Nintendo's Approach to UI Design (ft. TriNintendo) - #363
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
-
ナレーター:
-
著者:
We're getting into the nitty gritty on Nintendo's UI & UX design sensibilities this week with special guest TriNintendo! How has UI in video games evolved over the years, from utility to flashiness and beyond? Did Nintendo lose some of its old charm or innovation in the Switch era? We cover it all from a designer's perspective. We also cover all the Nintendo and gaming news such as unreleased Virtual Boy games finally coming to the Switch 2's Nintendo Classics NSO service, a leaked ESRB rating and potential release date for the Legend of Zelda: Ocarina of Time remake, an interview with Turnip Mountain developer Luke Sanderson, and much more. As always, we close with the games we've been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts.
0:00:00 Introduction
0:05:07 News & Rumors
0:23:40 Turnip Mountain Dev Interview
0:33:30 Nintendo's UI/UX Design
1:14:15 Games We're Playing
Tri's Channel: https://www.youtube.com/@TriNintendo
HYPER DEBT SWAP: https://magooster1000.itch.io/hyperdebtswap
Turnip Mountain: https://www.nintendo.com/us/store/products/turnip-mountain-switch
Discord: https://discord.com/invite/CWbF4gb
Facebook: https://www.facebook.com/groups/switchheadz
Patreon: https://www.patreon.com/SuperSwitchHeadz/
Website: https://www.switchheadz.com/
Clips Channel: https://www.youtube.com/@SwitchHeadzClips