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  • Episode 132: Croc Remaster
    2025/05/28

    Frank Cifaldi and Phil Salvador host a discussion with Jez San, Jason Smith, and Mike Arkin from Argonaut Games about the development and remastering of the 1997 game Croc: Legend of the Gobbos. We touch on what went into the original game - incorporating 3D technology and character design influences from traditional animation - as well as enhancements for the remaster, improved controls and a virtual museum of bonus content showcasing the game's history and development process. The team’s discussion centers on the challenges and efforts in game preservation and the personal dedication of researchers who meticulously uncovered and documented game history for the sake of this remaster. Finally, we mention the potential for future updates and expansions in game preservation projects.

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


    See more from Argonaut Games:

    Linktree: linktr.ee/argonautgames

    Website: argonautgames.com


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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    1 時間 24 分
  • Episode 126: A Fireside Chat with Gail Tilden
    2025/03/05

    Gail Tilden, Nintendo of America’s marketing mastermind, takes Frank Cifaldi on a trip down memory lane in a panel at the Long Island Retro Gaming Expo, reminiscing about everything from the early days of NES branding to the explosive rise of Pokémon. She shares behind-the-scenes stories about marketing mishaps (hello, Zelda Rap), strategic pivots like the iconic "Nintendo Seal of Quality," and how a quirky Game Boy RPG took over the world. From robotic flops to Pikachu-branded cars parachuting into Topeka, her journey is a testament to the creativity and unpredictability that helped shape the gaming world.


    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


    A full transcript of this episode is available on our website: https://gamehistory.org/episode-126-a-fireside-chat-with-gail-tilden/


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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    1 時間 8 分
  • Episode 125: ROMchip, What’s Next?
    2025/02/19

    Laine Nooney, an associate professor at NYU and managing editor of ROMchip: A Journal of Game Histories, joins Phil Salvador on The Video Game History Hour to chat about the journal’s mission to make game history more than just timelines. ROMchip is an open-access, independent journal that brings together academics, enthusiasts, and industry pros, supported by community fundraising instead of traditional academic publishing. They discuss ROMchip's success, its growing community, and dreams of what the future holds for the journal.

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.

    A full transcript of this episode is available on our website: https://gamehistory.org/episode-125-romchip-whats-next/


    See more from Laine Nooney:

    Linktree: linktr.ee/lainenooney


    See more from ROMchip:

    Website: romchip.org/

    Socials, Events, Blog: donate.romchip.org/


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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    1 時間 6 分