『LBX Collective』のカバーアート

LBX Collective

LBX Collective

著者: Brandon Willey
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概要

The LBX Collective aims to inform and educate, create opportunities to connect with industry peers, and to spur collaboration, discourse, and cross-pollination of ideas in the location-based entertainment and experience industry.

Join our online community at LBXGalaxy.com!

Proudly sponsored by Intercard!

© 2026 LBX Collective
経済学
エピソード
  • The LBX Show #66 - Flying Drone Laser Tag, Scene75 & The Light, & More!
    2026/03/02

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show we tour the future of location-based entertainment with London-led immersive design, a drone-chasing “laser tag” teaser, and pragmatic wins that help operators drive real revenue. Fresh arcade releases, big-footprint FEC moves, and a simple local SEO plan round out the show.

    • Amusement Expo update and LBX Show team on the floor
    • Little Lion’s arcade arena model and AI-driven NPCs
    • Drone pursuit combat experience blending theater and laser tag
    • Why London leads immersive theater and what that means for venues
    • Phantom Vanguard gameplay, cabinet design and price context
    • Atari Recharged cabinets using Pepper’s Ghost effect
    • Pinstripes’ conversion to 810 Billiards and branding lessons
    • Sandbox VR expansion and edutainment installs in Asia
    • Scene75’s mega-FEC strategy inside a mall footprint
    • Cinetainment at The Light with a full attraction mix
    • Center Parcs’ evolving competitive socializing hub
    • Local SEO tips and tricks
    • Website and booking basics that convert traffic

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    56 分
  • Virtual Arena #22 - Immersive Education
    2026/02/24

    In this special feature of Virtual Arena we look at the developments in the educational and technology (EduTech) sector, while attending Europe’s largest teaching and training convention, and see the deployment of the latest VR headsets and classroom applications proving the strength of XR in this sector.

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    14 分
  • Sound Off #111 - Transmedia IP in LBE & Amusement, Tradeshow Wars, and more!
    2026/02/24

    Sponsored by Intercard!
    Sponsored by Alan-1!

    On this week's show we dig into why big-box esports keeps missing while tournament-led play thrives, then map a whirlwind of IP, tech, and trade show shifts reshaping location-based entertainment. From Disney pivots to Pokémon pinball and LED enclosures, we discuss what actually drives repeat visits and revenue.

    • tournament-led small-format esports sustaining repeat play versus large-format arenas
    • Disney leadership changes altering IP deployment
    • Topgolf leadership move and Dave & Buster’s investors “hold”
    • IP-based kid venues struggling with repeat visitation and age targeting
    • shared reality VR growth and the Vegas repeatability trap
    • LED versus projection in immersive enclosures, kinetic 3D LED trend
    • sportstainment mega-site blueprint for long dwell and mixed ages
    • Logan airport arcade proof of uptime
    • Warhammer flagship LBE, Sega transmedia, Mario and Pokémon momentum
    • trade show turf war in MENA and vendor consolidation pressure

    Subscribe and visit LBX Collective for more!

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    1 時間 12 分
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