AI completely changed how we build software — so we started a show about it. In episode one: how we got from the AI winter to ChatGPT, the AI bias and alignment books worth your time, and how much of the underlying ML you really need to understand (the WordPress-user vs. WordPress-builder test). Then what we're actually building: seven game prototypes in four weeks, chore apps and Magic life counters that were never worth building before, local LLMs as game NPCs, and Roblox's in-game AI creation. Chris breaks down domain-language code generation that makes LLM output deterministic, plus his patterns for running agents — kite flying (one agent, long leash) and plate spinning (many agents, emoji-labeled) — and how his mob-programming team merges everyone's prompts into one. We close with the GDC demo that proved artists can ship games without programmers, why this feels like the early internet, and Mrs. Davis — the best AI show you haven't watched.
続きを読む
一部表示