『Anarchy UX』のカバーアート

Anarchy UX

Anarchy UX

著者: Selina McGinnis
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Selina McGinnis, a product designer in education, presents stories of the relationship that video games have in people's lives and learning. What lessons in educational and tech design can we learn from the experts who make some of the most engaging entertainment in our lives?2023 Selina McGinnis
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  • Video Games: Be beautiful, be funny, be convenient
    2023/06/29

    Guest: Tracy Roberts, Director of Learning and Teaching at BCcampus

    Host: Selina McGinnis, Product Designer

    Topics covered:

    Tracy is big fun and has played all kinds of games for many years. How a game looks and feel is at the core of enjoyment. It must be beautiful, funny, and adventurous! But there are games that don't capture her attention and games. We talk about:

    • Game aesthetic
    • Picking games that fit your skills and devices
    • Co-operative games
    • Taking games offline

    In this episode, we try to learn about how we can design games that meet people where they are without giving up on that game aesthetic.

    Listen to the FUN episode on BCcampus Mixtape Podcast. 

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    31 分
  • Video Games: The Life-long Gamer and Technologist
    2022/09/04

    Guest: Clint Lalonde, Director of Open Education at BCcampus

    Host: Selina McGinnis, UX Designer

    Topics covered:

    • Introduction to Clint Lalonde
    • Early games connections to education
    • Modern games connections to education
    • Gamification vs. Game-based Learning
    • What we can leave behind
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    29 分
  • Video Games: Introduction to the series
    2022/09/03

    Host: Selina McGinnis, UX Designer

    Topics covered:

    • Why video game design is a great place to learn about UI/UX
    • The series will share stories from people with different relationships with games and video games
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    3 分
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