『Gaming Decoded: A Games Business Podcast』のカバーアート

Gaming Decoded: A Games Business Podcast

Gaming Decoded: A Games Business Podcast

著者: Andrea Rene
無料で聴く

今ならプレミアムプランが3カ月 月額99円

2026年5月12日まで。4か月目以降は月額1,500円で自動更新します。

概要

The most important conversations in games aren't happening on stage. They're happening here. Gaming Decoded brings together the leaders shaping how games get made, funded, marketed, and sold -- from studios and publishers to the investors and innovators defining what comes next. Join us as we decode the business of play. Hosted by Andrea Rene, powered by Vivrato.Andrea Rene 経済学
エピソード
  • Why Most Live Service Games Fail (And How to Fix Them)
    2026/04/28

    The games industry has a structural problem that most studios refuse to name: development and publishing have been at war for decades, and players are paying the price.

    In this episode of Gaming Decoded, host Andrea Rene sits down with Jonathan Lander, CEO & Founder of Square Corners Consulting and a Vivrato Visionary with over two decades leading online games at CCP (EVE Online) and ZeniMax Online (Elder Scrolls Online). Jon makes the case that the siloed model most studios still operate under was designed for physical retail in the 90s and has no business running a live service game in 2025.

    He also argues that the industry is still in its early stage of professionalization, roughly equivalent to where pharma was when it was still figuring out what medicine actually meant, and explains what it will take to grow up.

    This episode covers:

    • Why development and publishing silos actively damage the quality of games
    • How to build an integrated studio model that actually works
    • The live service chicken-and-egg problem: great game first, or great product first?
    • Why listening too closely to your community might be hurting you
    • Why you should make games for demographics you are not part of
    • The untapped opportunity in making games for Gen Alpha

    Glossary Decoded: Publishing


    Timestamps:

    00:00 – What It Takes to Launch a Live Service Game

    01:22 – The Biggest Problems in the Game Industry Today

    02:14 – Why “Anyone Can Make a Game” Changed Everything

    03:20 – The Collapse of Traditional Publishing Models

    08:56 – From Silos to Integration: The Future of Development

    11:15 – Why Marketing Must Start Earlier

    13:00 – The Real Challenge of Live Service Games

    18:40 – Roblox, Fortnite & the Future of Engagement

    21:19 – Why “One Game for Everyone” Doesn’t Exist

    22:28 – Niche Games vs Mass Market Strategy

    27:10 – Why Games Get Canceled Mid-Development

    28:00 – The Danger of Dev vs Publishing Disconnect

    28:54 – The Rise of Community Power

    31:32 – The Right Way to Use Player Feedback

    37:23 – Proof That Integration Works

    39:12 – Advice for Future Game Leaders

    41:22 – Glossary Decoded: What “Publishing” Really Means

    Connect with Jon:Square Corners Consulting: http://www.squarecornersconsulting.com LinkedIn: https://www.linkedin.com/in/jonathan-lander-9364101/Learn more about Vivrato: http://www.vivrato.comConnect with Gaming Decoded: podcast@vivrato.comSubscribe on YouTube: http://www.youtube.com/teamvivratoConnect with Andrea Rene: http://www.andrearene.comInstagram: http://www.instagram.com/andrearene_LinkedIn: http://www.linkedin.com/in/andreareneX: http://www.x.com/andreareneBluesky: https://bsky.app/profile/andrearene.bsky.social

    続きを読む 一部表示
    46 分
  • The Games Industry Is Broken (And No One Agrees Why)
    2026/04/21

    What do you get when you interview over 350 games industry leaders and ask them the same question? 173 different answers. That's the problem Adam Boyes set out to solve.In the inaugural episode of Gaming Decoded, host Andrea Rene sits down with Adam Boyes, founder and CEO of Vivrato Consultancy, to talk about why the games business is struggling despite more players and more money in the market than ever before. Adam explains the research behind Vivrato's Deck of Games Industry Challenges, why the era of the manufactured blockbuster may be over, and why the most important shift any aspiring studio founder can make is to understand they are building a business first, and a video game second.They also cover:- How to get noticed when breaking into the games industry- Why the industry needs to move from competition to community- The gardening model of game development and why it matters now- What it means to preserve the heart and soul of games in an AI age- Whether you're a studio founder, an investor, a developer trying to navigate the current climate, or someone who wants to work in games, this episode is your starting point.Glossary Decoded: DeveloperLearn more about Vivrato: http://www.vivrato.comConnect with Gaming Decoded: podcast@vivrato.comSubscribe on YouTube: http://www.youtube.com/teamvivratoConnect with Adam Boyes:LinkedIn: https://www.linkedin.com/in/adamboyes/Connect with Andrea ReneInstagram: http://www.instagram.com/andrearene_LinkedIn: http://www.linkedin.com/in/andreareneX: http://www.x.com/andreareneBluesky: https://bsky.app/profile/andrearene.bsky.social

    続きを読む 一部表示
    36 分
  • The Games Industry Is Broken (And No One Agrees Why)
    2026/04/21

    What do you get when you interview over 350 games industry leaders and ask them the same question? 173 different answers. That's the problem Adam Boyes set out to solve.

    In the inaugural episode of Gaming Decoded, host Andrea Rene sits down with Adam Boyes, founder and CEO of Vivrato, to talk about why the games business is struggling despite more players and more money in the market than ever before. Adam explains the research behind Vivrato's Deck of Games Industry Challenges, why the era of the manufactured blockbuster may be over, and why the most important shift any aspiring studio founder can make is to understand they are building a business first, and a video game second.


    They also cover:

    • How to get noticed when breaking into the games industry
    • Why the industry needs to move from competition to community
    • The gardening model of game development and why it matters now
    • What it means to preserve the heart and soul of games in an AI age


    Whether you're a studio founder, an investor, a developer trying to navigate the current climate, or someone who wants to work in games, this episode is your starting point.


    Glossary Decoded: Developer


    Learn more about Vivrato: http://www.vivrato.com

    Connect with Gaming Decoded: podcast@vivrato.com

    Subscribe on YouTube: http://www.youtube.com/teamvivrato

    Connect with Adam Boyes:

    LinkedIn: https://www.linkedin.com/in/adamboyes/

    Connect with Andrea Rene

    Instagram: http://www.instagram.com/andrearene_

    LinkedIn: http://www.linkedin.com/in/andrearene

    X: http://www.x.com/andrearene

    Bluesky: https://bsky.app/profile/andrearene.bsky.social

    続きを読む 一部表示
    36 分
まだレビューはありません