Ep 10: VR Holodecks, Game Rights & AI Tinkering with Jack Coleman
カートのアイテムが多すぎます
カートに追加できませんでした。
ウィッシュリストに追加できませんでした。
ほしい物リストの削除に失敗しました。
ポッドキャストのフォローに失敗しました
ポッドキャストのフォロー解除に失敗しました
-
ナレーター:
-
著者:
After a series of fantastic chats with games industry insiders, we’re switching gears! In this episode, Kieron and John sit down with enterprise software architect and passionate, lifelong gamer Jack Coleman for a proper, natural gaming chat.
From building basement VR setups to wrestling with modern software, Jack brings a true technologist's perspective to how we play, build, and interact with tech today.
🎧 In this episode, we cover:
VR Reality vs. Workplace Tech: From professional VR applications to throwing out your shoulder in a virtual boxing match.
Do We Actually Own Our Games? The shifting reality of digital game licensing, physical media, and long-term game preservation.
Tinkering in the AI Era: How modern tools and Gen AI are keeping the spirit of retro PC tinkering alive for dyed-in-the-wool coders.
Game Theory in Real Life: How gaming logic applies to daily life, problem-solving, and tech innovation.
Got a hot take on digital game ownership or VR injuries? We want to hear from you!
💬 Get in Touch & Join the Conversation:
🗣️ Facebook: Leave a comment on Jack’s episode thread on our Facebook Page
📸 Instagram: Drop us a DM @HoraceGoesPodcasting
⭐ Enjoying the podcast?
If you loved this chat, please consider leaving a review, rating us 5 stars on Spotify, and sharing the show with a fellow gamer!
Disclaimer: All views and opinions expressed in this episode are personal and do not represent the official policy or position of our respective employers.