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  • Devlog #2: Creating Game Music and Gathering Feedback
    2025/06/15

    In episode two of Feature by Feature, we’re turning up the volume — literally. This week, we share a few of the original music tracks we’ve been composing for the game and open the floor to feedback. From moody atmospheres to pulse-pounding battle themes, hear what we’ve been working on and get a glimpse into how our soundscape is taking shape. Tune in as we continue building our indie game one feature at a time.

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    25 分
  • Devlog #1: Building Boss Brains and Combat Flow
    2025/06/08

    In our very first episode of Feature by Feature, we recap the progress from our second team meeting — and it's already been a big week. Join us as we break down how we implemented a boss state machine, laid the groundwork for our combat system, and coordinated across time zones as an international indie team. It’s the start of something exciting, and we're bringing you along for every feature we build.

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    1 時間 28 分