Highguard's Big Problems and the Future of Live Service Games
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概要
In this edition of Timesphere, Cale and Scott discuss everything Highguard, the current state of live service games, and understanding game criticism in an era of constant updates. They also talk about Ubisoft’s continued downward spiral and some interesting insider tidbits!
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Sources for this episode (go support games media!):
Pre-show, Highguard layoffs: https://www.videogameschronicle.com/news/designer-claims-most-of-highguards-dev-team-have-been-laid-off-weeks-after-launch/
Highguard’s rocky reception: https://www.pcgamer.com/games/fps/ultimately-we-could-have-made-a-different-trailer-highguard-ceo-responds-to-that-poorly-received-game-awards-reveal/
GoG AI Usage: https://kotaku.com/gog-caught-using-ai-generated-artwork-2000663836
Ubisoft layoffs and cancelations: https://www.videogameschronicle.com/news/ubisoft-details-major-company-reset-6-games-canned-7-delayed-and-2-studios-closed/ https://www.videogameschronicle.com/news/ubisoft-proposes-to-cut-18-of-workforce-at-france-headquarters-as-part-of-major-reset-plan/
2XKO Twitch Drama: https://x.com/zachbussey/status/2014151811192516897
Change of plans at Amazon Games: https://bsky.app/profile/jasonschreier.bsky.social/post/3mdisznjdh22x
Battlefield dominating CoD sales: https://www.videogameschronicle.com/news/battlefield-outsold-call-of-duty-for-the-first-time-ever-last-year-as-black-ops-7-dropped-to-5th-place/
If you have feedback for the show or a story you want to hear about, contact us at TimesphereShow @ gmail.com.