『Chants of Sennaar & Sethian reactions: what makes a good language puzzle game?』のカバーアート

Chants of Sennaar & Sethian reactions: what makes a good language puzzle game?

Chants of Sennaar & Sethian reactions: what makes a good language puzzle game?

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In this episode we talk about our experience playing two language puzzle games, 'Chants of Sennaar' by Rundisc and 'Sethian' by Duang! Games, LLC . Hosts Dr. Ibi and Dr. Joe cover topics including:


  • language puzzle and translation mechanics
  • embedding conlangs in game worlds
  • player versus player-character knowledge of conlangs
  • complexity of conlangs and how to make them decipherable



Contains some strong (and other types of) language.


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