エピソード

  • Nintendo: Playing with Mii & Wii
    2025/08/15
    TCW Podcast Episode 240 - Nintendo: Playing with Mii & Wii From DS touch-and-stylus play to living-room motion, we trace Nintendo's road to Wii. Nintendogs and Brain Age broadened the audience to parents and grandparents. After cold receptions at Microsoft and Sony, inventor Tom Quinn's Gyration motion tech found a home at Nintendo, and internal prototypes were so fun they became Wii Sports, Wii Play, and Wii Fit. The reveal timeline runs from Reggie Fils-Aime's 2004 E3 DS debut and "Revolution" tease, to a controller-free console showing at E3 2005, to the surprise Wii Remote reveal during Iwata's Tokyo Game Show keynote, and the full unveiling at E3 2006. Built on refined GameCube internals, the Wii favored low cost, low noise, and always-on convenience, with Miis inspired by Japanese wooden dolls (Kokeshi) and a channel interface modeled on a TV wall to invite quick, family-friendly play. Iwata Asks: https://iwataasks.nintendo.com/ Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs Brain Age (DS): https://www.youtube.com/watch?v=8EeU92dl9ME Donkey Kong Bongos & Donkey Konga: https://www.youtube.com/watch?v=64YSuP6G1Uw Wii Sports: https://www.youtube.com/watch?v=vp9l7J6w9iE Wii Play: https://www.youtube.com/watch?v=gfz-l5GI-v4 Wii Fit: https://www.youtube.com/watch?v=SDfXealVJyg Kokeshi Dolls: https://www.youtube.com/watch?v=Z2NIA5GNvfo Nintendo Wii User Interface Tour: https://www.youtube.com/watch?v=NCU1gB3Xdv4 E3 2004 Reggie Fils-Aimé: https://www.youtube.com/watch?v=89GB6bC9_N4 E3 2004 Satoru Iwata Revolution: https://www.youtube.com/watch?v=33BGyhn_ryw E3 2005 Nintendo Revolution (Wii): https://www.youtube.com/watch?v=qt8CBYAnMYc Nintendo - Tokyo Game Show 2005: https://www.youtube.com/watch?v=RdgW4Ox71fw E3 2006 Sony Ridge Racer!: https://www.youtube.com/watch?v=eaBUeINW_3s E3 2006 Sony Press Conference: https://www.youtube.com/watch?v=jaWptXzfETo E3 2006 Nintendo Press Conference: https://www.youtube.com/watch?v=e1Ldhg7swgA Wii Console and Accessories (E3 2006): https://www.youtube.com/watch?v=2pOGKxFD1C8 Wii Commercials: https://www.youtube.com/watch?v=hLOccBorPsA Wii Would Like to Play: https://www.youtube.com/watch?v=QBOFhmjTgvY Link's Crossbow Training: https://www.youtube.com/watch?v=hHgyRGeUKxg New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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    1 時間 51 分
  • Nintendo: Wii Were Struggling
    2025/08/01
    TCW Podcast Episode 239 - Nintendo: Wii Were Struggling Nintendo’s struggle for cultural relevance in the lead-up to the Wii was marked by the N64’s poor fit for Japanese homes and the GameCube’s failure to outsell even the fledgling Xbox globally. Internally, a power struggle unfolded as Hiroshi Yamauchi prepared to retire. Former Sharp executive Atsushi Asada was brought in and became Executive Vice President and later Chairman of the Board. Satoru Iwata, whom Yamauchi saw great potential in, was appointed president of HAL Laboratory as part of a Yamauchi-backed bailout and ultimately succeeded Yamauchi as president of Nintendo. Minoru Arakawa was passed over, removed from the board, and after his retirement, replaced at Nintendo of America by Tatsumi Kimishima, who was later placed on the board himself, giving credence to the idea that Arakawa was pushed aside in favor of Iwata. We explore how, despite not facing financial collapse, Nintendo risked losing its creative identity after two struggling consoles and Sony's rising threat to its handheld dominance. Iwata Asks Interviews: https://iwataasks.nintendo.com/ Simpsons all you can eat Court Case: https://www.youtube.com/watch?v=CqT-AvswCZo TCW 153 - Nintendo Playing with Cards: https://podcast.theycreateworlds.com/e/nintendo-playing-with-cards/ TCW 154 - Nintendo Playing with Controversy: https://podcast.theycreateworlds.com/e/nintendo-playing-with-controversy/ TCW 155 - Nintendo Playing with Toys: https://podcast.theycreateworlds.com/e/nintendo-playing-with-toys/ TCW 014 - Nintendo Playing with Power: https://podcast.theycreateworlds.com/e/nintendo-playing-with-power/ TCW 128 - Nintendo in 1985: https://podcast.theycreateworlds.com/e/nintendo-in-1985/?utm_source=chatgpt.com TCW 037 - Nintendo and Gumpei Yokoi: https://podcast.theycreateworlds.com/e/nintendo-and-gunpei-yokoi/ TCW 063 - Lawsuits for Nintendo: https://podcast.theycreateworlds.com/e/lawsuits-for-nintendo/ TCW 068 - SEGA vs Nintendo Round 1: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-1/ TCW 069 - SEGA vs Nintendo Round 2: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-2 TCW 070 - SEGA vs Nintendo Round 3: https://podcast.theycreateworlds.com/e/sega-vs-nintendo-round-3 TCW 198 - The History of Handheld Games Part 1: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-1/ TCW 199 - The History of Handheld Games Part 2: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-2/ TCW 200 - The History of Handheld Games Part 3: https://podcast.theycreateworlds.com/e/the-history-of-handheld-games-part-3/ Business Card CDs: https://www.youtube.com/watch?v=LS_QTo6L9dA GameCube Controller: https://en.wikipedia.org/wiki/GameCube_controller Kirby's Dreamland (NES): https://www.youtube.com/watch?v=rJXM4EPbPe0 Shmuplations - Satoru Iwata - 1999 Developer Interview: https://shmuplations.com/iwata/ New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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    1 時間 27 分
  • Quake
    2025/07/15

    TCW Podcast Episode 238 - Quake

    We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.

    TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/

    TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/

    Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4

    P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U

    Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4

    Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs

    Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps

    Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8

    Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M

    Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo

    So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E

    Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/

    QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY

    Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk

    Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI

    Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw

    New episodes are on the 1st and 15th of every month!

    TCW Email: feedback@theycreateworlds.com

    Twitter: @tcwpodcast

    Patreon: https://www.patreon.com/theycreateworlds

    Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

    Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

    Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

    Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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    1 時間 22 分
  • Jordan Mechner and Price of Persia
    2025/07/01
    TCW Podcast Episode 237 - Jordan Mechner and Price of Persia We continue our look at Jordan Mechner with the development of Prince of Persia. Its cinematic inspirations include Castles of Dr. Creep, the opening of Raiders of the Lost Ark, and the 1938 Robin Hood. To animate the prince, Mechner filmed his brother performing stunts, then manually painted key frames, painting his brother white and the background black to make the footage compatible with a limited digitizer. Memory constraints forced creative solutions, like XORing the prince and bit shifting him to create Shadow Man. A promising film project delayed the game’s release, but Prince of Persia launched on the Apple II with groundbreaking animation. A strong Macintosh port and renewed interest following Disney’s Aladdin helped turn the game into a hit across the early 1990s. The Making of Prince of Persia: https://www.jordanmechner.com/en/books/journals/ TCW 172 - The Computer Price Wars Part 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/ TCW 173 - The Computer Price Wars Part 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/ TCW 174 - The Computer Price Wars Part 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/ TCW 019 - The Great Video Game Crash Part 1: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-1/ TCW 020 - The Great Video Game Crash Part 2: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-2/ TCW 021 - The Great Video Game Crash Part 3: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-3/ TCW 071 - A Story of Brøderbund!: https://podcast.theycreateworlds.com/e/a-story-of%C2%A0br%C3%B8derbund/ TCW 072 - The MYSTeries of Brøderbund!: https://podcast.theycreateworlds.com/e/the-mysteries-of-br%C3%B8derbund/ The Castles of Dr. Creep: https://www.youtube.com/watch?v=mi2dvxcioBw First 10 minutes of Raiders of the Lost Ark: https://www.youtube.com/watch?v=mUWYmTpYdP4 The Thief of Bagdad (1924): https://www.youtube.com/watch?v=UTXZSVIIk-c How Prince of Persia Defeated Apple II Memory Limitations: https://www.youtube.com/watch?v=sw0VfmXKq54 Prince of Persia (Apple II): https://www.youtube.com/watch?v=JZDAPp61aak Robin Hood (1938): https://www.youtube.com/watch?v=USpQGE5sVAY Prince of Persia (PC DOS): https://www.youtube.com/watch?v=hKQX75dBlEI Prince of Persia (Amiga): https://www.youtube.com/watch?v=ukSECkajKYA Prince of Persia (NES): https://www.youtube.com/watch?v=i6hylvkCh-8 Prince of Persia (SNES): https://www.youtube.com/watch?v=aZtkPZih-3s Prince of Persia (Macintosh): https://www.youtube.com/watch?v=zjR_AhxPnVM Prince of Persia Re-Release Box: https://bigboxcollection.com/PrinceOfPersia.3DBox New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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    1 時間 21 分
  • Jordan Mechner and Karateka
    2025/06/15

    TCW Podcast Episode 236 - Jordan Mechner and Karateka

    This episode explores the early life of Jordan Mechner and the making of Karateka. We cover his Jewish family’s escape from Nazi Europe, his years at Yale, and his struggle to choose between careers in film, art, and game design. Drawing on lessons from arcade games, Mechner formed core design principles that shaped his approach. He also worked closely with his father, Francis Mechner—best known for composing the game's music—who served as a creative sounding board, contributed gameplay ideas, and performed movements used in the game's rotoscoped animations.

    Francis Mechner: https://en.wikipedia.org/wiki/Francis_Mechner

    Replay - Memoir of an Uprooted Family: https://www.jordanmechner.com/en/books/replay/

    Jordan Mechner: https://en.wikipedia.org/wiki/Jordan_Mechner

    Jordan Mechner Website: https://www.jordanmechner.com/

    TCW 071 - A Story of Brøderbund! :https://podcast.theycreateworlds.com/e/a-story-of%C2%A0br%C3%B8derbund/

    TCW 072 - The MYSTeries of Brøderbund!: https://podcast.theycreateworlds.com/e/the-mysteries-of-br%c3%b8derbund/

    Choplifter (Apple II): https://www.youtube.com/watch?v=cvDnUHW_pjg

    Seven Samurai Trailer: https://www.youtube.com/watch?v=1XMJY0hYJEw

    The Making of Karateka journals: https://www.jordanmechner.com/en/books/the-making-of-karateka/

    The Making of Karateka (Game + Documentary: https://www.jordanmechner.com/en/games-movies/karateka/

    The Making & Remaking of Karateka: https://www.youtube.com/watch?v=Vq31IwKZkt0

    Karateka Rotoscoping 1983: https://www.youtube.com/watch?v=3Nqp6U1GYI8

    Karateka (Apple II): https://www.youtube.com/watch?v=wKqk9kosCs4

    New episodes are on the 1st and 15th of every month!

    TCW Email: feedback@theycreateworlds.com

    Twitter: @tcwpodcast

    Patreon: https://www.patreon.com/theycreateworlds

    Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

    Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

    Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

    Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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    1 時間 24 分
  • Coin-op Legends of Japan
    2025/06/01

    TCW Podcast Episode 235- Coin-op Legends of Japan

    Long before they entered the world of video games, a generation of Japanese entrepreneurs built their fortunes in the coin-operated amusement business. In this episode, we trace the early lives and business ventures of five pioneering founders who helped lay the groundwork for companies like Tehkan (later Tecmo), Sammy, and IPM (later IREM). These are personal stories rarely told in English — tales of hustle, reinvention, and the road from postwar struggle to arcade success.

    TCW 052 - The Many Faces of Konami: https://podcast.theycreateworlds.com/e/the-many-faces-of-konami/

    TCW 153 - Nintendo Playing With Cards: https://podcast.theycreateworlds.com/e/nintendo-playing-with-cards/

    TCW 154 - Nintendo Playing with Controversy: https://podcast.theycreateworlds.com/e/nintendo-playing-with-controversy/

    TCW 155 - Nintendo Playing With Toys: https://podcast.theycreateworlds.com/e/nintendo-playing-with-toys/

    TCW 008 -

    Birth of the Japanese Game Center: https://podcast.theycreateworlds.com/e/birth-of-the-japanese-game-center/

    TCW 077 - Invading Taito Part 1: https://podcast.theycreateworlds.com/e/invading-taito-part-1/

    TCW 078 - Invading Taito Part 2: https://podcast.theycreateworlds.com/e/invading-taito-part-2/

    TCW 005 - The Untold History of SEGA: https://podcast.theycreateworlds.com/e/the-untold-history-of-sega/

    TCW 033 - The Saga of SEGA: https://podcast.theycreateworlds.com/e/the-saga-of-sega/

    TCW 029 - 50 Years of Namco: https://podcast.theycreateworlds.com/e/50-years-of-namco/

    TCW 201 - Advanced Balls and Paddles Part 1: https://podcast.theycreateworlds.com/e/advanced-balls-and-paddles-part-1/

    TCW 202 - Advanced Balls and Paddles Part 2: https://podcast.theycreateworlds.com/e/advanced-balls-and-paddles-part-2/

    New episodes are on the 1st and 15th of every month!

    TCW Email: feedback@theycreateworlds.com

    Twitter: @tcwpodcast

    Patreon: https://www.patreon.com/theycreateworlds

    Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

    Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

    Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

    Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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    1 時間 21 分
  • Yu Suzuki
    2025/05/15
    TCW Podcast Episode 234 - Yu Suzuki Often called SEGA’s Shigeru Miyamoto, Yu Suzuki redefined arcade gaming through innovation and ambition. He pioneered immersive cabinets like Hang-On's rideable motorcycle and After Burner’s flight sim, and used sprite scaling to simulate 3D in hits like Space Harrier and OutRun. His work culminated in the R360 G-LOC—a gyroscopic cabinet offering full 360° motion. Suzuki later led SEGA into 3D with Virtua Racing and Virtua Fighter, and pushed console design forward with Shenmue. Though he didn’t invent Quick Time Events, he coined the term—and created a living, interactive world filled with dynamic conversations, a fully explorable city, and unprecedented detail for 1999. His vision helped shape what players now expect from immersive game worlds. Champion Boxing (SC 1000): https://www.youtube.com/watch?v=FkDpaSXTGwE Hang On (Arcade): https://www.youtube.com/watch?v=TopLKeDqYhw Hang On (Bike Cabinet): https://www.youtube.com/watch?v=5KV6gWzBnJw Space Harrier (Arcade): https://www.youtube.com/watch?v=PXO7HOUaHaQ Space Harrier (Cabinet): https://www.youtube.com/watch?v=J_ljkKcDsKs Roger Dean Album Covers: https://en.wikipedia.org/wiki/Category:Albums_with_cover_art_by_Roger_Dean_(artist) OutRun (Arcade): https://www.youtube.com/watch?v=tp3GLGu7cfg OutRun (Cabinet): https://www.youtube.com/watch?v=VK3CpGLk0VU The Cannonball Run (Trailer): https://www.youtube.com/watch?v=s8BNVDUslcE Ferrari Testarossa: https://www.youtube.com/watch?v=Lvfx5z4uMOo After Burner (Arcade): https://www.youtube.com/watch?v=pSvxN7nMNwo After Burner Deluxe (Cabinet): https://www.youtube.com/watch?v=iGWesvT9z8Q Top Gun (Trailor): https://www.youtube.com/watch?v=xa_z57UatDY Castle in the Sky (English Trailer): https://www.youtube.com/watch?v=5lMRfLJGXSM Power Drift (Arcade): https://www.youtube.com/watch?v=2ZZMU2HPmTE Power Drift (Cabinet): https://www.youtube.com/watch?v=cs0slBdnArg R 360 SEGA G-Loc: https://www.youtube.com/watch?v=0OrXW5vCurc G-Loc Air Battle (Arcade): https://www.youtube.com/watch?v=58JKeizTZF0 Virtua Racing (Arcade): https://www.youtube.com/watch?v=ssPfEPaTaGo Kenji (Manga): https://mangapill.com/manga/2249/kenji Virtua Fighter (Arcade): https://www.youtube.com/watch?v=o7HQ2vspMHA Virtua Fighter 2 (Arcade): https://www.youtube.com/watch?v=F7OYlmdhOZY Shenmue (Dreamcast): https://www.youtube.com/watch?v=PkuWoz6RbgE New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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    1 時間 32 分
  • Baldur's Gate
    2025/05/01

    TCW Podcast Episode 233 - Baldur's Gate

    When three doctors, a prolific dungeon master, a database programmer, and a writer come together to make video games, you get Baldur’s Gate! Often credited with saving the Western RPG, Baldur’s Gate became a phenomenal hit, taking full advantage of Microsoft’s new DirectX API and Windows 95. With this technology, the team created massive, beautiful maps for players to explore. They began shopping their new Infinity Engine around—drawing attention from top figures at Virgin Interactive—but ultimately secured a deal with Interplay, after an initial rejection. This partnership allowed them to shift from an original pantheon-based RPG to using the Dungeons & Dragons license that Interplay had acquired from TSR. They focused on the Sword Coast and the city of Baldur’s Gate—an underdeveloped region of the Forgotten Realms that stayed true to the classic swords-and-sorcery motif. The result was a game that captured the spirit of D&D while delivering the fast-paced action that gamers of the late '90s craved!

    VGA Standard Explained: https://www.youtube.com/watch?v=5exFKr-JJtg

    SSI Gold Box: https://www.youtube.com/watch?v=nBodtk1JnxQ

    Dungeon Master (Atari ST): https://www.youtube.com/watch?v=g3UdUWU4j1Y

    Shattered Steel: https://www.youtube.com/watch?v=Zvyi0l4s-wI&list=PLFTDBbYrcivppTQ8bupD3DQ7U23qTv5cK

    What is DirectX and Why is it important?: https://www.youtube.com/watch?v=xfSk6kwWBuE

    Why Windows 95 was a big deal: https://www.youtube.com/watch?v=9DCNt0cqTQY

    Volo's Guide to the Sword Coast: https://archive.org/details/tsr09460addfrvolosguidetotheswordcoast

    Baldur's Gate Playthrough: https://www.youtube.com/watch?v=ooqFu_enV30&list=PLNU3jYa35cy3gahj5NBKymMB6grIGykOr

    New episodes are on the 1st and 15th of every month!

    TCW Email: feedback@theycreateworlds.com

    Twitter: @tcwpodcast

    Patreon: https://www.patreon.com/theycreateworlds

    Alex's Video Game History Blog: http://videogamehistorian.wordpress.com

    Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1

    Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode

    Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love

    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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    1 時間 17 分