
Ordinary People, Unseen War -A History of Hunter: The Reckoning
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The cover promised chainsaws and gun-fu; the text delivered conscience, fear, and the price of seeing too much. We dive deep into Hunter: The Reckoning as it was meant to be experienced: a grounded horror RPG about ordinary people who wake up to a world that doesn’t want to be seen, and the fragile choices that follow. From edges and second sight to conviction and creeds, we trace how the mechanics hardwire moral perspective into play, and why that makes every victory feel earned and every misstep costly.
If this kind of human-centred horror speaks to you, hit follow, drop us a rating, and share the episode with a friend who still thinks Hunter is a superhero game.
Contact us at:
EMAIL: roll.to.save.pod@gmail.com
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog
HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
BACKGROUND MUSIC: David Renada (Find him at: davidrendamusic@gmail.com or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).