『739: How to Build a Great Puzzle Game with Josh Collinsworth』のカバーアート

739: How to Build a Great Puzzle Game with Josh Collinsworth

739: How to Build a Great Puzzle Game with Josh Collinsworth

無料で聴く

ポッドキャストの詳細を見る
概要
Show Description

Triple (or maybe even quadruple?) threat Josh Collinsworth is back on the show to talk about his new game, Tupo. They cover how the puzzles are generated and kept fair, why the usual Sudoku pencil marks don't help, and what Josh's player data shows about hints and checks. They also get into the tech stack, why Josh skipped the app stores, and how daily puzzle games took off after Wordle.

Listen on Website

Watch on YouTube

GuestsJosh Collinsworth

Guest's Main URL • Guest's Social

A frontend developer and graphic designer who works across engineering, design, and messaging.

Links
  • Josh Collinsworth
  • Tupo · A daily sudoku-style logic puzzle with a twist
  • Clues By Sam
  • Balatro: Deck-Building Roguelite
  • Wordle — The New York Times
  • Cracking The Cryptic - YouTube
  • Svelte • Web development for the rest of us
  • Tailwind CSS - Rapidly build modern websites without ever leaving your HTML.
  • Push your ideas to the web | Netlify
  • PocketBase - Open Source backend in 1 file
  • Quina - Menu
  • Hondo - a word game in 100 words or less
SponsorsAI and Design SystemsAI delivers speed, but can make a huge mess. Design systems encode your org's standards of quality, but can be difficult to wield. Together, AI & Design Systems are a powerful combination to deliver quality, speed, and scale. Join industry experts TJ Pitre (Product Architect for AI & Design Systems at Figma), Brad Frost (creator of Atomic Design), and Ian Frost (veteran design systems developer) to learn AI & Design Systems core concepts, practical techniques to help your team deliver great digital products at scale.
adbl_web_anon_alc_button_suppression_t1
まだレビューはありません