Defensive Mechanics in Flesh and Blood
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We're beat from Vegas but we pre-recorded this episode just for you! In this episode we'll talk about why blocking is so good, what tools LSS has given us to protect ourselves from the evil aggro players, and various thoughts on the Fatigue archetype.
Please support our first sponsor: Pitchstack. Pitchstack is a deckbuilder and collection manager that seamless integrates the player and collector experience. Check it out at the link below!https://pitchstack.gg/
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Timestamps:
00:00 Introduction
00:34 Turn Zero
04:17 Why Blocking is Good
20:07 Defensive Mechanics
35:18 The Fatigue Problem
50:24 Arsenal Zone
1:01:46 Outro
Credits:
Host #2 -- Fuzzy Delp
Host #2 -- Joel Recinos
Host #2 -- Clark Moore
Executive Producer -- Talon Stradley
Music -- Dillon Hulse
Logo -- Han Vi
Mix -- Christopher Moore
Audio Editor -- innerviewmediaprod
Video Editor -- Clark Moore
Slides By -- Fuzzy Delp
Thank you to Legend Story Studios for allowing the use of their card art through their Content Creator policies and for making the game of Flesh and Blood.
#fleshandbloodtcg #tradingcards #gamedesign #podcast #legendstorystudios #fabtcg #pitm #pitchittome #block #blocking #defense