『Not Just Tactics』のカバーアート

Not Just Tactics

Not Just Tactics

著者: Tony Muno & Joe Lee
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Not Just Tactics is a Warmachine podcast featuring fresh perspectives on the game and its community. This will be done through product review, game play mechanics, tactics, lore, and various other content.

© 2025 Not Just Tactics
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  • What Do Undying Oaths Teach A Living Hobby?
    2025/11/02

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    Souls, maps, and a 2 a.m. finals—this one has it all. We kick off with our leap into Crix for Mark IV and plans for a 2v2 that finally uses full objectives and scenario play, then rewind to a bleary-eyed but uplifting Worlds recap. England’s 5–0 run and Team USA’s podium weren’t just results; they were a reminder that the Warmachine community is buzzing with encouragement, humor, and a fresh willingness to help new players get in the game.

    From there we get practical. An apology for a potential misunderstanding, then we talk about a kid-friendly on-ramp: quick-start rules that actually teach, inexpensive minis (hello, 3D prints) for demos. We also cover small upgrades with big impact—why mouse pad mats beat vinyl for stability, how map themes set the mood, and where pricing makes it easier to scale a club night.

    Then it’s time to open the crypt. Our Graveborn deep dive tracks the Deathless from sealed tombs to uneasy alliances, with Infernal factions playing both sides for souls. Anathia, the Imperishable Desolation, rises through a blend of vanity, provocation, and promise, bringing Execrators, Barrow Ghouls, and Charnel Hounds to the field. Even at journeyman levels, the rules nod to the narrative: soul denial, control tools, and stalwart protectors that make leadership matter. We weigh aesthetic debates with a smile—oversized armor and tiny heads are practically a Warmachine rite of passage—and look ahead to how subfactions might power up on full release.

    All of this loops back to why we play: we want tables that welcome, teach, and challenge. Whether you’re chasing podiums or painting with your kids, there’s room here to grow. If you’re curious about Cryx, Graveborn lore, or how to build a healthier local meta, hit play and join the conversation. Subscribe, share this with a friend who loves a good undead story, and tell us: is your scene chill hobby nights, or tournament grind?

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    48 分
  • Nightmare Empire 101
    2025/10/27

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    The Nightmare Empire doesn’t want your land. It wants your aftermath. We take you from Toruk’s centuries-long hunt for dragon heartstones to the brutal bargain that delivered Blighterghast’s heartstone and tipped the Dragon War. Along the way, we map how Cryx weaponizes time, turns necrotite into industry, and uses espionage to bend entire campaigns toward harvest.

    We also get practical. With Angus from our local group, we dig into the Command Starter to show how the lore becomes pressure on the table. Wraithbinder Nekane hardens spectral lines and punishes exposed models with Hellspike’s incorporeal payoff. Hades steals the spotlight as a soul-fueled artillery platform that ignores cover, interposing models, and math you thought was safe. The Furies arrive as fading executioners, their wails eroding flesh and armor alike. If you’ve wondered what “soul economy” really means in play, this breakdown makes it click.

    Then we zoom in on two standout casters. Eviscerus, a six-century necrotech, plays like a scrapyard genius—repair lines, recycle engines, and steady pressure that grows as the battlefield falls apart. Mortenebra is the cold mind of the faction, a Convergence defector whose Necrogenesis blends machine logic with Cryxian deathcraft. Her rise under Deneghra’s shadow and against Dekathus’ blunt mandate shows how Cryx advances: not just with might, but with method. Finally, we share hopes for where Cryx goes next—faster thrall units, deeper spectral control, and casters who expand the faction’s identity without losing its ruthless efficiency.

    Whether you’re lore-hungry or list-building, this is a tour through Cryx that connects story to strategy. If you enjoyed the episode, follow the show, leave a review, and share it with a friend who’s eyeing the Nightmare Empire. What Cryx model or caster would you build around next?

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    50 分
  • Family, Community, And The Frozen Lore Of Warmachine
    2025/10/20

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    The wind turns cold, and that’s your only warning. We pull back the curtain on the Nyss—winter elves who traded the hunt for food into a hunt for purpose—and why their legend as “winter devils” still shakes supply lines and command tents across the Iron Kingdoms. From the Shard Spires to black ice shores, we trace the breakpoints: Everblight’s corruption, refugee years, the deal with sorrow after the lossof Nyssor, and the choice to fight with precision instead of numbers.

    Lanyssa anchors the story. Scarred but unbroken, she shapes grief into strategy and raises Sasha and Benkei—ferocious ice lions born of brutal cold—to strike at exactly the right second. We walk through how that lore becomes gameplay: ambush over attrition, angles over armor, timing windows over raw volume of attacks.


    We also spotlight the cadre around her: Aelyth's unwavering guard, and the last Ryssovass warriors whose great swords carve intent into battlefields. Their stories expand the Dusk canvas without drowning you in rules text, since journeyman profiles will evolve.

    If this journey through frost and resolve hits home, queue up the full episode, share it with a friend who loves sharp tactics and sharper stories, and drop a review so more players find our table. Subscribe for the upcoming Cryx and Orgoth deep dives, and tell us which faction you want covered next.

    Music made by Y. Will

    Facebook Page: https://www.facebook.com/profile.php?id=61579772015913

    Email us at: NotJustTactics@gmail.com

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    33 分
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