『59 - Realism in Game Design』のカバーアート

59 - Realism in Game Design

59 - Realism in Game Design

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With video games reaching photorealistic levels of graphical fidelity, the way we think about realism in game design is beginning to change. This week, Aidan goes over his heuristics on designing for realism in video games.

Website: panicmode.net

Twitter: twitter.com/panicmodedotnet

Facebook: fb.me/panicmodedotnet

Medium: medium.com/panicmode

YouTube: tinyurl.com/panicmode

Show Notes:

WIRED - The New 'Demon's Souls' Remake Tries Too Hard to Be Realistic:

https://bit.ly/3qtwRyH

WIRED - How Video Games Are Saving Those Who Served:

https://bit.ly/2VL2DZH

Music:

Ambient by Kevin MacLeod (https://incompetech.com)

Licensed under Creative Commons: By Attribution 3.0

http://creativecommons.org/licenses/by/3.0

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