『Rolling Dice & Taking Names Gaming Podcast』のカバーアート

Rolling Dice & Taking Names Gaming Podcast

Rolling Dice & Taking Names Gaming Podcast

著者: Pickaxe
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今ならプレミアムプランが3カ月 月額99円

2026年5月12日まで。4か月目以降は月額1,500円で自動更新します。

概要

Rolling Dice and Taking Names is a podcast where two seasoned tabletop gamers have discussions about board games, RPGs, and miniatures that are entertaining and informative to casual gamers and experienced hobbyists alike. The level of conversation would be similar to friends sitting around the kitchen table playing the latest game, discussing their likes and dislikes of a style of game, or just trying to make sense of the latest gaming news. In addition, special guests add their gaming knowledge to help the hosts sound more credible. Family friendly, informative and always striving to be entertaining.Pickaxe
エピソード
  • Screening, Streaming or Steaming: 2026 Summer Movie Preview
    2026/05/04
    00:01:00 Intro00:05:00 Let’s Get to the Picks01:03:00 Draft Time01:13:00 Outro Summer 2026 is shaping up to be one of the most exciting movie seasons in years, with big‑name directors, long‑awaited sequels, and the triumphant return of theatrical event‑going. And to celebrate that return, we’ve brought in some familiar voices to help us break down the upcoming releases. For those new to the show, here’s how we do things. Every movie gets one of three calls. First, if it’s worth your hard‑earned dollars and absolutely demands the full theatrical experience, we’ll tell you to go SCREEN it. If it’s a solid watch but doesn’t need the booming speakers and giant screen, then it’s better to STREAM it at home. And finally, there are those unfortunate titles that miss the mark so badly they’re nothing more than a big, old pile of STEAM — and those should be avoided altogether. Either way, it’s clear the studios are making a serious push to get us back into theaters, and this summer’s lineup shows they’re not holding anything back. We’d love to hear from you. So, tell us which movies we missed and what should be on our radar. Jump into the conversation over in our Discord and let us know what you’re planning to SCREEN, STREAM, or is a pile of STEAMing stuff. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 時間 18 分
  • Episode 376: Rising Cultures, Frenzy Falls, Got Five, and a bunch of Taste Buds
    2026/05/05
    00:01:15 Intro00:05:15 Ascension: LOTR00:07:45 Straight to LOTR Stuff00:11:30 Intro to Harder Games00:17:15 Round Up Error00:20:30 New Contest00:21:30 Taste Buds00:37:30 Portal Games00:38:45 Frenzy Falls00:44:30 Rising Cultures01:04:00 Miniature Market01:05:15 Got Five00:11:15 E-Win Desk01:15:45 SWU Report Out Whether you’re in the mood for the high-stakes chaos of a spilling pool, the grand strategy of rising civilizations, or the quiet tension of a deduction puzzle, we got it covered in this lineup of games for this episode. First up is Frenzy Falls where players play cards face-down into “Pools,” trying to raise the water level. Once a pool hits a value of 10, it “spills over.” The player with the most influence in that pool at that exact moment snags the points. Rising Cultures is next on the table and this asymmetric “Civ-in-a-box” experience is designed specifically for two players. You pick from four civilizations either Rome, Egypt, Persia, or the Abbasid Caliphate. The thing we love in this game is the multi-use cards: every card in your hand can be used for resources, military power, building structures, or deploying leaders. You have to decide which path is worth sacrificing the others in order to gain victory over your opponent. Since each civilization has its own unique deck, the game feels completely different every time you swap roles. It’s a tight, 45-minute battle of wits. Finally, we got a game that shows the strengths and weaknesses of the RDTN crew. You have five tiles on a rack facing away from you. You can see everyone else’s tiles, but not your own. By asking questions like “Where would this tile fit in my sequence?” or “Do I have a tile with this many dots?”, you narrow down the possibilities. The tension is high because you can guess at any time, but if you’re wrong once, you’re out. It’s incredibly satisfying when the logic finally clicks and you can confidently shout, “Got Five!”, which I never got to experience Thanks for listening and don’t forget about the contest over in the Discord server. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 時間 23 分
  • Episode 375: Wispwood, Moytura, All In: Predictions, Arkham Horror Investigator Decks & Torchlit
    2026/04/21
    00:01:00 Intro00:04:30 Skyjo – it isn’t hard00:10:30 Contest: Flip 7 with a Vengeance00:13:00 Tulikko00:23:00 Karma sucks00:26:45 Pandasaurus – Tulikko00:28:00 All In: Predictions00:33:45 Moytura00:40:15 Portal Games00:42:00 Arkham Horror: Investigator Decks00:53:45 Wispwood01:00:15 Miniature Market01:02:15 Torchlit01:09:30 SWU – Escalation League01:14:30 Concert Review01:17:00 Outro Some weeks, the tabletop world feels like it’s bursting with fresh ideas, and this lineup is a perfect snapshot of that creative energy. Wispwood and Tulikko both tap into mythic forests, but they do it with completely different rhythms. Wispwood leans into cozy tension of tile placement, but each has a different method of accomplishing the end goal. Tulikko’s quick tile‑placement puzzle hits that sweet spot of “teach in a minute, replay all night,” while Wispwood invites players to strategize and consider how to best accomplish the many goals set before them to claim victory over opponents. Then there’s Moytura, which swings the pendulum toward epic conflict and ancient legend. It’s a game that feels like so many we have played in area majority but offers something new with semi-coop play to battle the game itself to keep it from winning. Torchlit takes trick‑taking in a direction I’ve rarely seen—Bottle Imp is the closest comparison, and even that only gets you partway there. Every hand becomes a tightrope walk where winning a trick and intentionally losing one feel equally viable, equally dangerous, and equally tempting. The game constantly asks you to reassess your position: Is this the moment to take win or is surrendering the trick actually the smarter play. Rounding out the mix is All In: Predictions, a card game that leans into a poker vibe but adds its own clever twist. Instead of relying solely on the luck of the draw, each card comes with an action that lets you manipulate the flow of the round—mitigating randomness and giving you real agency over your hand. Yet the heart of poker still beats underneath: bluffing, reading the table, and deciding when to push your luck. What really sets the game apart is the shared‑pot mechanic. Even if you don’t have the strongest hand, you can still walk away with chips by correctly predicting who does. Suddenly every reveal becomes a mini‑mind game, and every player is invested in the outcome. It’s fast, social, and full of those “I knew it!” moments that make card games sing. The Arkham Horror LCG Investigator Decks are pre‑built, ready‑to‑play decks that spotlight a single investigator’s strengths, signature cards, and thematic playstyle. Each one offers a curated experience that shows off what makes that character tick, whether it’s clever clue‑gathering, brute‑force monster smashing, or bending the rules of reality. They’re perfect for new players who want to jump in quickly and for veterans who enjoy seeing how Fantasy Flight interprets each investigator’s identity in deck form. Thanks for listening and be sure to get over to the Discord channel for an opportunity to win Flip 7 with a Vengeance. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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    1 時間 27 分
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