment Complaints? (w/Dr.Jason Arentz)
    2024/11/04

    Send us a text

    Anti-cheat economics, web3 property rights, Deirdre McCloskey, institutional incentives, Halo UGC, and the if single player games have a natural advantage outside the West. Oh my.

    Dr.Jason Arentz finally guest stars, and he's bringing the econ juice, finally striking a 50/50 web3 split on the case.

    Zynga Car Price Experiment: https://www.gamesindustry.biz/zynga-apologizes-for-random-dlc-pricing-experiment

    続きを読む 一部表示
    1 時間 10 分
  • E32: Should more firms be like Valve? (w/Dr. Peter Klein)
    2024/10/20

    Send us a text

    Economist Dr.Peter G. Klein joins the cast to discuss Why Managers Matter: The Perils of the Bossless Company. We debate Valve's organizational structure, the evidence for manager economic impact, and Sweden's success.

    Read more about Dr.Klein here and find his book below:
    https://hankamer.baylor.edu/person/peter-g-klein-0
    https://www.amazon.com/Why-Managers-Matter-Bossless-Company/dp/1541751043/

    15:37 Why Managers Matter
    22:29 CEOs
    35:22 Valve

    続きを読む 一部表示
    56 分