『bmad-loop: Building Epics While You Sleep — with Paul "pinkyD" Bean』のカバーアート

bmad-loop: Building Epics While You Sleep — with Paul "pinkyD" Bean

bmad-loop: Building Epics While You Sleep — with Paul "pinkyD" Bean

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Episode 2 of the BMad Code Podcast — the audio feed of the first-ever BMad Code weekly livestream. Brian "BMad" Madison is joined by founding community member Paul "pinkyD" Bean, creator of bmad-loop: the new BMad Method feature that autonomously runs your epics-and-stories dev cycle — spec, develop, review, fix, repeat — with no babysitting required.

Paul shares his path from getting a Borland C compiler for Christmas at age 12, to programming MUDs in the 90s, to writing pilot games for a movie studio ("they said it didn't look like Halo"), to his day job as a senior consultant at Right Systems Inc — and how AI reignited his passion for coding. Then the pair go deep on bmad-loop: why intelligent, deterministic loops beat raw loop engineering, how Quick Dev replaced the manual story-by-story cycle, the deferred work engine that slices oversized stories instead of stalling, escalations and the resolve agent, overnight epic runs, sweep runs, and support for Claude Code, Codex, Gemini CLI, and GitHub Copilot CLI. Plus: the long-awaited truth about why there is no BMad Method v5, AI game asset generation, and the "dark factory" future of software.

The second half narrates a live demo of bmad-loop building a Unity game — the full video is on the BMad Code YouTube channel. Livestreams are every Sunday; find Paul as pinkyD in the BMad Discord.

Watch the video: https://youtu.be/iW86sMHszJw

Links:

Website: https://bmadcode.com/

GitHub: https://github.com/bmad-code-org/BMAD-METHOD/

YouTube: https://www.youtube.com/@BMadCode

Discord: https://discord.gg/gk8jAdXWmj

X: https://x.com/BMadCode

Support: https://buymeacoffee.com/bmad

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