『XR AI Spotlight』のカバーアート

XR AI Spotlight

XR AI Spotlight

著者: Gabriele Romagnoli
無料で聴く

XR AI Spotlight gives the stage to founders and makers at the intersection between XR and AI. You will learn what happens when technology and creativity collide, how AI apps and XR tools are built and brought to market, the personal stories and workflows of leaders and creatives pushing the boundaries of what these 2 technologies can offer and the opportunities they unlock.Gabriele Romagnoli
エピソード
  • Turning Tiny insects into Massive Gaussian Splatting
    2026/07/22

    Dany Bittel is a Swiss digital artist and developer who pivoted his focus towards 3D scanning and Gaussian Splatting. In this episode, he walks through his remarkable workflow for creating photorealistic Gaussian splats of macro subjects, starting with live insects collected from his garden. He explains the full process, covers his software stack and the role of lighting in getting clean results. The conversation also explores the broader potential of Gaussian splatting for creative applications, VR, interactive installations, and why Dany sees this technology as the new format for 3D photography.



    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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    38 分
  • Gaussian Splatting Hosting and Streaming Explained
    2026/07/01

    Martin Piala, CEO and co-founder of Blurry, joins the show to break down what it actually takes to host, share, and scale Gaussian Splatting models on the web. With a background in building professional 3D infrastructure, Martin covers the practical decisions creators and studios face today: which file format to use and why raw PLY beats compressed versions for long-term flexibility, what splat counts push devices into trouble (hint: above 2.5 million), and how Blurry handles a 43 million splat, 20GB city model with progressive streaming. You will also hear about real-world use cases in marketing, remote inspection, and facility management, why the industry is stuck in a feedback loop that is slowing adoption, and whether Gaussian Splatting is actually here to stay.
    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
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    CONNECT WITH OUR GUEST
    ⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    ⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠

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    PAST EPISODES
    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
    🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠
    🍎⁠⁠⁠⁠⁠⁠Apple Podcast

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    42 分
  • Why XR Developers Are Winning With AI
    2026/06/24

    Stijn is an #XR software engineer spending his days pushing the limits of what #AR glasses, WebXR, and generative AI can do together. He is one of the most prolific experimenters in the XR developer community, constantly sharing prototypes across Snap Spectacles, Meta Ray-Ban, Apple Vision Pro, and WebXR.

    In this episode, Stijn breaks down how he builds faster using AI-first workflows, he walks us through a real healthcare project based #GaussianSplatting on #VisionPro and why the glasses moment feels a lot like the early iPhone app era.



    Subscribe to XR AI Spotlight weekly newsletter 👉 https://xraispotlight.substack.com/
    ***
    CONNECT WITH OUR GUEST
    ⁠💼 ⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    ⁠🔗 ⁠⁠⁠⁠⁠Website⁠⁠⁠

    ***
    CONNECT WITH ME
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    💼 ⁠⁠⁠⁠⁠⁠Linkedin⁠⁠⁠⁠⁠⁠
    🔗⁠⁠⁠⁠⁠⁠Link-in Bio⁠⁠⁠⁠⁠⁠

    ***
    PAST EPISODES
    🎙️ ⁠⁠⁠⁠Show Website⁠⁠⁠⁠
    🟢 ⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠
    🍎⁠⁠⁠⁠⁠⁠Apple Podcast

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    49 分
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