エピソード

  • The LBX Show #57 - Year-End Trends, Disneyland in Fortnite, IP issues, & more!
    2025/12/22

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show, we close the year by discussing trending topics such as inclusive operations, capital access concerns, AI that trains rather than just entertains, and how transmedia keeps brands front-of-mind. Then Chuck DeMonte maps a simple, focused plan to grow in 2026 on a tight budget in the Promo Pro Tips segment.

    • IAAPA FEC Summit details, education theme, and value
    • What members might gain from the IAAPA and Expression Capital partnership
    • Free disability awareness course and why it matters
    • Matt Heller's free IAAPA speaker submission coaching opportunity
    • AI-personalized golf training vs gambling rant
    • Disneyland’s Game Rush Fortnite island as transmedia done right
    • Hoteltainment pressure on nearby FECs
    • Launch Entertainment’s pivot and attempt at future-proofing
    • Japan’s evolving crane and arcade formats
    • Tenpin’s refurb strategy and brand challenges
    • A big North Carolina eatertainment build
    • Mobile VR transitioning to permanent ops
    • Kingpin’s zoned branding for lanes, golf, arcade
    • IP pitfalls with Nickelodeon closure
    • Three-step 2026 marketing plan: analyze, plan, execute

    Sound Off #103 drops Dec 23 and our annual predictions LBX Show returns Jan 4!

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    57 分
  • The Stinger Report #1255 - Orlando Entertainment Extravaganza! - Part 2
    2025/12/18

    Leading investors should note that IAAPA 2025 highlighted significant shifts in immersive entertainment, with a surge in Chinese VR innovations like gun-visor shooting, free-roaming arena systems, and MR experiences utilizing Meta Quest 3 and Apple Vision Pro. The decline of UK-based DNA VR signals challenges in traditional VR arcades, while Valve's new Steam Frame VR headset promises to reshape consumer and LBE VR markets in 2026. Meanwhile, MR is rapidly advancing as a dominant trend, with new spatial and hybrid experiences emerging from Asia and Europe, alongside developments in LED, projection, and immersive enclosure technologies, indicating a transformative era for the immersive attraction sector.

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    17 分
  • Sound Off #102 - Netflix’s IP Gambit, Dave & Buster’s sales decline, and more!
    2025/12/16

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show, we push past a strong holiday season to ask how venues earn repeat visits in 2026, from search-proof naming to smarter attraction mixes, while tracking Netflix’s IP ambitions, leadership shakeups across LBE, and the tech trends operators can’t ignore. Along the way we dissect Netflix House, Dave & Buster’s decline, and why some kids’ IP venues miss their audience.

    • choosing names that surface in real searches and different languages
    • building post-holiday demand with clear offers and return hooks
    • Netflix’s Warner IP bid, counterbids, and attraction licensing impacts
    • Netflix House pilot strategies in Philadelphia and Dallas
    • arcade selection, pricing models, and IP fit inside premium spaces
    • leadership changes at F1 Arcade and Play Playground
    • Zero Latency’s partner-led expansion and companion attraction logic
    • Drive Shack’s corporate rebrand to Golf Entertainment Group
    • Planet Playskool closure and audience-definition basics
    • Dave & Buster’s comparable-sales declines and strategic risks
    • Arcade1Up’s licensing strain and acquisition rumors
    • Elaut's new-wave crane, pricing, and design choices
    • VR and MR content updates, Meta and Apple pivots
    • AI glasses etiquette, marketing backlash, and near-term impact

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    1 時間 3 分
  • The Stinger Report #1254 - Orlando Entertainment Extravaganza! - Part 1
    2025/12/16

    Leading investors should note the IAAPA Expo Orlando 2025 highlighted transformative trends in immersive and media-based attractions, including the rise of Flying Theaters, IP-licensed experiences like Cyberpunk, and expanding VR applications across theme parks, FECs, and zoological venues. Notable innovations include next-gen motion platforms, hybrid dark rides, and the integration of XR into edutainment, with key developments from Falcon’s Beyond, DOF, TRIOTECH, and others. The event signals a shift toward phygital experiences, competitive socializing, and high-throughput VR attractions, underpinning significant growth opportunities in location-based entertainment driven by technological advances and IP licensing.

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    17 分
  • The LBX Show #56 - Hijinks Hotel & Holey Moley Preview, Netflix House, and more!
    2025/12/15

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show, we review BW's visit to Funlab’s Hijinks Hotel and Holy Moly preview event in Irvine. Kevin Williams rounds up new openings from Urban Air to Netflix House while Adam Pratt flags fresh arcade listings and pricing moves.

    • FEC Summit agenda, keynote, pricing, and site tours
    • New IAAPA North America leadership appointment
    • Hijinks Hotel check-in flow, staffing, and score receipts
    • Gameplay variety gaps and easy fixes for repeat visits
    • Holey Moley’s party vibe and lean F&B seating strategy
    • Creative Works’ Detonate and short-form escape formats
    • Post‑IAAPA arcade releases, distributor listings, and pricing notes
    • Poker plus cranes in Japan and high-spec FECs in Europe
    • Urban Air growth, PopStroke seasonality, and brand positioning
    • Netflix House Dallas launch, Replay arcade choices, and IP fit
    • Rebrands in Europe
    • Planet Playskool closure and IP-to-Ops alignment

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    1 時間 6 分
  • The Stinger Report #1253 - Entertainment Gathering Strong Showing!
    2025/12/11

    Leading investors should note the growing integration of entertainment within retail real estate, exemplified by MAPIC 2025’s emphasis on “retailtainment” and social gaming as key mall anchors. Meanwhile, Japan’s amusement sector is evolving with increased Chinese imports, innovative attractions like immersive enclosures, and a focus on claw machines, reflecting shifting consumer tastes and international influences. Both markets highlight a strategic pivot toward experiential offerings—whether through social entertainment in malls or immersive amusements—indicating a significant trend toward combining leisure with retail, driven by changing audience engagement and international collaborations.

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    12 分
  • Sound Off #101 - Clawcade Standards, Social Entertainment Differentiation, & More!
    2025/12/09

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's 101th episode of Sound Off, we argue for bringing clawcade operators into the fold with clear standards. Then we survey UK competitive socializing, M&A signals, and why content-led, gamified spaces are setting the pace. VR gets a reality check as Meta steps back, while projection arenas, trampoline gamification, and live game shows rise.

    • oversaturation risk from the clawcade boom
    • associations versus education for best practice
    • mall lease strategy and non-compete clauses
    • Black Friday signals for guest spend and value
    • UK competitive socializing growth and definitions
    • Tenpin acquires Fairgame and rollout strategy
    • Gravity’s brand architecture and expansion signals
    • Five Iron Golf’s UK entry and differentiation needs
    • Wonderworld funding and per-cap challenges
    • live game show formats as social anchors
    • projection mapping arenas and fidgetal content
    • trampoline gamification product landscape
    • Little Lion’s Arcade Arena portfolio strategy
    • Meta’s retrenchment and XR hardware choices
    • AI avatars as greeters and service augmentation
    • the immersive entertainment torus as a strategy lens

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    1 時間 7 分
  • The LBX Show #55 - Holiday Plays, FEC Summit Preview, Openings, & more!
    2025/12/08

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show, we discuss IAAPA FEC Summit’s value, a leadership-focused keynote, and why seasonal overlays can unlock repeat visits, then dive into openings, closures, and the VR pivot separating winners from laggards. Along the way, we unpack Chuck E. Cheese’s holiday content play and Zero Latency’s Slay Season strategy.

    • lower IAAPA FEC Summit pricing and keynote focus on clarity, team engagement, growth with tours at Fat Cats and Pecan Lake Entertainment
    • IAAPA Foundation scholarship fundraiser via wacky golf
    • Michael Browning interview teaser and leadership nuggets
    • Chuck E. Cheese holiday special, merch, watch parties
    • Zero Latency Slay Season and Outbreak 2 sequel
    • using seasonal overlays to drive repeat visits
    • Sandbox VR expansion patterns and site selection
    • Topgolf saturation risk and suburban push
    • Japan updates: Silk Hat in Akihabara, Gigo model
    • 810 Bowling’s mixed-use attraction mix
    • Punch Bowl Social eviction context and landlord churn
    • DNA VR liquidation and lessons for VR differentiation

    Subscribe and visit LBX Collective for more!

    続きを読む 一部表示
    37 分