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サマリー
あらすじ・解説
This week on Critical Arcade, Nick and Dave have to grab their notebooks, hold onto their rabbits' feet, and dive headfirst into the twisted, ever-changing corridors of Blue Prince. In this rougelike puzzle game, they play the role of Simon P. Jones, a young boy who is to inherit the estate of his great uncle Herbert S. Sinclair, but it comes with one catch: they must locate a hidden 46th room within the mansion in order to secure his inheritance. Failure to reach that room within the span of a single day means Simon must start the search fresh the next day, as the house's architecture is rearranged overnight.
Can Dave stop barreling ahead with all the strategic grace of a caffeine-fueled raccoon? And will Nick's vast board gaming experience mean nothing will be left undiscovered? (Except maybe the sprint button!)
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