『Not Just Tactics』のカバーアート

Not Just Tactics

Not Just Tactics

著者: Tony Muno & Joe Lee
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Not Just Tactics is a Warmachine podcast featuring fresh perspectives on the game and its community. This will be done through product review, game play mechanics, tactics, lore, and various other content.

© 2025 Not Just Tactics
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  • Building A Welcoming Wargaming Community From Pensacola To New Orleans
    2025/12/22

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    Want a blueprint for growing a miniatures community that lasts? We sat down with Stephen to trace a path from a 1997 hobby spark to a thriving Gulf Coast Warmachine network that stretches from Pensacola to Mobile, Mississippi, Georgia, and New Orleans. The through-line is simple and powerful: shape events around people, not just pairings. That means charity brawls with heart, narrative arcs that welcome casual players, and store partnerships that prioritize space, schedule, and support.

    We trade notes on beginner on-ramps that actually work, like choosing starter forces with fewer layered rules and designing teaching nights that reward curiosity over perfection. Stephen shares how moderating the Warmachine & Hordes Beginners group informed a “first-contact” ethos: greet with a smile, answer plainly, and make space for new voices. We also explore how online content is fueling growth again, with fresh channels breaking down fundamentals, list-building, and lore without the gatekeeping vibe that scares people away.

    Of course, we nerd out on models. The Kithguard trolls have us buzzing about ambush mechanics, kit-bashed aesthetics, and a reimagined gargantuan that looks ready to stomp into stories and tournaments alike. We weigh in on starter boxes like why Frozen and Forgotten lands so well and how to connect paint nights to play nights by looping in school art clubs and youth gamers. The goal isn’t a perfect meta. It’s a ladder anyone can climb: show up, play, learn three things, and come back next month.

    Whether you’re rebuilding a scene or just getting your first 30 points on the table, this conversation offers practical steps, honest encouragement, and a reminder that the next champion might start with a borrowed army and a warm welcome. If this resonated, subscribe, share with your playgroup, and leave a review with the one idea you’ll try in your local community.

    Enjoy A 10% discount on all purchases from:

    http://www.Torstenandharvester.com

    Use Code: notjusttactics10

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    1 時間 41 分
  • From Ruins To Werebeasts, How Old Umbrey Rallies Kador’s Wild Heart
    2025/12/15

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    Bone charms rattle, crows gather, and an old city wakes. We head into Old Korska to unpack why Old Umbrey feels both feral and frighteningly precise: a subfaction where Zevanna Agha’s legend meets modern rifles, where corpse tokens fuel warbeasts, and where one well-marked prey target disappears under disciplined fire and sudden teeth. If you’ve ever wondered how Baba Yaga energy becomes a tournament plan, this is the map.

    We start with the fault lines in Kador’s history—Kardovic’s unification, Umbra’s resentment, and the Old Witch’s long game—then track Bohdan Lesnoi from Greylord infiltrator to architect of Umbreys resurgence. His Bird’s Eye vision and control range set the board, while Strix delivers reactive movement and post-roll boosts that clean up variance. Veroni, the not-so-inconspicuous crow, anchors a corpse economy: absorbing hits with Ancient Shroud, hoarding tokens, and shuttling them to primevals for grievous wounds and charge efficiency. The Witchmarked Totem pressures space with permanent armor debuffs, making every shot and swing hit harder.

    We dive into the Chosen of the Witch and the debate between lore fit and raw utility, then show how Galena’s prey engine brings it all together—stacking terrain, curses, and marksmanship to erase priority pieces. On the heavier side, Gorgers become modular answers: pick heads for control or burst, choose Cat-O-Spine Tails to shred screens or Primal Club to break anchors, and use sprays and clouds to punish clumps. If you prefer finesse over brute force, Resnikova seeds forests and turns line-of-sight into a weapon, inviting beasts to strike from cover and fade.

    Looking to demo Old Umbrey? We share proxy-friendly tips to protect fragile models and keep games flowing, plus magnetizing advice to future-proof your kits as point costs and rules evolve. Whether you come for the lore or the list tech, Old Umbrey rewards players who like layered decisions—resource routing, terrain shaping, and surgical violence. If this unlocked new ideas or got you hyped to build Umbrey, tap follow, share with a friend who loves Kador deep cuts, and drop a review with the one model you’d field first.

    Enjoy A 10% discount on all purchases from:

    http://www.Torstenandharvester.com

    Use Code: notjusttactics10

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    1 時間 3 分
  • Steel, Smoke, And Secret Kommandos
    2025/12/08

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    A fourth Juggernaut just hit the desk, the kids are calling shots at 50 points, and our paint snow turned pink after varnish… so yes, we’re juggling hobby joy, real problems, and a whole lot of Khador. We kick off with why moving from 30 to 50 points unlocks the real game: more warjacks on the table, deeper synergies, and the tension between assassination lines and objective play. Then we hold court on the dreaded snow-bleed issue, comparing Citadel technicals, pigment reactivation, and Speedpaint 1.0 vs 2.0 to help you protect your bases and your sanity.

    From there, the mask drops and the knives come out. We break down SKS-6, Khador’s clandestine strike team from Section III, and show how the lore maps tightly to rules. Kaptain Zahara Velkul’s alchemical mask and Field Marshal Prowl convert clouds and cover into stealth and vision control. Razor brings rare Khador accuracy, grenade utility, and a shield-saw that forces bad trades. Sergeant “The Jackal” Lazarenko lives up to his name with the Jackbuster rocket with brutal damage, critical stagger, and Marksman to demolish the right columns. The Hounds arrive with advanced deploy, shield wall resilience, anti-blast assurance, and signature weapons that carve into infantry and heavies alike. If you like tempo theft, precision attrition, and tricks that punish sloppy positioning, this cadre is your toolbox.

    We widen the lens to the current Mark IV cadence: character-forward cadres, flavorful trios, and strong caster identities that make list building simple yet sharp. We sketch paths for Old Umbrey around Yana, debate Razor’s point efficiency versus broader chassis, and look ahead to Kithguard reveals and STL drops. Finally, stakes go narrative as we weigh the community’s power over Admiral Boomhowler’s fate with death, survival, or a Cryx turn. Each with ripples for the meta and our armies. Come for the covert ops and stay for the practical tactics, honest hobby talk, and a few spicy predictions.

    If you enjoy the show, follow, share with a wargaming friend, and leave a quick review so more players can find us. What build are you bringing against SKS-6, and are you betting on objectives or the assassination line?

    Enjoy A 10% discount on all purchases from:

    http://www.Torstenandharvester.com

    Use Code: notjusttactics10

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    1 時間 2 分
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