『LIFE...How to Improve Your Game』のカバーアート

LIFE...How to Improve Your Game

You Win When Everyone Wins

デジタルボイスサンプル

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LIFE...How to Improve Your Game

著者: Ron Gravatt
ナレーター: AI Voice Will
¥630で会員登録とタイトル購入をする

30日間の無料体験後は月額¥1500で自動更新します。いつでも退会できます。

¥900 で購入

¥900 で購入

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この作品は、デジタルボイスによる朗読を使用しています。

デジタルボイスは、オーディオブック用にコンピューター生成された朗読です。
This audiobook is narrated by an AI Voice. This book began with a simple wish to place a few useful ideas into the hands of family members as they were growing up. I wanted to offer something that did not demand a degree in philosophy, a shelf full of reference books, or weeks of uninterrupted study. I wanted it to be plain enough to read at a kitchen table and useful enough to remember when the kitchen table was far away.
That first effort was short. Some people found it helpful. Some misunderstood it. Some were probably bored. All three reactions are fair. No book is a key that opens every mind, and no set of ideas can do another person's living for them.
I am not presenting myself as a certified authority on existence. I am just a regular person who has lived long enough to have made mistakes, watched other people make better choices, changed my mind more than once, and learned that the questions we carry are often as important as the answers we announce. I have known good people who believed very different things. I have seen intelligent people behave foolishly and ordinary people act with extraordinary wisdom. I have learned that education can give us information, but only reflection, experience, and honest practice turn information into a way of living.
The purpose of this is not to tell you what you must believe. It is to offer a set of tools for examining what you already believe, choosing what deserves your confidence, understanding other people, and acting with greater purpose. The ideas come from many streams: ancient philosophy, modern psychology, scientific reasoning, ordinary experience, and the practical wisdom people exchange in families, workshops, classrooms, hospitals, businesses, places of worship, and late-night conversations.
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