
In Shadow and Light: A LitRPG Adventure
Terra Mythica, Book 1
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Todd Haberkorn
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The world is dying, and everyone knows it. But is the alternative worse?
In rust-choked streets and hollowed-out cities, there is only one way out—Terra Mythica, a virtual world so immersive that time warps, hunger vanishes, and even the most broken can live like kings.
Jace wasn't supposed to make it in. He cheated death, and now it's catching up to him. As the reluctant protégé of Hades, Jace finds himself thrust into Mount Olympus University, where gods manipulate Travelers, and the line between real and digital blurs with every step.
Here, survival is about more than just staying alive—it's about clinging to your mind before it slips away, lost in this strange never-never land.
In this mythological LitRPG, follow Jace as he battles deadly trials, navigates treacherous alliances, and uncovers shocking secrets. His fight isn't just for glory—it's for his soul.
If you crave epic tales of battling impossible odds and finding light in the darkness, Terra Mythica will pull you in and never let go.
Humanity stands on the verge of embracing a virtual reality as its true existence. The deeper one delves into the Terra Mythica, the more distant and hollow real life feels, until the virtual world becomes everything.
But then again, what is reality, if not perception?
The first two volumes are packed with Greek mythology goodness, but stick around because we're going global with myths and folklore from every corner of the world as we move forward.
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