『#87 - Ability Scores, & Other Game Design Ramblings』のカバーアート

#87 - Ability Scores, & Other Game Design Ramblings

#87 - Ability Scores, & Other Game Design Ramblings

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10月19日まで。※適用条件あり

A blur of an episode as we talk about designing games with intent, and how "ability scores" play a role in that - how do game designers convey themes and genre through the mechanical aspects of their game?

Prompt: What if everyone had their highest ability score floating above their head?

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