The Bigger Conversation Behind Villains Land
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
-
ナレーター:
-
著者:
D23 gave us more answers about Villains Land. Two weeks later, we’re less interested in recapping what Disney announced and more interested in what those choices actually tell us.
In our first offseason episode, Stephen, Kaity, and Jenny dig into the bigger creative questions behind Magic Kingdom’s newest land: whether an IP-based project can still be truly original Imagineering, why “Villains Land” may be exactly the right name, how years of concept art and rumors shaped expectations, and why family-friendly storytelling doesn’t have to mean removing fear.
We also look at the difference between a good attraction idea and the right attraction idea, how the two announced rides may solve a much bigger design problem, where the concept could still fall short, and why some of the most interesting parts of Villains Land are the pieces Disney hasn’t shown us yet.
This isn’t another announcement recap. It’s the conversation underneath it.
Send us Fan Mail
Don't forget to check us out on Instagram!