エピソード

  • Episode 80 - DG Presents: Warhammer: Wrath & Glory (3e)
    2026/09/07

    Here we are to tick off another TTRPG Review, Going with Warhammer 40k: Wrath & Glory, 3rd Edition. From tabletop miniature war game to TTRPG and into our playgroup, we’ll give our hot takes, reviews, and ratings.

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    40 分
  • Episode 79 - Back in the Saddle Again
    2026/06/18

    An object in motion stays in motion, but we must remember that outside forces have an influence.. That seems to be doubly so for many people and their active gaming groups. In this episode we talk about returning to the hobby after a hiatus, as we compare that to us resuming recording sessions for this very podcast. Grandpa-ages Josh urges everyone to appreciate the ability to connect in this information age.

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    31 分
  • Episode 78 - Dirty Wizards Done Dirt Cheap
    2026/05/27

    There are many powerful, horrifying, and difficult foes to battle in a sword & sorcery setting. One in particular can prove to be quite the adversary for PCs of all make and model; and that’s a big bad evil wizard. We jaw on about concepts and approaches to establishing and operating a high level wizard antagonist. Wizards have the ability to present in such a varied way, and we encourage folk to think beyond the spell list, and beyond wizards as simply deadly casters.

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    27 分
  • Episode 77 - To Ban, or Not to Ban...
    2026/03/25

    This time we address a hot button issue for many players and GM’s alike, and that’s banning elements of TTRPG play. We’ll take a look at the what, why, when, and how GM’s might make that decision, and offer some insights and advice regarding bans and why they might be issued.

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    31 分
  • Episode 76 - Enchanters Gone Wild
    2026/01/11

    A good RPG system will often have a wide selection of equipment which might be available in a setting, with systems using magic not being shy in the way of magical items. There are more kinds of magic item than you could ever loot in most campaigns, but sometimes even these robust reliquaries or arcane assemblies don’t fill all the niches and variations that we could see in TTRPG play. In this episode we discuss homebrewing items; what it can add... What does it feel like? How would you go about it?

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    29 分
  • Episode 75 - I Learned It by Killing Goblins
    2025/12/28

    The basic question being asked in this episode is “What does this level-up look like?” Not meant to be a “how you should play” as much as an additional tool in your TTRPG kit to be used if you like. We explore what leveling up feels like in D&D-like systems as related to story/RP-based elements of character growth.

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    31 分
  • Episode 74 - Bespoke Baddies
    2025/11/09

    We’re hitting the monster workshop this episode, taking a look at what approaches might inspire and motivate GM’s in homebrewing foes. Moving away from sourcebooks and established lore can be a very daunting prospect, but one doesn’t have to re-invent the wheel in order to bring fresh blood to your combat encounters.

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    31 分
  • Episode 73 - Tusks & Scales
    2025/10/19

    Another installment in our lineage hot-take series brings us to orcs and dragonborn. These are two lineages which certainly brought new flavor and abilities for players to choose from; diverging from the classic demi-human set of Tolkien tropes (good, bad, or indifferent) and connecting PCs to classic, iconic enemies/monsters. At least one of these Guides remembers when humanoids dropped into ‘official’ play with a supplement full of playable “monsters”, how popular they were with both existing and new players.

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    39 分