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A Trip Down Memory Card Lane

A Trip Down Memory Card Lane

著者: David Kassin and Robert Kassin
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Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.Copyright 2025 SF 世界
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  • Ep.270 – The Magazine That Started It All: Electronic Games' Legacy
    2025/10/30
    In 1981, a trio of writers—Arnie Katz, Bill Kunkel, and Joyce Worley—released Electronic Games, the first magazine dedicated entirely to video games. In this episode, we trace how their early ‘Arcade Alley’ column evolved into a full publication that gave the gaming world its first real voice. Our conversation explores the magazine’s creation, from pitch meetings and prototype covers to its bold editorial vision that treated games as art rather than toys. We discuss the rise and fall of the magazine through the video game crash, its 1990s revival, and how its writers shaped the language, ethics, and spirit of game journalism that persist today. Join us as we flip through the pages of history and celebrate the magazine that started it all on today’s trip down Memory Card Lane.

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    1 時間 9 分
  • Ep.269 – The Tanooki Takeover: The Story of Super Mario Bros. 3
    2025/10/23
    In 1990, Nintendo released Super Mario Bros. 3, the NES encore that pushed 8-bit gaming to its absolute limit. In this episode, we explore how Shigeru Miyamoto and his team built a theatrical masterpiece from the ground up, transforming technical constraints into creative brilliance. Our conversation traces the journey from Donkey Kong to the Mushroom Kingdom’s final curtain call, covering the team’s innovations in overworld maps, new power-ups like the Super Leaf and Tanooki Suit, and the MMC3 chip that made it all possible. We discuss the game’s debut through The Wizard, its massive cultural impact, and how it became one of the best-selling and most beloved platformers of all time. Join us as we take flight one last time on the NES and relive the magic of Super Mario Bros. 3 on today’s trip down Memory Card Lane.

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    1 時間 11 分
  • Ep.268 – Click, Chop, Conquer: How Ensemble Studios Made Age of Empires
    2025/10/16

    In 1997, Ensemble Studios released Age of Empires, a real-time strategy game that transformed history into spectacle. We trace Tony Goodman’s journey from running a Dallas software company to founding Ensemble, and how veteran designer Bruce Shelley brought board game and Civilization experience to the team. The episode highlights the creation of “Dawn of Man,” the challenges of pathfinding and dial-up multiplayer, and Microsoft’s gamble on a game that mixed Warcraft’s immediacy with Civilization’s scope. Our conversation explores critic reviews praising its balance of history and playability, as well as fan memories of chopping wood, raising wonders, and fighting to the population cap. We also cover Rise of Rome, sequels, Definitive Editions, and Age of Empires IV. Join us as we build, march, and conquer through Age of Empires on today’s trip down Memory Card Lane.

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    54 分
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