Ep.313 – I am Batman: What Restraint Gave to Batman: Arkham Asylum (2009)
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
-
ナレーター:
-
著者:
In 2009, Rocksteady Studios released Batman: Arkham Asylum, a game that would hold the Guinness World Record for most critically acclaimed superhero game ever. On today's episode, we trace how a small studio rising from bankruptcy built a masterpiece through restraint. We explore the philosophy that guided every decision: identify what makes Batman Batman and protect it from everything else. We investigate two years of iteration, characters cut, and features abandoned in service of a single vision. And we examine why saying no became the way to create something true. Join us as we look at the studio that changed what superhero games could be — on today's trip down Memory Card Lane.
Send us your feedback online: https://pinecast.com/feedback/a-trip-down-memory-card-lane/ed958731-c5e5-4c17-b5ce-3f5bdf643289
Read transcript