Unsyted Radio: GFBG Pt 4-The Omega Reach
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In part 4 of our special series, Chad Bouton highlights the developers and teams behind Games For Blind Gamers 5, where creators spent February building games specifically for blind and visually impaired players.
In this episode, Chad sits down with Shiftbacktick.
A web developer, accessibility advocate, and computer music graduate, Shiftbacktick creates games that blend technical innovation with inclusive design. Their work focuses on real-time synthesis and procedural generation to build rich interactive audio experiences, powered by their own spatial sound and synthesis library, syngen. After taking first place in the community vote at last year’s Games For Blind Gamers jam, they return this year with The Omega Reach, another imaginative and universally accessible game world for players to explore.
https://shiftbacktick.itch.io/the-omega-reach