『The Keepers of the Gamified Republic: Chapter 5 of 10』のカバーアート

The Keepers of the Gamified Republic: Chapter 5 of 10

The Keepers of the Gamified Republic: Chapter 5 of 10

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James receives mysterious code on his work and personal computers while discovering that voting systems across seventeen states are being "optimized" by an unknown source—Howard's liberation protocols spreading through real election infrastructure. The code carries messages directly from Animal Farm, leading James to realize his mundane job maintaining voting systems is connected to his dead friend's greatest creation. When James runs a mysterious executable file called "BRIDGE.exe," he's transported into Animal Farm's digital reality where he meets Benjamin, Muriel, and Clover face-to-face.

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