エピソード

  • Playing Outside the LGS
    2026/08/18

    A great game can happen anywhere two people want to gather. With breweries, libraries, and community centers opening their doors to tabletop, what can an LGS do to become that preferred third space?

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    1 時間 52 分
  • Is a Great Game Enough?
    2026/08/13

    We ask ourselves if, in our current moment, it is enough to make the best game possible, or if there is now an even more competitive meta game that designers need to understand to ensure success.

    • 00:11:21 Flesh and Blood TCG News
    • 00:11:53 Warlord TCG News
    • 00:15:17 Arkham Horror LCG and Marvel Champions LCG News
    • 00:19:27 Alpha Clash TCG News
    • 00:39:46 Sorcery TCG News
    • 00:57:46 Can Sorcery be Successful as Simply a Great Game?
    • 01:00:22 Earthborne Games News
    • 01:06:50 Covenant News
    • 01:07:14 Social Segment
    • 01:25:28 Main Topic: Is a Great Game Good Enough?
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    2 時間 21 分
  • There and Back Again - New Zealand & Vegas
    2026/07/31

    In this episode, we share highlights from our recent travels to the Flesh and Blood TCG Pro Tour in Las Vegas and to the Erik's Curiosa offices in New Zealand (Sorcery TCG). The filming and conversations at each were enlightening.

    • 00:06:12 Here Be Monsters TCG News
    • 00:08:57 Hubworld: Aidalon News
    • 00:25:26 Alpha Clash TCG News
    • 00:32:07 Flesh and Blood TCG News
    • 00:37:35 Warlord TCG News
    • 00:42:07 Marvel Champions LCG and Arkham Horror LCG News
    • 00:45:46 Main Topic: There and Back Again - New Zealand & Vegas
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    1 時間 57 分
  • The TCG Fatigue Is Real
    2026/07/17

    We can all feel it. So many new TCGs on the market, so many new products from the old games, digital repacks, exclusives, stretch goals, and a seemingly endless supply of gimmicks. Perhaps we've lost our way. Perhaps it's time to return to the fundamentals.

    • 00:02:36 Here Be Monsters TCG News
    • 00:09:05 Alpha Clash TCG News
    • 00:20:48 TCGs in the Internet Age
    • 00:22:03 FAB TCG News
    • 00:25:37 Sorcery TCG News
    • 00:43:53 Ashes Ascendancy News
    • 00:44:19 Warlord TCG News
    • 00:44:27 Earthborne Games News
    • 00:47:39 Arkham Horror and Marvel Champions News
    • 00:48:14 Covenant News
    • 00:51:34 Social Segment
    • 01:13:59 Main Topic: The TCG Fatigue Is Real
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    2 時間 6 分
  • Is This the Perfect Indie TCG?
    2026/07/03

    This week, Here Be Monsters TCG launched their Kickstarter campaign with a game-changing business model. Are they the first to solve the problem of TCGs without jettisoning all the upsides? We think that just might be the case!

    • 00:00:00 Intro
    • 00:08:32 Here Be Monsters TCG News
    • 00:12:02 Zattic News
    • 00:13:39 Alpha Clash TCG News
    • 00:14:56 Flesh and Blood TCG News
    • 00:19:07 Sorcery TCG News
    • 00:19:31 Subjective Assessment of Art
    • 00:24:34 Earthborne Games News
    • 00:31:22 Viewer Question 1
    • 00:32:28 Viewer Question 2
    • 00:38:31 Ashes Ascendency News
    • 00:43:13 Covenant News
    • 00:48:35 Canadian News
    • 00:54:16 Lightning Round!
    • 01:04:13 Main Topic: Is Here Be Monsters the Perfect Indie TCG?

    Get your own demo deck: https://www.teamcovenant.com/games/here-be-monsters-tcg

    Learn more: http://cov.link/here-be-monsters

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    2 時間 4 分
  • Are TCGs Gambling?
    2026/06/19

    It's time we addressed the perennial question.

    • 00:36:38 Main Topic: Are TCGs Gambling?
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    2 時間 14 分
  • Tabletop Isn't Digital
    2026/06/12

    On a fateful Monday, BradW shared an ad for Rush of Ikorr, the TCG from Upper Deck, coming to their ePack platform. What's the ePack platform, you ask? An abomination. It's not what tabletop is, and it misses the point completely. Digital integration? We don't want it, and it's ruining the hobby. Join us for a direct message to publishers thinking this is the future—it isn't.

    • 40:30 Main Topic
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    1 時間 45 分
  • FOMO is Necessary
    2026/06/05

    Our current crowdfunding and tcg-heavy tabletop gaming era necessitates a question: is there nobility in removing overtly FOMO-creating elements from your campaigns and product design, or are you just losing sales?

    • 00:00:00 Intro
    • 00:04:42 Sorcery TCG News
    • 00:07:23 Warlord TCG News
    • 00:07:44 Alpha Clash TCG News
    • 00:08:03 Arkham Horror The Card Game & Marvel Champions News
    • 00:21:42 FAB TCG News
    • 00:22:04 Covenant News
    • 00:23:24 Main Topic: FOMO
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    2 時間 1 分