エピソード

  • It's Dangerous To Go Alone: The Road To Our Union
    2026/07/17

    In this episode, discover how game industry workers have been changing their work environments with their collective power, led by developers of color. Roland Quiros moderates a panel with James F. Wright, Carolyn Jong, and Giselle Francis as they discuss their experiences as labor organizers and devs working to make the industry do better by them and their fellow workers. The panel’s talk was a part of GDoCExpo 2025 — for the full discussion on their victories, defeats, comeback, and how they navigate spaces not built with them in mind watch the full talk @GDoCExpo on YouTube.

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    19 分
  • Design Your Life Sustainability While Developing Games From Anywhere
    2026/07/03

    In this episode, learn how to empower your team to be flexible yet connected while working remotely, or from the office, with AAA Dev John Diaz and now Senior Technical Designer at Epic Games. He provides insight on different scheduling options, team mechanisms for making it OK to not be present for a meeting, and being able to take a mental health/personal day while not missing out on key information and burning yourself out to catch up. John’s talk was a part of GDoCExpo 2021 – for a deeper understanding of creating a balance between work and life, watch the full talk @GDoCExpo on YouTube.

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    18 分
  • Running a Remote Studio When Everything's On Fire
    2026/06/18

    In this episode, learn how to run a remote studio when everything’s on fire from Miko Charbonneau a.k.a. Dr. Mikachu who is the studio lead for Pretty Smart Games. She provides six key strategies for remote studio management that include prioritizing risk reduction, clarity in task management, embracing shortcomings, and more. Dr. Mikachu’s talk was a part of GDoCExpo 2025 – for a deeper dive, watch the full talk @GDoCExpo on YouTube.

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    15 分