『A Trip Down Memory Card Lane』のカバーアート

A Trip Down Memory Card Lane

A Trip Down Memory Card Lane

著者: David Kassin and Robert Kassin
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Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.Copyright 2025 SF 世界
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  • Ep.279 – Hugo’s House of Horrors: How One Dev Haunted Early PC Gaming
    2026/01/01

    What do you get when one programmer, a parser, and a haunted house come together? Hugo’s House of Horrors, of course. Released on January 1, 1990, this quirky shareware adventure was the work of David P. Gray, who left his day job in air-traffic-control software to build a spooky, puzzle-filled parody of B-movies. Players typed their way past skeletons, vampires, and infamous pumpkins in a game that felt equal parts creepy and comedic. Distributed through BBSes, floppy swaps, and mail-order catalogs, it became a cult hit and proved that grassroots shareware could rival bigger studios. We’ll trace its journey, explore its sequels (Hugo II and Hugo III), and even peek at the unlikely FPS spin-off, Nitemare-3D. From parser quirks to ScummVM preservation, Hugo’s story is a reminder that sometimes the smallest projects cast the biggest shadows. Join us as we unlock the mansion on this week’s trip down Memory Card Lane.

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    47 分
  • Ep.278 – 2025: Year in Review
    2025/12/25
    In 2025, our year in video game history took us from foundational classics to unexpected deep cuts as we explored stories across consoles, companies, genres, and eras. In this episode, we look back at the games that shaped our conversations this year, from Battle Arena Toshinden and Resident Evil 4 to Secret of Mana, Morrowind, and Super Mario Bros 3. We revisit strange detours like Seaman, D, and Trauma Center, along with major industry topics such as the rise and fall of E3 and the legacy of the US National Video Game Team. Our conversation reflects on what surprised us, what challenged us, and what made us laugh along the way. Join us as we celebrate the memories of 2025 on today’s trip down Memory Card Lane.

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    29 分
  • Ep.277 – A Star is Born: Why Phantasy Star Became Sega’s Most Ambitious Early RPG
    2025/12/18
    In 1987, Phantasy Star arrived on the Sega Master System and proved that Sega could compete in a genre dominated by Dragon Quest and Final Fantasy. This week, we explore how a small internal team led by Kotaro Hayashida, Yuji Naka, and artist Rieko Kodama set out to build an RPG that broke from medieval tradition. We trace how the game blended science fiction and fantasy, introduced one of the earliest female protagonists in Alis, and pushed the Master System far beyond expectations with full screen 3D dungeons, animated battles, and a massive 4 megabit cartridge. Our conversation follows the series evolution through Phantasy Star II, III, and IV, its reinvention with Phantasy Star Online, and the expanded universe that grew from it. Join us as we chart the stars and revisit Phantasy Star on today’s trip down Memory Card Lane.

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    53 分
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